Player Matchup

Mulan
Mulan
BentBoi
Mulan
Level 107
God Stats
36W - 22L
1,682 SR
Queue Stats
83W - 65L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ConradChives
Ah Muzen Cab
Level 134
God Stats
35W - 14L
1,630 SR
Queue Stats
95W - 67L
1,557 Elo+
Party 2
Anubis
Anubis
Pronestew
Anubis
Level 87
God Stats
13W - 10L
1,659 SR
Queue Stats
80W - 59L
1,539 Elo+
Party 2
Fenrir
Fenrir
nicfromspace
Fenrir
Level 106
God Stats
3W - 3L
1,578 SR
Queue Stats
79W - 62L
1,543 Elo+
Party 2
Terra
Terra
roflkittins
Terra
Level 25
God Stats
15W - 16L
1,636 SR
Queue Stats
50W - 46L
1,532 Elo+
Party 2
Team Averages
Level 92
1,637 SR
1,546 Elo+

VS

Team Averages
Level 66
1,635 SR
1,528 Elo+
Sol
Sol
BiggAl1029
Sol
Level 118
God Stats
7W - 6L
1,673 SR
Queue Stats
193W - 182L
1,475 Elo+
Party 3
Ne Zha
Ne Zha
CUZZLEMYGUM
Ne Zha
Level 47
God Stats
20W - 6L
1,873 SR
Queue Stats
154W - 140L
1,561 Elo+
Party 3
Heimdallr
Heimdallr
CarterEJ
Heimdallr
Level 4
God Stats
2W - 3L
1,722 SR
Queue Stats
3W - 4L
1,575 Elo+
Party 1
Loki
Loki
ImKindaTrolling
Loki
Level 80
God Stats
21W - 26L
1,396 SR
Queue Stats
396W - 433L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
MetroBop-it
Cabrakan
Level 82
God Stats
15W - 20L
1,509 SR
Queue Stats
347W - 327L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BentBoi
Mulan
11
1 / 0 / 2
6,588
659
3,250
4,095
2,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ConradChives
Ah Muzen Cab
9
4 / 1 / 3
5,955
596
8,395
3,786
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Pronestew
Anubis
12
4 / 1 / 0
7,015
702
3,245
3,163
1,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
9
2 / 0 / 2
5,553
555
2,093
5,183
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
3 / 2 / 4
5,462
546
2,673
7,631
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,061
506
937
4,468
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
8
1 / 3 / 1
5,119
512
3,428
8,580
6,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
CarterEJ
Heimdallr
8
1 / 3 / 1
4,962
496
1,436
4,047
1,129
10
2 / 1 / 0
5,684
568
1,962
5,248
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
MetroBop-it
Cabrakan
8
0 / 4 / 1
4,756
476
2,224
7,401
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
BentBoi
Mulan
1
0
2
2
L
0
3
1
0.17
L
Ne Zha
1
3
1
0.5
L
Heimdallr
CarterEJ
Heimdallr
1
3
1
0.5
W
Ah Muzen Cab
ConradChives
Ah Muzen Cab
4
1
3
5.5
L
2
1
0
2
L
Cabrakan
MetroBop-it
Cabrakan
0
4
1
0.13
W
Anubis
Pronestew
Anubis
4
1
0
4
W
Fenrir
2
0
2
3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
9,987
23,858
Taken
29,744
12,444
Mitigated
14,492
10,302
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BentBoi
Mulan
3,250
711
0
2,313
4,095
2,041
192
0
4,095
0
31,598
L
937
264
0
1,325
4,468
879
0
1,566
2,902
24,946
0
L
Ne Zha
3,428
1,127
0
3,592
8,580
6,045
0
733
7,458
0
23,978
L
Heimdallr
CarterEJ
Heimdallr
1,436
581
0
392
4,047
1,129
0
1,244
2,803
0
15,825
W
Ah Muzen Cab
ConradChives
Ah Muzen Cab
8,395
3,471
0
1,881
3,786
1,117
0
248
3,538
0
38,640
L
1,962
426
0
3,096
5,248
1,170
0
953
4,295
0
30,793
L
Cabrakan
MetroBop-it
Cabrakan
2,224
692
165
2,167
7,401
5,269
109
1,422
5,979
14,492
0
W
Anubis
Pronestew
Anubis
3,245
85
0
945
3,163
1,413
0
370
2,793
45,169
0
W
Fenrir
2,093
387
0
2,902
5,183
1,523
0
567
4,616
0
20,695
W
2,673
621
117
2,144
7,631
6,350
0
2,199
5,432
10,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
25,582
324
Minions Killed
273
0
Camps Cleared
0
970,218
Distance Traveled
909,146
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,588
659
88
9
0
202,305
3
L
Sol
5,061
506
62
6
0
177,356
5
L
Ne Zha
5,119
512
49
5
0
195,384
1
L
Heimdallr
4,962
496
61
6
0
169,347
0
W
Ah Muzen Cab
5,955
596
74
7
0
184,500
2
L
Loki
5,684
568
73
7
0
186,626
2
L
Cabrakan
4,756
476
28
3
0
180,433
1
W
Anubis
7,015
702
104
10
0
178,619
4
W
Fenrir
5,553
555
45
5
0
210,462
3
W
Terra
5,462
546
13
1
0
194,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role