Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AllMightybundy
Izanami
Level 24
God Stats
6W - 9L
1,595 SR
Queue Stats
45W - 45L
1,493 Elo+
Party 2
Vulcan
Vulcan
RinBoy
Vulcan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 70L
1,510 Elo+
Solo
Da Ji
Da Ji
ZomBiChlpz
Da Ji
Level 46
God Stats
1W - 1L
1,802 SR
Queue Stats
27W - 23L
1,632 Elo+
Solo
King Arthur
King Arthur
symplton
King Arthur
Level 114
God Stats
6W - 11L
1,496 SR
Queue Stats
366W - 363L
1,557 Elo+
Party 2
Team Averages
Level 74
1,579 SR
1,538 Elo+

VS

Team Averages
Level 108
1,669 SR
1,535 Elo+
Nemesis
Nemesis
HelHeimPath
Nemesis
Level 151
God Stats
1W - 0L
1,528 SR
Queue Stats
7W - 10L
1,457 Elo+
Party 1
Agni
Agni
Its TMP1
Agni
Level 121
God Stats
1W - 0L
1,613 SR
Queue Stats
7W - 3L
1,656 Elo+
Party 1
Artemis
Artemis
Kawaiiwafiu
Artemis
Level 95
God Stats
8W - 3L
1,950 SR
Queue Stats
23W - 19L
1,565 Elo+
Solo
Chaac
Chaac
Lilbuddy89
Chaac
Level 154
God Stats
34W - 29L
1,554 SR
Queue Stats
639W - 642L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Sirigooglegetgud
Cliodhna
Level 18
God Stats
3W - 1L
1,702 SR
Queue Stats
3W - 2L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 2 / 3
7,338
734
6,184
9,299
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 5 / 1
7,018
702
4,625
8,386
2,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
RinBoy
Vulcan
12
0 / 2 / 2
6,559
656
7,790
7,079
2,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
13
3 / 5 / 1
7,374
737
7,763
11,464
4,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
symplton
King Arthur
14
3 / 3 / 3
8,145
815
6,262
12,727
10,035
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HelHeimPath
Nemesis
14
4 / 3 / 3
8,096
810
5,742
10,023
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
16
5 / 2 / 7
9,216
922
13,993
7,785
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Kawaiiwafiu
Artemis
14
3 / 2 / 4
7,931
793
6,158
7,680
2,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
15
3 / 0 / 6
8,309
831
7,709
8,787
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 1 / 4
7,962
796
7,614
7,837
3,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
17
17
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
3
1.25
L
1
5
1
0.3
W
Nemesis
HelHeimPath
Nemesis
4
3
3
1.83
W
Agni
5
2
7
4.25
W
Artemis
Kawaiiwafiu
Artemis
3
2
4
2.5
W
Chaac
3
0
6
6
L
Vulcan
RinBoy
Vulcan
0
2
2
0.5
W
2
1
4
4
L
Da Ji
3
5
1
0.7
L
King Arthur
symplton
King Arthur
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
41,216
48,955
Taken
42,112
24,779
Mitigated
21,749
4,180
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,184
473
0
2,326
9,299
5,469
1
2,555
6,404
22,581
0
L
4,625
3,118
0
0
8,386
2,612
0
2,879
5,147
0
24,081
W
Nemesis
HelHeimPath
Nemesis
5,742
1,896
0
1,361
10,023
3,848
0
2,304
7,599
0
17,368
W
Agni
13,993
932
0
920
7,785
2,722
0
3,114
4,583
38,602
0
W
Artemis
Kawaiiwafiu
Artemis
6,158
3,138
0
948
7,680
2,848
175
2,729
4,847
0
16,334
W
Chaac
7,709
478
0
5,004
8,787
9,171
425
2,984
5,705
0
26,404
L
Vulcan
RinBoy
Vulcan
7,790
3,023
114
691
7,079
2,460
0
2,094
4,807
19,981
0
W
7,614
1,093
0
614
7,837
3,160
0
2,781
4,996
0
38,118
L
Da Ji
7,763
1,505
0
1,049
11,464
4,203
0
2,939
8,248
0
17,027
L
King Arthur
symplton
King Arthur
6,262
1,299
0
0
12,727
10,035
0
3,003
9,373
0
23,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
41,514
201
Minions Killed
263
6
Camps Cleared
11
964,240
Distance Traveled
1,031,033
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,338
734
44
4
1
212,618
0
L
Izanami
7,018
702
61
6
2
174,352
0
W
Nemesis
8,096
810
32
3
2
204,308
0
W
Agni
9,216
922
74
7
2
199,284
2
W
Artemis
7,931
793
18
2
0
192,255
3
W
Chaac
8,309
831
48
5
1
200,406
0
L
Vulcan
6,559
656
33
3
2
209,634
1
W
Cliodhna
7,962
796
91
9
6
234,780
3
L
Da Ji
7,374
737
26
3
0
184,055
4
L
King Arthur
8,145
815
37
4
1
183,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role