Player Matchup

Sol
Sol
CBninja
Sol
Level 67
God Stats
10W - 5L
1,469 SR
Queue Stats
79W - 72L
1,404 Elo+
Party 1
Bacchus
Bacchus
DR LotsaVirus8
Bacchus
Level 65
God Stats
2W - 1L
1,337 SR
Queue Stats
188W - 204L
1,393 Elo+
Solo
King Arthur
King Arthur
LINO_FERNANDEZ
King Arthur
Level 129
God Stats
6W - 13L
1,333 SR
Queue Stats
366W - 376L
1,413 Elo+
Solo
Bastet
Bastet
Mr_TryHard--
Bastet
Level 130
God Stats
6W - 3L
1,638 SR
Queue Stats
247W - 233L
1,443 Elo+
Party 1
Izanami
Izanami
SENORlTA
Izanami
Level 134
God Stats
7W - 12L
1,380 SR
Queue Stats
384W - 444L
1,432 Elo+
Solo
Team Averages
Level 105
1,432 SR
1,417 Elo+

VS

Team Averages
Level 88
1,521 SR
1,400 Elo+
Artemis
Artemis
BlueHawk1018
Artemis
Level 125
God Stats
8W - 4L
1,688 SR
Queue Stats
664W - 686L
1,411 Elo+
Party 2
Anubis
Anubis
DIRTYCOUNTRYtx
Anubis
Level 57
God Stats
79W - 61L
1,467 SR
Queue Stats
169W - 185L
1,444 Elo+
Solo
Artio
Artio
Wolfgangus69
Artio
Level 77
God Stats
17W - 12L
1,539 SR
Queue Stats
287W - 359L
1,320 Elo+
Party 2
Gilgamesh
Gilgamesh
braindeaad
Gilgamesh
Level 81
God Stats
5W - 7L
1,451 SR
Queue Stats
351W - 326L
1,395 Elo+
Party 2
Hercules
Hercules
xXTANTILLOXx
Hercules
Level 99
God Stats
9W - 8L
1,459 SR
Queue Stats
195W - 206L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 7 / 1
7,921
440
5,996
12,355
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 5 / 2
7,763
431
7,118
15,697
13,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
LINO_FERNANDEZ
King Arthur
10
0 / 4 / 0
6,798
378
2,473
10,467
3,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
13
3 / 6 / 0
8,283
460
11,309
13,417
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SENORlTA
Izanami
12
2 / 11 / 2
7,909
439
8,567
18,508
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueHawk1018
Artemis
16
5 / 2 / 7
9,791
544
12,183
10,300
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
7 / 6 / 2
9,771
543
13,360
13,022
5,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 7
8,788
488
2,438
12,068
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
braindeaad
Gilgamesh
19
18 / 0 / 2
11,914
662
19,180
14,449
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
xXTANTILLOXx
Hercules
15
3 / 1 / 0
9,532
530
5,790
12,042
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
11
Kills
33
33
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlueHawk1018
Artemis
5
2
7
4.25
L
Sol
3
7
1
0.5
W
7
6
2
1.33
L
3
5
2
0.8
L
King Arthur
LINO_FERNANDEZ
King Arthur
0
4
0
0
L
Bastet
3
6
0
0.5
L
Izanami
SENORlTA
Izanami
2
11
2
0.27
W
0
2
7
1.75
W
Gilgamesh
braindeaad
Gilgamesh
18
0
2
19
W
Hercules
xXTANTILLOXx
Hercules
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,463
Damage
52,951
70,444
Taken
61,881
26,378
Mitigated
40,709
14,779
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlueHawk1018
Artemis
12,183
6,473
0
4,013
10,300
4,419
1,335
3,250
7,050
0
71,327
L
Sol
5,996
1,331
0
2,925
12,355
2,711
324
5,204
7,151
40,656
0
W
13,360
125
0
5,767
13,022
5,928
1,234
5,478
7,544
57,047
0
L
7,118
1,174
524
2,712
15,697
13,358
0
5,020
10,677
25,118
0
L
King Arthur
LINO_FERNANDEZ
King Arthur
2,473
440
0
1,799
10,467
3,037
0
441
9,694
0
29,774
L
Bastet
11,309
2,672
0
2,773
13,417
3,187
0
4,032
9,117
0
42,834
L
Izanami
SENORlTA
Izanami
8,567
5,117
0
4,046
18,508
4,085
46
2,162
16,346
0
48,199
W
2,438
391
765
3,832
12,068
11,580
54
2,868
9,200
36,071
0
W
Gilgamesh
braindeaad
Gilgamesh
19,180
7,975
0
4,741
14,449
9,596
1,525
1,518
12,931
0
85,349
W
Hercules
xXTANTILLOXx
Hercules
5,790
1,007
0
3,636
12,042
9,186
198
0
12,042
7,702
50,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
49,796
343
Minions Killed
536
0
Camps Cleared
0
1,483,558
Distance Traveled
1,691,737
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,791
544
109
6
0
283,252
0
L
Sol
7,921
440
88
5
0
305,957
4
W
Anubis
9,771
543
92
5
0
292,135
1
L
Bacchus
7,763
431
34
2
0
326,962
4
L
King Arthur
6,798
378
66
4
0
235,969
0
L
Bastet
8,283
460
61
3
0
340,366
3
L
Izanami
7,909
439
94
5
0
274,304
0
W
Artio
8,788
488
62
3
0
365,082
0
W
Gilgamesh
11,914
662
132
7
0
413,189
3
W
Hercules
9,532
530
141
8
0
338,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role