Player Matchup

Ne Zha
Ne Zha
SunWarriorGod
Ne Zha
Level 94
God Stats
2W - 0L
1,560 SR
Queue Stats
52W - 43L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
Valerianka_
Nu Wa
Level 14
God Stats
86W - 69L
1,324 SR
Queue Stats
115W - 111L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
kindasmurf
Gilgamesh
Level 72
God Stats
1W - 0L
1,669 SR
Queue Stats
25W - 29L
1,334 Elo+
Party 1
Team Averages
Level 60
1,518 SR
1,378 Elo+

VS

Team Averages
Level 57
1,506 SR
1,334 Elo+
Kukulkan
Kukulkan
DeuRuim-x
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Solo
Gilgamesh
Gilgamesh
StPUrWorstEnemy
Gilgamesh
Level 148
God Stats
110W - 132L
1,518 SR
Queue Stats
444W - 559L
1,335 Elo+
Solo
Loki
Loki
Xv JCAT vX
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 13
11,615
774
15,742
14,706
7,819
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 0 / 17
11,110
741
12,730
5,680
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
kindasmurf
Gilgamesh
16
14 / 5 / 9
12,585
839
15,970
18,734
13,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeuRuim-x
Kukulkan
10
0 / 9 / 4
8,369
558
1,679
11,223
2,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
StPUrWorstEnemy
Gilgamesh
14
5 / 9 / 1
10,431
695
15,361
26,172
16,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 10 / 3
8,987
599
4,991
14,806
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
28
Kills
7
8
Deaths
28
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DeuRuim-x
Kukulkan
0
9
4
0.22
L
Gilgamesh
StPUrWorstEnemy
Gilgamesh
5
9
1
0.61
W
9
3
13
5.17
W
5
0
17
13.5
L
2
10
3
0.35
W
Gilgamesh
kindasmurf
Gilgamesh
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,442
Damage
22,031
39,120
Taken
52,201
23,644
Mitigated
23,989
7,080
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DeuRuim-x
Kukulkan
1,679
583
0
0
11,223
2,960
0
2,609
8,614
11,164
0
L
Gilgamesh
StPUrWorstEnemy
Gilgamesh
15,361
3,346
0
2,786
26,172
16,938
0
9,573
16,599
9,523
49,560
W
15,742
5,679
0
4,001
14,706
7,819
211
1,444
12,049
3,535
43,197
W
12,730
5,565
0
294
5,680
1,996
1,210
584
4,901
33,083
0
L
4,991
1,172
0
111
14,806
4,091
0
3,264
11,542
0
11,340
W
Gilgamesh
kindasmurf
Gilgamesh
15,970
5,482
0
2,785
18,734
13,829
343
3,637
14,182
3,926
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
27,787
151
Minions Killed
110
8
Camps Cleared
3
832,531
Distance Traveled
567,253
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,369
558
23
2
0
144,905
0
L
Gilgamesh
10,431
695
79
5
3
255,609
2
W
Ne Zha
11,615
774
71
5
5
304,826
1
W
Nu Wa
11,110
741
44
3
1
265,601
0
L
Loki
8,987
599
8
1
0
166,739
0
W
Gilgamesh
12,585
839
36
2
2
262,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role