Player Matchup

Sun Wukong
Sun Wukong
CR4ZI3DV3T3R4N
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GIZMO8LIVEZ
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,435 Elo+
Solo
Thor
Thor
TuPtaMdreSmite
Thor
Level 21
God Stats
3W - 3L
1,675 SR
Queue Stats
73W - 63L
1,546 Elo+
Solo
Hel
Hel
cupcakeninja123
Hel
Level 66
God Stats
9W - 20L
1,319 SR
Queue Stats
25W - 52L
1,359 Elo+
Party 1
Ra
Ra
whoff9
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,512 Elo+
Party 1
Team Averages
Level 29
1,499 SR
1,470 Elo+

VS

Team Averages
Level 22
1,435 SR
1,559 Elo+
Set
Set
Bell_Z_Bubb
Set
Level 25
God Stats
6W - 10L
1,409 SR
Queue Stats
117W - 142L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
LETTMOR2
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,608 Elo+
Solo
Cernunnos
Cernunnos
Storytymez
Cernunnos
Level 26
God Stats
1W - 0L
1,265 SR
Queue Stats
58W - 51L
1,448 Elo+
Party 2
Olorun
Olorun
jeremy-DBZS
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 85L
1,602 Elo+
Solo
Odin
Odin
soultaker190
Odin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 48L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CR4ZI3DV3T3R4N
Sun Wukong
17
1 / 7 / 7
9,557
869
4,390
15,397
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
GIZMO8LIVEZ
Ah Muzen Cab
17
2 / 5 / 9
10,302
937
15,245
12,213
3,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
12 / 7 / 6
13,502
1,227
23,722
18,942
5,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 8 / 11
11,823
1,075
12,803
20,141
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
17
2 / 12 / 10
9,969
906
11,785
18,457
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 15
11,244
1,022
9,001
11,051
4,442
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
LETTMOR2
Cthulhu
18
1 / 9 / 15
10,643
968
11,285
23,688
23,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Storytymez
Cernunnos
19
14 / 6 / 15
13,633
1,239
22,374
19,347
6,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
19
10 / 1 / 16
13,080
1,189
20,721
12,890
4,974
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 2 / 19
12,063
1,097
15,480
10,277
11,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
119
21
Kills
39
39
Deaths
21
43
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
L
Sun Wukong
CR4ZI3DV3T3R4N
Sun Wukong
1
7
7
0.64
L
Ah Muzen Cab
GIZMO8LIVEZ
Ah Muzen Cab
2
5
9
1.3
W
Cthulhu
LETTMOR2
Cthulhu
1
9
15
0.94
W
Cernunnos
Storytymez
Cernunnos
14
6
15
3.58
L
12
7
6
2.14
L
4
8
11
1.19
W
Olorun
10
1
16
18
W
8
2
19
8.75
L
Ra
2
12
10
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,945
Damage
78,861
85,150
Taken
77,253
29,571
Mitigated
51,148
9,919
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,001
4,468
0
218
11,051
4,442
0
3,674
7,377
0
15,343
L
Sun Wukong
CR4ZI3DV3T3R4N
Sun Wukong
4,390
444
0
1,187
15,397
6,768
0
5,843
9,253
0
13,011
L
Ah Muzen Cab
GIZMO8LIVEZ
Ah Muzen Cab
15,245
6,030
363
1,634
12,213
3,978
0
4,101
7,773
0
31,654
W
Cthulhu
LETTMOR2
Cthulhu
11,285
348
0
3,104
23,688
23,477
0
7,847
15,841
29,578
0
W
Cernunnos
Storytymez
Cernunnos
22,374
11,303
0
5,654
19,347
6,977
0
7,100
12,247
0
46,828
L
23,722
5,517
0
124
18,942
5,738
0
7,860
10,815
0
49,079
L
12,803
407
1,972
4,260
20,141
6,992
0
7,083
12,689
30,745
0
W
Olorun
20,721
10,706
1,410
5,317
12,890
4,974
0
3,191
9,699
59,983
0
W
15,480
3,602
0
729
10,277
11,278
0
2,776
7,501
0
23,473
L
Ra
11,785
2,731
139
240
18,457
6,095
0
6,177
11,494
16,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,153
Gold Earned
60,663
170
Minions Killed
250
4
Camps Cleared
8
901,284
Distance Traveled
988,329
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,244
1,022
9
1
0
217,050
0
L
Sun Wukong
9,557
869
10
1
0
168,402
0
L
Ah Muzen Cab
10,302
937
49
4
0
150,764
1
W
Cthulhu
10,643
968
42
4
1
166,354
0
W
Cernunnos
13,633
1,239
72
7
5
177,338
0
L
Thor
13,502
1,227
58
5
2
214,491
0
L
Hel
11,823
1,075
43
4
1
193,794
0
W
Olorun
13,080
1,189
100
9
2
198,668
0
W
Odin
12,063
1,097
27
2
0
228,919
0
L
Ra
9,969
906
10
1
1
173,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role