Player Matchup

Ares
Ares
Geneiijin
Ares
Level 123
God Stats
1W - 1L
1,481 SR
Queue Stats
99W - 63L
1,664 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luviaa
Morgan Le Fay
Level 154
God Stats
1W - 2L
1,585 SR
Queue Stats
138W - 95L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
RyanJosephKearns
Jing Wei
Level 160
God Stats
1W - 2L
1,493 SR
Queue Stats
487W - 473L
1,567 Elo+
Party 3
Thoth
Thoth
Yannickiminaj
Thoth
Level 146
God Stats
0W - 4L
1,126 SR
Queue Stats
138W - 104L
1,606 Elo+
Party 1
Janus
Janus
mattiDVR46
Janus
Level 145
God Stats
4W - 8L
1,392 SR
Queue Stats
482W - 466L
1,573 Elo+
Party 3
Team Averages
Level 146
1,416 SR
1,606 Elo+

VS

Team Averages
Level 155
1,593 SR
1,651 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Karimfxx
Eset
Level 154
God Stats
2W - 0L
1,584 SR
Queue Stats
51W - 30L
1,663 Elo+
Party 2
King Arthur
King Arthur
denjel
King Arthur
Level 148
God Stats
1W - 1L
1,675 SR
Queue Stats
27W - 12L
1,737 Elo+
Party 2
Ganesha
Ganesha
sqvatt
Ganesha
Level 159
God Stats
2W - 0L
1,511 SR
Queue Stats
63W - 33L
1,673 Elo+
Party 2
Hachiman
Hachiman
xNesta
Hachiman
Level 153
God Stats
2W - 0L
1,696 SR
Queue Stats
71W - 36L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 4 / 9
8,389
763
11,932
16,730
19,799
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Luviaa
Morgan Le Fay
14
4 / 3 / 8
8,489
772
16,219
9,034
3,590
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 2 / 7
8,837
803
15,865
8,598
3,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

15
2 / 5 / 10
8,579
780
15,384
11,530
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Janus
14
2 / 5 / 8
8,335
758
15,628
9,144
3,213
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 2 / 12
9,573
870
7,896
18,856
11,105
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Eset
15
7 / 4 / 9
9,768
888
11,468
11,733
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
denjel
King Arthur
15
3 / 5 / 14
9,053
823
6,999
21,536
16,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
sqvatt
Ganesha
16
0 / 2 / 18
8,584
780
10,884
23,501
12,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
xNesta
Hachiman
16
3 / 3 / 12
9,126
830
11,470
21,231
9,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
15
Kills
19
19
Deaths
16
42
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
12
6
L
Ares
2
4
9
1.63
W
Eset
7
4
9
2.88
L
Morgan Le Fay
Luviaa
Morgan Le Fay
4
3
8
2.67
L
5
2
7
4.25
L
2
5
10
1.4
W
King Arthur
denjel
King Arthur
3
5
14
2
L
Janus
2
5
8
1.2
W
Ganesha
sqvatt
Ganesha
0
2
18
4.5
W
Hachiman
xNesta
Hachiman
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,028
Damage
48,717
55,036
Taken
96,857
35,252
Mitigated
53,954
10,746
Healing
47,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,896
1,871
3,138
8,912
18,856
11,105
385
9,922
8,266
0
14,544
L
Ares
11,932
562
1,426
1,527
16,730
19,799
51
6,380
10,350
12,456
0
W
Eset
11,468
387
4,041
2,617
11,733
4,787
799
7,208
4,385
28,718
0
L
Morgan Le Fay
Luviaa
Morgan Le Fay
16,219
1,443
1,448
1,425
9,034
3,590
387
4,316
4,718
28,389
0
L
15,865
8,233
291
1,195
8,598
3,564
474
4,400
4,198
0
27,248
L
15,384
330
1,361
1,559
11,530
5,086
830
3,630
7,900
24,517
0
W
King Arthur
denjel
King Arthur
6,999
923
2,213
6,371
21,536
16,576
252
11,770
9,052
0
14,408
L
Janus
15,628
492
308
206
9,144
3,213
0
3,626
5,518
22,146
0
W
Ganesha
sqvatt
Ganesha
10,884
447
2,301
8,594
23,501
12,468
1,210
15,541
7,616
17,463
0
W
Hachiman
xNesta
Hachiman
11,470
4,857
376
8,562
21,231
9,018
1,298
13,467
7,566
0
26,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
46,104
92
Minions Killed
101
0
Camps Cleared
0
1,108,350
Distance Traveled
1,106,900
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,573
870
10
1
0
253,844
0
L
Ares
8,389
763
0
0
0
224,576
1
W
Eset
9,768
888
38
3
0
228,988
0
L
Morgan Le Fay
8,489
772
26
2
0
227,645
0
L
Jing Wei
8,837
803
23
2
0
221,253
0
L
Thoth
8,579
780
21
2
0
215,026
0
W
King Arthur
9,053
823
20
2
0
202,418
0
L
Janus
8,335
758
22
2
0
219,850
1
W
Ganesha
8,584
780
0
0
0
223,922
0
W
Hachiman
9,126
830
33
3
0
197,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role