Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Neko_lover69
Xbalanque
Level 152
God Stats
1W - 1L
1,702 SR
Queue Stats
72W - 67L
1,561 Elo+
Solo
Vulcan
Vulcan
sleepyjoe
Vulcan
Level 144
God Stats
1W - 1L
1,347 SR
Queue Stats
46W - 53L
1,499 Elo+
Solo
Team Averages
Level 143
1,510 SR
1,512 Elo+

VS

Team Averages
Level 128
1,557 SR
1,554 Elo+
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MisiuLord11
Nu Wa
Level 127
God Stats
2W - 3L
1,400 SR
Queue Stats
108W - 96L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
PAXDEAD1
Gilgamesh
Level 100
God Stats
6W - 6L
1,660 SR
Queue Stats
256W - 260L
1,534 Elo+
Solo
Anhur
Anhur
Towb
Anhur
Level 159
God Stats
3W - 1L
1,516 SR
Queue Stats
158W - 136L
1,616 Elo+
Solo
Tiamat
Tiamat
wchina
Tiamat
Level 130
God Stats
18W - 9L
1,710 SR
Queue Stats
730W - 723L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
4 / 1 / 11
9,146
915
9,255
10,172
9,498
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
 
Neith
15
2 / 1 / 8
8,332
833
7,808
7,766
3,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
 
Thanatos
11
2 / 4 / 5
7,299
730
4,362
7,481
2,780
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Neko_lover69
Xbalanque
16
6 / 1 / 9
9,496
950
14,251
9,428
3,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
sleepyjoe
Vulcan
14
4 / 4 / 8
8,525
853
11,333
6,794
2,606
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 3 / 8
7,795
780
5,752
9,779
3,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 4 / 4
6,905
691
6,577
7,163
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
PAXDEAD1
Gilgamesh
12
1 / 4 / 6
7,203
720
7,199
15,064
10,532
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
Towb
Anhur
15
4 / 2 / 5
8,286
829
8,148
9,550
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
wchina
Tiamat
14
3 / 5 / 5
7,730
773
8,885
9,681
6,224
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
18
Kills
10
11
Deaths
18
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
11
9.5
W
Neith
 
Neith
2
1
8
6
W
Thanatos
 
Thanatos
2
4
5
1.13
L
Skadi
 
Skadi
1
3
8
1.67
L
1
4
4
0.75
W
Xbalanque
Neko_lover69
Xbalanque
6
1
9
10.5
L
Gilgamesh
PAXDEAD1
Gilgamesh
1
4
6
1
L
Anhur
Towb
Anhur
4
2
5
3.25
W
Vulcan
sleepyjoe
Vulcan
4
4
8
2
L
Tiamat
wchina
Tiamat
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,009
Damage
36,561
41,641
Taken
51,237
21,746
Mitigated
26,964
14,733
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,255
1,324
1,054
2,513
10,172
9,498
426
4,158
5,922
17,600
0
W
Neith
 
Neith
7,808
2,141
612
2,156
7,766
3,099
509
2,183
5,527
0
26,427
W
Thanatos
 
Thanatos
4,362
306
669
3,034
7,481
2,780
304
1,951
5,482
0
6,673
L
Skadi
 
Skadi
5,752
1,289
802
1,556
9,779
3,750
78
4,952
4,827
0
23,231
L
6,577
2,617
1,522
897
7,163
2,458
149
4,518
2,645
10,567
0
W
Xbalanque
Neko_lover69
Xbalanque
14,251
3,678
818
3,049
9,428
3,763
1,427
3,499
5,771
0
32,325
L
Gilgamesh
PAXDEAD1
Gilgamesh
7,199
1,062
2,077
2,928
15,064
10,532
0
4,565
10,499
0
12,955
L
Anhur
Towb
Anhur
8,148
3,760
1,747
2,156
9,550
4,000
396
2,310
7,240
0
19,210
W
Vulcan
sleepyjoe
Vulcan
11,333
2,241
102
726
6,794
2,606
396
3,229
3,477
22,402
0
L
Tiamat
wchina
Tiamat
8,885
381
0
777
9,681
6,224
59
4,243
5,438
15,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
37,919
130
Minions Killed
120
0
Camps Cleared
0
988,892
Distance Traveled
928,634
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,146
915
14
1
0
185,611
4
W
Neith
8,332
833
41
4
0
187,591
1
W
Thanatos
7,299
730
9
1
0
194,581
5
L
Skadi
7,795
780
41
4
0
190,685
3
L
Nu Wa
6,905
691
14
1
0
169,607
4
W
Xbalanque
9,496
950
37
4
0
199,019
0
L
Gilgamesh
7,203
720
9
1
0
197,300
2
L
Anhur
8,286
829
33
3
0
186,422
3
W
Vulcan
8,525
853
29
3
0
222,090
1
L
Tiamat
7,730
773
23
2
0
184,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role