Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Elmekkos
Serqet
Level 106
God Stats
0W - 3L
1,226 SR
Queue Stats
168W - 167L
1,545 Elo+
Solo
Horus
Horus
doylebear
Horus
Level 121
God Stats
1W - 1L
1,579 SR
Queue Stats
41W - 34L
1,473 Elo+
Solo
Jing Wei
Jing Wei
tluc220
Jing Wei
Level 149
God Stats
3W - 3L
1,418 SR
Queue Stats
218W - 217L
1,506 Elo+
Solo
Team Averages
Level 138
1,444 SR
1,505 Elo+

VS

Team Averages
Level 134
1,587 SR
1,523 Elo+
Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Hannibal Kang
Artemis
Level 144
God Stats
2W - 1L
1,495 SR
Queue Stats
123W - 105L
1,498 Elo+
Solo
Guan Yu
Guan Yu
KitFisto CW
Guan Yu
Level 129
God Stats
2W - 2L
1,442 SR
Queue Stats
102W - 110L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
l Aim To Please
Erlang Shen
Level 109
God Stats
4W - 0L
1,816 SR
Queue Stats
98W - 108L
1,563 Elo+
Party 1
Agni
Agni
mlgpro_sniper12
Agni
Level 148
God Stats
2W - 0L
1,680 SR
Queue Stats
114W - 100L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 4 / 5
10,477
806
20,847
9,798
4,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
 
Ah Puch
16
5 / 4 / 6
9,883
760
23,666
11,490
4,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Elmekkos
Serqet
14
2 / 6 / 9
9,113
701
7,261
14,466
7,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
doylebear
Horus
14
0 / 3 / 9
8,453
650
4,921
13,988
14,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
tluc220
Jing Wei
17
2 / 3 / 8
9,556
735
12,126
14,397
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
6 / 3 / 13
10,515
809
12,555
24,775
23,620
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
15
2 / 5 / 14
9,306
716
15,680
12,586
4,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
KitFisto CW
Guan Yu
17
3 / 2 / 13
10,689
822
3,825
19,531
11,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
l Aim To Please
Erlang Shen
18
6 / 1 / 12
9,875
760
8,854
17,721
12,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 13
9,280
714
14,441
10,403
3,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
15
Kills
20
20
Deaths
15
37
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
5
2.13
L
Ah Puch
 
Ah Puch
5
4
6
2
W
Artio
 
Artio
6
3
13
4.17
L
Serqet
Elmekkos
Serqet
2
6
9
1.08
W
Artemis
2
5
14
1.8
W
Guan Yu
KitFisto CW
Guan Yu
3
2
13
4.75
L
Horus
doylebear
Horus
0
3
9
1.5
W
Erlang Shen
l Aim To Please
Erlang Shen
6
1
12
12
W
3
4
13
2.38
L
Jing Wei
tluc220
Jing Wei
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,821
Damage
55,355
64,139
Taken
85,016
36,748
Mitigated
56,024
28,166
Healing
50,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,847
621
932
924
9,798
4,393
1,096
3,539
6,259
44,262
0
L
Ah Puch
 
Ah Puch
23,666
1,070
1,788
2,094
11,490
4,713
424
4,578
6,912
38,888
0
W
Artio
 
Artio
12,555
541
4,981
6,723
24,775
23,620
311
9,552
14,157
33,245
0
L
Serqet
Elmekkos
Serqet
7,261
1,866
678
792
14,466
7,245
0
5,377
9,089
0
7,986
W
Artemis
15,680
5,072
1,500
2,269
12,586
4,857
2,381
7,939
4,408
0
37,598
W
Guan Yu
KitFisto CW
Guan Yu
3,825
522
13,300
8,940
19,531
11,201
608
12,157
7,301
0
9,271
L
Horus
doylebear
Horus
4,921
1,627
10,614
6,799
13,988
14,401
56
7,089
6,899
0
7,057
W
Erlang Shen
l Aim To Please
Erlang Shen
8,854
1,603
2,901
7,324
17,721
12,499
576
7,607
9,861
0
12,998
W
14,441
706
2,114
624
10,403
3,847
1,642
7,258
3,145
26,863
0
L
Jing Wei
tluc220
Jing Wei
12,126
5,972
478
3,067
14,397
5,996
1,844
6,413
7,984
0
27,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,482
Gold Earned
49,665
132
Minions Killed
146
0
Camps Cleared
0
1,107,752
Distance Traveled
1,167,930
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,477
806
49
4
0
221,817
0
L
Ah Puch
9,883
760
38
3
0
221,369
1
W
Artio
10,515
809
41
3
0
239,440
0
L
Serqet
9,113
701
2
0
0
205,198
0
W
Artemis
9,306
716
64
5
0
189,261
3
W
Guan Yu
10,689
822
19
1
0
255,096
1
L
Horus
8,453
650
7
1
0
248,137
2
W
Erlang Shen
9,875
760
3
0
0
271,298
0
W
Agni
9,280
714
19
1
0
212,835
1
L
Jing Wei
9,556
735
36
3
0
211,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role