Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Phantom_Spartan5
Osiris
Level 125
God Stats
3W - 3L
1,410 SR
Queue Stats
487W - 483L
1,481 Elo+
Party 1
Cupid
Cupid
SplashyB
Cupid
Level 103
God Stats
1W - 1L
1,301 SR
Queue Stats
8W - 6L
1,541 Elo+
Party 3
Agni
Agni
ThinkJBreezy
Agni
Level 86
God Stats
3W - 3L
1,343 SR
Queue Stats
137W - 128L
1,558 Elo+
Party 3
Nu Wa
Nu Wa
ivy243
Nu Wa
Level 40
God Stats
4W - 2L
1,724 SR
Queue Stats
94W - 126L
1,402 Elo+
Party 1
Team Averages
Level 100
1,456 SR
1,496 Elo+

VS

Team Averages
Level 136
1,505 SR
1,527 Elo+
Arachne
Arachne
Forastero7
Arachne
Level 137
God Stats
0W - 1L
1,506 SR
Queue Stats
266W - 288L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
LSmokeOGsteezgod
Kuzenbo
Level 160
God Stats
0W - 3L
1,062 SR
Queue Stats
44W - 60L
1,485 Elo+
Solo
Kali
Kali
Shaun122
Kali
Level 128
God Stats
0W - 1L
1,725 SR
Queue Stats
36W - 36L
1,555 Elo+
Party 2
Cupid
Cupid
Thoko894
Cupid
Level 128
God Stats
2W - 6L
1,450 SR
Queue Stats
369W - 367L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
WSWBubba77
Kumbhakarna
Level 129
God Stats
0W - 1L
1,780 SR
Queue Stats
34W - 20L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 5 / 10
8,346
835
4,257
11,875
8,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 7
7,671
767
2,090
7,306
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
SplashyB
Cupid
16
4 / 1 / 8
9,111
911
11,507
9,833
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 3 / 8
9,530
953
11,290
9,579
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
ivy243
Nu Wa
17
5 / 1 / 11
9,595
960
14,102
5,992
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Forastero7
Arachne
15
4 / 4 / 5
8,559
856
8,911
11,582
5,683
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 5 / 4
7,384
738
4,945
12,766
13,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
15
2 / 1 / 8
7,603
760
5,908
6,677
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Thoko894
Cupid
12
0 / 5 / 8
6,849
685
5,762
8,341
2,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
WSWBubba77
Kumbhakarna
14
3 / 2 / 7
7,426
743
6,424
7,978
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
17
Kills
12
12
Deaths
17
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
5
10
1.2
L
Arachne
Forastero7
Arachne
4
4
5
1.63
L
3
5
4
1
W
1
2
7
2.25
L
Kali
2
1
8
6
W
Cupid
SplashyB
Cupid
4
1
8
8
W
6
3
8
3.33
L
Cupid
Thoko894
Cupid
0
5
8
0.8
L
Kumbhakarna
WSWBubba77
Kumbhakarna
3
2
7
3.25
W
Nu Wa
ivy243
Nu Wa
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,246
Damage
31,950
44,585
Taken
47,344
28,445
Mitigated
27,256
13,424
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,257
294
1,849
1,569
11,875
8,808
58
2,351
9,201
9,204
0
L
Arachne
Forastero7
Arachne
8,911
4,857
0
4,432
11,582
5,683
789
6,413
5,094
0
14,782
L
4,945
2,269
938
1,603
12,766
13,169
280
6,403
6,237
17,876
0
W
2,090
701
617
703
7,306
8,291
136
1,908
5,268
0
3,099
L
Kali
5,908
1,602
1,088
3,048
6,677
2,767
227
4,278
2,294
0
16,883
W
Cupid
SplashyB
Cupid
11,507
6,054
1,518
3,301
9,833
4,534
2,091
1,981
7,792
0
32,000
W
11,290
974
474
1,032
9,579
4,157
996
2,943
6,552
29,143
0
L
Cupid
Thoko894
Cupid
5,762
1,437
2,554
1,385
8,341
2,843
0
5,995
2,312
0
15,319
L
Kumbhakarna
WSWBubba77
Kumbhakarna
6,424
175
627
325
7,978
2,794
256
6,560
1,342
15,256
0
W
Nu Wa
ivy243
Nu Wa
14,102
5,451
1,082
1,279
5,992
2,655
1,499
1,555
4,403
35,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
37,821
171
Minions Killed
92
0
Camps Cleared
0
919,387
Distance Traveled
922,221
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,346
835
8
1
0
180,416
0
L
Arachne
8,559
856
14
1
0
181,945
0
L
Kuzenbo
7,384
738
27
3
0
186,279
2
W
Osiris
7,671
767
7
1
0
186,435
0
L
Kali
7,603
760
17
2
0
206,938
1
W
Cupid
9,111
911
66
7
0
179,842
0
W
Agni
9,530
953
42
4
0
183,130
1
L
Cupid
6,849
685
17
2
0
156,764
1
L
Kumbhakarna
7,426
743
17
2
0
190,295
0
W
Nu Wa
9,595
960
48
5
0
189,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role