Player Matchup

Danzaburou
Danzaburou
RYGARtheBARBAR
Danzaburou
Level 126
God Stats
14W - 17L
1,579 SR
Queue Stats
599W - 746L
1,447 Elo+
Party 1
Merlin
Merlin
TheNickRayRay
Merlin
Level 26
God Stats
3W - 7L
1,263 SR
Queue Stats
13W - 26L
1,213 Elo+
Party 1
Bacchus
Bacchus
servicesoftime
Bacchus
Level 80
God Stats
32W - 20L
1,562 SR
Queue Stats
226W - 334L
1,340 Elo+
Party 1
Team Averages
Level 77
1,468 SR
1,333 Elo+

VS

Team Averages
Level 34
1,425 SR
1,294 Elo+
Bakasura
Bakasura
K1ll3rgh0st5580
Bakasura
Level 22
God Stats
5W - 3L
1,682 SR
Queue Stats
37W - 57L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Lightwrrk
Cthulhu
Level 30
God Stats
10W - 9L
1,507 SR
Queue Stats
44W - 50L
1,332 Elo+
Solo
Izanami
Izanami
Sunwolf33
Izanami
Level 51
God Stats
0W - 3L
1,085 SR
Queue Stats
36W - 63L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RYGARtheBARBAR
Danzaburou
15
7 / 3 / 0
10,851
723
15,580
12,329
4,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 4
8,641
576
4,994
6,733
2,049
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 6
9,854
657
8,359
15,112
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
7 / 2 / 1
10,491
699
9,527
10,803
4,373
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Lightwrrk
Cthulhu
14
1 / 0 / 7
10,165
678
10,687
11,449
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Sunwolf33
Izanami
12
0 / 5 / 5
8,789
586
6,440
12,570
4,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
8
8
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
7
2
1
3.75
L
Cthulhu
Lightwrrk
Cthulhu
1
0
7
4.5
W
Danzaburou
RYGARtheBARBAR
Danzaburou
7
3
0
2.33
L
Izanami
Sunwolf33
Izanami
0
5
5
0.5
W
0
2
4
1
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,933
Damage
26,654
34,174
Taken
34,822
21,988
Mitigated
19,306
13,054
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
9,527
5,687
0
3,104
10,803
4,373
0
4,083
6,720
0
21,054
L
Cthulhu
Lightwrrk
Cthulhu
10,687
965
459
2,057
11,449
10,488
0
4,896
6,553
34,570
0
W
Danzaburou
RYGARtheBARBAR
Danzaburou
15,580
5,330
76
5,473
12,329
4,177
758
3,676
7,926
0
50,839
L
Izanami
Sunwolf33
Izanami
6,440
3,151
0
2,244
12,570
4,445
0
5,200
7,370
0
30,836
W
4,994
266
23
2,603
6,733
2,049
614
2,975
3,268
25,687
0
W
8,359
996
164
4,715
15,112
15,762
0
4,981
9,089
19,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
29,445
154
Minions Killed
170
7
Camps Cleared
8
818,252
Distance Traveled
853,720
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,491
699
46
3
4
309,649
0
L
Cthulhu
10,165
678
62
4
1
289,399
2
W
Danzaburou
10,851
723
82
5
5
279,667
5
L
Izanami
8,789
586
62
4
3
254,672
0
W
Merlin
8,641
576
47
3
2
239,177
3
W
Bacchus
9,854
657
25
2
0
299,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role