Player Matchup

Neith
Neith
Hxboofus
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 9L
1,823 Elo+
Party 1
Nike
Nike
SevereCBTInjury
Nike
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,614 Elo+
Party 3
Anubis
Anubis
SkyPizel12
Anubis
Level 27
God Stats
25W - 15L
1,646 SR
Queue Stats
100W - 81L
1,603 Elo+
Solo
Olorun
Olorun
SkywardLaine
Olorun
Level 23
God Stats
4W - 0L
1,622 SR
Queue Stats
40W - 34L
1,614 Elo+
Party 3
Bakasura
Bakasura
Smμrf
Bakasura
Level 27
God Stats
3W - 2L
1,454 SR
Queue Stats
18W - 7L
1,735 Elo+
Party 1
Team Averages
Level 25
1,544 SR
1,678 Elo+

VS

Team Averages
Level 24
1,595 SR
1,672 Elo+
Anhur
Anhur
FiReZBurnZ
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,713 Elo+
Solo
Awilix
Awilix
InsanitySMITES
Awilix
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 75L
1,645 Elo+
Party 2
Aphrodite
Aphrodite
MamaMoxxi
Aphrodite
Level 9
God Stats
3W - 3L
1,741 SR
Queue Stats
16W - 16L
1,758 Elo+
Solo
Nike
Nike
Pimpward
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,629 Elo+
Solo
Scylla
Scylla
Shlurpy
Scylla
Level 29
God Stats
11W - 7L
1,731 SR
Queue Stats
79W - 63L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hxboofus
Neith
20
8 / 3 / 12
14,176
675
18,263
14,165
6,147
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
15 / 1 / 9
13,237
630
15,903
15,854
17,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
SkyPizel12
Anubis
18
5 / 5 / 9
12,473
594
12,655
14,690
7,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
17
4 / 2 / 8
11,396
543
5,832
9,778
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Smμrf
Bakasura
20
5 / 8 / 7
13,263
632
11,274
19,619
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
6 / 8 / 2
10,944
521
10,201
15,318
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 9 / 5
10,784
514
9,203
18,612
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MamaMoxxi
Aphrodite
12
0 / 7 / 4
8,057
384
4,071
13,030
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
17
6 / 5 / 4
11,431
544
13,362
22,754
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Shlurpy
Scylla
16
2 / 8 / 3
10,079
480
7,624
11,626
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
37
Kills
19
19
Deaths
37
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
6
8
2
0.88
W
Neith
Hxboofus
Neith
8
3
12
4.67
L
5
9
5
0.83
L
Aphrodite
MamaMoxxi
Aphrodite
0
7
4
0.29
L
Nike
6
5
4
1.6
W
15
1
9
19.5
L
Scylla
Shlurpy
Scylla
2
8
3
0.44
W
Anubis
SkyPizel12
Anubis
5
5
9
1.9
W
Olorun
4
2
8
4
W
Bakasura
Smμrf
Bakasura
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,927
Damage
44,461
74,106
Taken
81,340
42,140
Mitigated
36,416
21,083
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
10,201
4,223
0
2,334
15,318
3,918
0
2,425
12,602
0
64,165
W
Neith
Hxboofus
Neith
18,263
8,586
0
3,766
14,165
6,147
43
3,855
10,255
0
114,742
L
9,203
4,646
0
2,738
18,612
5,514
0
3,046
14,671
0
71,756
L
Aphrodite
MamaMoxxi
Aphrodite
4,071
1,060
1,503
3,758
13,030
9,106
15
5,400
7,271
20,011
0
L
Nike
13,362
2,461
0
5,058
22,754
15,487
0
8,350
13,075
0
76,905
W
15,903
1,884
0
3,629
15,854
17,318
584
1,655
13,967
6,599
37,711
L
Scylla
Shlurpy
Scylla
7,624
691
0
921
11,626
2,391
0
2,171
9,063
68,785
0
W
Anubis
SkyPizel12
Anubis
12,655
653
0
6,984
14,690
7,240
708
2,720
11,240
78,063
0
W
Olorun
5,832
2,773
0
3,038
9,778
3,153
3,113
2,247
7,531
68,310
0
W
Bakasura
Smμrf
Bakasura
11,274
8,237
0
3,666
19,619
8,282
2,656
1,389
17,970
0
108,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,545
Gold Earned
51,295
659
Minions Killed
553
0
Camps Cleared
0
1,963,632
Distance Traveled
1,808,240
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,944
521
116
6
0
361,993
7
W
Neith
14,176
675
191
9
0
350,536
2
L
Awilix
10,784
514
127
6
0
387,881
6
L
Aphrodite
8,057
384
32
2
0
335,772
5
L
Nike
11,431
544
146
7
0
371,549
9
W
Nike
13,237
630
57
3
0
452,130
7
L
Scylla
10,079
480
132
6
0
351,045
3
W
Anubis
12,473
594
134
6
0
351,484
6
W
Olorun
11,396
543
109
5
0
369,192
3
W
Bakasura
13,263
632
168
8
0
440,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role