Player Matchup

Fenrir
Fenrir
H0ckeykid93
Fenrir
Level 7
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 5L
1,316 Elo+
Party 1
Sol
Sol
JFKShotFurst
Sol
Level 13
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
Jefe del Cielo
Loki
Level 13
God Stats
9W - 8L
1,404 SR
Queue Stats
22W - 14L
1,342 Elo+
Party 1
Charybdis
Charybdis
Thelowking2415
Charybdis
Level 17
God Stats
6W - 12L
1,360 SR
Queue Stats
14W - 16L
1,392 Elo+
Party 1
Khepri
Khepri
mhm tex
Khepri
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
35W - 38L
1,461 Elo+
Party 1
Team Averages
Level 16
1,353 SR
1,402 Elo+

VS

Team Averages
Level 22
1,708 SR
1,446 Elo+
Anubis
Anubis
MR Marble4175
Anubis
Level 29
God Stats
2W - 0L
1,688 SR
Queue Stats
35W - 31L
1,366 Elo+
Solo
Da Ji
Da Ji
PyroPenguinss
Da Ji
Level 16
God Stats
11W - 8L
1,771 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo
Mulan
Mulan
QanTumLeaper
Mulan
Level 29
God Stats
3W - 2L
1,789 SR
Queue Stats
6W - 8L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Sheryl
Nu Wa
Level 16
God Stats
3W - 1L
1,649 SR
Queue Stats
8W - 9L
1,471 Elo+
Solo
Izanami
Izanami
TMG CatchingEar
Izanami
Level 21
God Stats
4W - 1L
1,643 SR
Queue Stats
37W - 36L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 4 / 1
5,263
478
4,795
7,910
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,243
386
1,541
5,320
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 3 / 1
5,747
522
1,768
6,431
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Thelowking2415
Charybdis
10
5 / 6 / 2
5,956
541
6,574
10,217
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
mhm tex
Khepri
7
2 / 4 / 5
5,548
504
3,206
9,695
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
5,573
507
3,566
6,968
2,205
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 0 / 3
6,825
620
4,989
6,006
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 0
6,706
610
5,876
8,185
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Sheryl
Nu Wa
12
4 / 0 / 3
7,087
644
7,323
3,385
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 2 / 3
6,146
559
5,647
5,829
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
21
21
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
1
0.38
L
0
4
0
0
L
1
3
1
0.5
W
1
5
4
0.6
W
7
0
3
8.5
W
4
2
0
2
W
Nu Wa
Sheryl
Nu Wa
4
0
3
5.5
W
5
2
3
3.25
L
Charybdis
Thelowking2415
Charybdis
5
6
2
1
L
Khepri
mhm tex
Khepri
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
27,401
39,573
Taken
30,373
13,374
Mitigated
10,953
9,286
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,795
1,721
0
1,132
7,910
2,429
0
450
7,052
0
15,769
L
1,541
502
0
985
5,320
1,556
0
3,406
1,914
9,388
1,015
L
1,768
228
0
2,230
6,431
1,662
0
331
6,071
0
27,893
W
3,566
886
0
2,300
6,968
2,205
72
2,341
4,627
18,132
0
W
4,989
2,494
0
2,767
6,006
2,464
327
661
5,345
0
30,496
W
5,876
1,566
0
2,984
8,185
4,048
372
0
8,185
0
26,607
W
Nu Wa
Sheryl
Nu Wa
7,323
1,789
0
1,144
3,385
1,070
0
1,050
2,335
53,149
0
W
5,647
4,348
0
750
5,829
1,166
232
459
5,370
0
23,645
L
Charybdis
Thelowking2415
Charybdis
6,574
3,734
0
1,809
10,217
2,375
0
1,626
8,591
0
35,601
L
Khepri
mhm tex
Khepri
3,206
700
582
2,548
9,695
5,352
0
5,076
4,619
11,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
32,337
180
Minions Killed
305
0
Camps Cleared
0
1,061,125
Distance Traveled
1,096,886
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,263
478
31
3
0
250,874
3
L
Sol
4,243
386
9
1
0
201,624
1
L
Loki
5,747
522
67
6
0
236,539
1
W
Anubis
5,573
507
41
4
0
197,443
0
W
Da Ji
6,825
620
63
6
0
262,833
1
W
Mulan
6,706
610
73
7
0
200,233
0
W
Nu Wa
7,087
644
94
9
0
227,568
2
W
Izanami
6,146
559
34
3
0
208,809
3
L
Charybdis
5,956
541
60
5
0
183,951
0
L
Khepri
5,548
504
13
1
0
188,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role