Player Matchup

Artemis
Artemis
DWdual
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
DasteKrabls
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,320 Elo+
Solo
Da Ji
Da Ji
SebastianGaaa
Da Ji
Level 26
God Stats
4W - 2L
1,796 SR
Queue Stats
98W - 100L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
TZD4k1ok1ller
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
WixdomPlays
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,559 SR
1,456 Elo+

VS

Team Averages
Level 9
1,494 SR
1,443 Elo+
Bellona
Bellona
God121212
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
H3lld3m0s
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
VRaiderV
Olorun
Level 28
God Stats
2W - 2L
1,434 SR
Queue Stats
11W - 17L
1,281 Elo+
Solo
Chiron
Chiron
Woolsei
Chiron
Level 11
God Stats
1W - 1L
1,537 SR
Queue Stats
7W - 13L
1,436 Elo+
Solo
Nemesis
Nemesis
fovius
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DWdual
Artemis
10
2 / 4 / 3
6,243
480
6,114
7,492
1,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 1 / 1
6,659
512
1,043
2,838
726
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 0 / 2
8,585
660
10,010
8,375
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TZD4k1ok1ller
Sun Wukong
11
4 / 2 / 2
6,913
532
5,423
9,160
3,941
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
10
4 / 2 / 3
7,002
539
2,089
9,293
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
God121212
Bellona
1
0 / 0 / 0
4,052
312
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 5 / 1
6,263
482
4,738
5,563
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
VRaiderV
Olorun
10
3 / 5 / 0
6,681
514
5,041
9,136
2,753
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
Woolsei
Chiron
9
6 / 7 / 0
6,433
495
9,966
11,083
2,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
fovius
Nemesis
11
0 / 4 / 3
6,153
473
1,555
8,919
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
20
Kills
9
9
Deaths
21
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
DWdual
Artemis
2
4
3
0.88
W
2
1
1
2.5
L
Bellona
God121212
Bellona
0
0
0
0
L
0
5
1
0.1
W
8
0
2
9
W
Sun Wukong
TZD4k1ok1ller
Sun Wukong
4
2
2
2.5
L
Olorun
VRaiderV
Olorun
3
5
0
0.6
W
Yemoja
4
2
3
2.75
L
Chiron
Woolsei
Chiron
6
7
0
0.86
L
Nemesis
fovius
Nemesis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
21,300
37,158
Taken
34,701
15,213
Mitigated
9,325
9,074
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DWdual
Artemis
6,114
3,798
0
861
7,492
1,789
812
1,437
5,923
0
25,081
W
1,043
183
0
0
2,838
726
1,227
643
2,159
25,743
0
L
Bellona
God121212
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
4,738
535
0
409
5,563
1,569
537
1,427
4,136
33,288
0
W
10,010
1,972
36
3,728
8,375
3,031
0
350
7,991
0
57,183
W
Sun Wukong
TZD4k1ok1ller
Sun Wukong
5,423
996
0
3,010
9,160
3,941
732
4,232
4,928
0
24,740
L
Olorun
VRaiderV
Olorun
5,041
3,083
56
2,466
9,136
2,753
410
392
8,744
33,535
0
W
Yemoja
2,089
1,338
379
1,060
9,293
5,726
276
2,583
6,378
14,397
0
L
Chiron
Woolsei
Chiron
9,966
5,769
60
1,950
11,083
2,842
0
1,281
9,801
0
29,441
L
Nemesis
fovius
Nemesis
1,555
368
0
2,293
8,919
2,161
45
31
8,888
0
27,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
29,582
283
Minions Killed
229
0
Camps Cleared
0
1,214,212
Distance Traveled
964,513
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,243
480
48
4
0
241,570
0
W
Janus
6,659
512
63
5
0
203,905
0
L
Bellona
4,052
312
0
0
0
0
0
L
Ra
6,263
482
70
5
0
255,134
1
W
Da Ji
8,585
660
108
8
0
295,902
3
W
Sun Wukong
6,913
532
41
3
0
246,058
2
L
Olorun
6,681
514
63
5
0
188,607
0
W
Yemoja
7,002
539
23
2
0
226,777
0
L
Chiron
6,433
495
31
2
0
243,451
0
L
Nemesis
6,153
473
65
5
0
277,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role