Player Matchup

Agni
Agni
Claudioew
Agni
Level 138
God Stats
0W - 3L
1,385 SR
Queue Stats
201W - 204L
1,539 Elo+
Solo
Hun Batz
Hun Batz
CrazyNytro
Hun Batz
Level 129
God Stats
4W - 5L
1,548 SR
Queue Stats
170W - 174L
1,557 Elo+
Solo
Sol
Sol
PompaBedzie
Sol
Level 144
God Stats
0W - 3L
1,484 SR
Queue Stats
73W - 75L
1,528 Elo+
Solo
Charybdis
Charybdis
ToonDan
Charybdis
Level 154
God Stats
0W - 1L
1,457 SR
Queue Stats
79W - 75L
1,631 Elo+
Solo
Nox
Nox
beans3000
Nox
Level 159
God Stats
2W - 2L
1,646 SR
Queue Stats
519W - 542L
1,561 Elo+
Solo
Team Averages
Level 145
1,504 SR
1,563 Elo+

VS

Team Averages
Level 140
1,594 SR
1,571 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jacksterss
Ah Muzen Cab
Level 108
God Stats
9W - 4L
1,761 SR
Queue Stats
245W - 224L
1,581 Elo+
Party 1
Ao Kuang
Ao Kuang
RoKe95
Ao Kuang
Level 154
God Stats
1W - 0L
1,575 SR
Queue Stats
295W - 247L
1,583 Elo+
Party 2
Cabrakan
Cabrakan
TheJonathan
Cabrakan
Level 153
God Stats
4W - 1L
1,581 SR
Queue Stats
291W - 231L
1,617 Elo+
Party 2
Vulcan
Vulcan
kartusya
Vulcan
Level 141
God Stats
10W - 5L
1,699 SR
Queue Stats
299W - 316L
1,580 Elo+
Party 1
Thor
Thor
sleepyjoe
Thor
Level 144
God Stats
2W - 3L
1,355 SR
Queue Stats
46W - 53L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 7 / 10
8,451
768
11,381
10,272
3,218
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
CrazyNytro
Hun Batz
15
8 / 7 / 7
9,315
847
13,433
12,563
7,770
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 8 / 8
7,947
722
6,687
12,296
3,998
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Charybdis
ToonDan
Charybdis
13
2 / 5 / 11
7,813
710
8,065
9,008
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

15
2 / 5 / 11
7,966
724
5,417
8,965
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jacksterss
Ah Muzen Cab
16
3 / 3 / 19
9,688
881
10,118
9,035
4,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
RoKe95
Ao Kuang
17
10 / 5 / 14
10,733
976
11,071
20,093
23,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cabrakan
TheJonathan
Cabrakan
14
2 / 6 / 16
9,096
827
6,401
18,129
23,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
kartusya
Vulcan
19
10 / 1 / 12
11,163
1,015
11,134
7,589
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
16
7 / 5 / 9
9,587
872
10,794
10,205
6,894
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
102
19
Kills
32
32
Deaths
20
47
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Agni
5
7
10
1.43
L
Hun Batz
CrazyNytro
Hun Batz
8
7
7
1.64
W
Ah Muzen Cab
Jacksterss
Ah Muzen Cab
3
3
19
4.17
L
2
8
8
0.75
W
Ao Kuang
RoKe95
Ao Kuang
10
5
14
3.4
W
Cabrakan
TheJonathan
Cabrakan
2
6
16
1.67
L
Charybdis
ToonDan
Charybdis
2
5
11
1.5
L
2
5
11
1.5
W
Vulcan
kartusya
Vulcan
10
1
12
16
W
Thor
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,983
Damage
49,518
53,104
Taken
65,051
21,329
Mitigated
61,946
10,148
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,381
431
573
1,529
10,272
3,218
111
3,847
5,964
19,150
0
L
Hun Batz
CrazyNytro
Hun Batz
13,433
2,354
1,151
1,133
12,563
7,770
0
7,704
4,819
0
24,584
W
Ah Muzen Cab
Jacksterss
Ah Muzen Cab
10,118
2,522
1,302
2,368
9,035
4,591
2,164
4,105
4,930
0
32,927
L
6,687
1,780
830
2,439
12,296
3,998
0
7,041
5,146
16,977
0
W
Ao Kuang
RoKe95
Ao Kuang
11,071
2,304
1,677
7,316
20,093
23,195
388
6,925
13,168
17,710
0
W
Cabrakan
TheJonathan
Cabrakan
6,401
558
32
3,254
18,129
23,135
296
5,718
12,411
10,989
0
L
Charybdis
ToonDan
Charybdis
8,065
3,498
0
854
9,008
2,837
112
4,924
3,973
0
15,194
L
5,417
226
372
1,267
8,965
3,506
0
5,090
3,821
17,405
0
W
Vulcan
kartusya
Vulcan
11,134
1,644
2,231
2,671
7,589
4,131
644
2,290
5,299
28,195
0
W
Thor
10,794
926
130
2,041
10,205
6,894
387
4,447
5,758
0
15,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
50,267
143
Minions Killed
106
0
Camps Cleared
0
886,209
Distance Traveled
1,032,193
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,451
768
27
2
0
184,459
1
L
Hun Batz
9,315
847
26
2
0
171,964
1
W
Ah Muzen Cab
9,688
881
45
4
0
214,095
0
L
Sol
7,947
722
23
2
0
157,433
0
W
Ao Kuang
10,733
976
9
1
0
190,356
3
W
Cabrakan
9,096
827
4
0
0
181,076
1
L
Charybdis
7,813
710
22
2
0
179,002
2
L
Nox
7,966
724
45
4
0
193,351
3
W
Vulcan
11,163
1,015
36
3
0
247,597
0
W
Thor
9,587
872
12
1
0
199,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role