Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
KodakBasdxSG
Kumbhakarna
Silver III
Level 126
God Stats
5W - 3L
1,645 SR
Queue Stats
235W - 232L
1,020 MMR
Solo
Hachiman
Hachiman
Silver I
StarfireYSL
Hachiman
Silver I
Level 116
God Stats
5W - 12L
1,397 SR
Queue Stats
404W - 406L
1,127 MMR
Solo
Osiris
Osiris
Silver II
TheNarlyBro
Osiris
Silver II
Level 125
God Stats
1W - 2L
1,405 SR
Queue Stats
168W - 191L
960 MMR
Solo
Apollo
Apollo
Silver II
Xv SHADOW xX
Apollo
Silver II
Level 148
God Stats
31W - 33L
1,510 SR
Queue Stats
413W - 432L
1,127 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,491 SR
1,147 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,702 SR
1,154 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Cristian6216
Thor
Silver I
Level 131
God Stats
3W - 0L
2,068 SR
Queue Stats
119W - 117L
1,136 MMR
Solo
Cabrakan
Cabrakan
Silver III
HECTOR NOOBY
Cabrakan
Silver III
Level 108
God Stats
5W - 0L
1,803 SR
Queue Stats
107W - 122L
877 MMR
Solo
Ra
Ra
Silver II
Pr_Killer91
Ra
Silver II
Level 123
God Stats
4W - 3L
1,455 SR
Queue Stats
38W - 39L
1,006 MMR
Party 1
Medusa
Medusa
Silver I
Supremacy_OBJ
Medusa
Silver I
Level 124
God Stats
2W - 1L
1,685 SR
Queue Stats
33W - 27L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,568
714
356
1,094
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
KodakBasdxSG
Kumbhakarna
4
0 / 2 / 1
2,954
591
511
4,068
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
StarfireYSL
Hachiman
5
1 / 2 / 0
3,271
654
2,498
3,581
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
6
2 / 2 / 0
3,688
738
1,658
4,070
2,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
1
0 / 0 / 0
2,409
482
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
LokiGebAthenaZeus

VS

Bans
GilgameshCliodhnaSolMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 1 / 3
3,116
623
2,015
2,930
785
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,383
677
278
1,930
662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
HECTOR NOOBY
Cabrakan
6
2 / 1 / 0
4,010
802
1,540
2,494
1,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 1
3,590
718
608
1,256
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
4 / 1 / 0
3,725
745
3,853
2,431
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Baron Samedi
 
Baron Samedi
0
1
3
1.5
W
0
0
1
0.5
W
Cabrakan
HECTOR NOOBY
Cabrakan
2
1
0
2
L
Kumbhakarna
KodakBasdxSG
Kumbhakarna
0
2
1
0.25
W
0
0
1
0.5
L
Hachiman
StarfireYSL
Hachiman
1
2
0
0.5
W
4
1
0
4
L
Osiris
2
2
0
1
L
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,023
Damage
8,294
12,813
Taken
11,041
4,475
Mitigated
3,890
3,587
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
356
126
0
312
1,094
224
280
203
863
18,658
0
W
Baron Samedi
 
Baron Samedi
2,015
368
177
1,205
2,930
785
0
171
2,759
7,334
0
W
278
232
0
698
1,930
662
0
137
1,793
0
12,652
W
Cabrakan
HECTOR NOOBY
Cabrakan
1,540
302
0
871
2,494
1,646
0
0
2,494
13,140
0
L
Kumbhakarna
KodakBasdxSG
Kumbhakarna
511
82
0
490
4,068
1,309
0
1,262
2,762
2,603
0
W
608
88
96
575
1,256
302
0
286
970
15,977
0
L
Hachiman
StarfireYSL
Hachiman
2,498
1,110
0
1,204
3,581
651
0
838
2,743
0
13,369
W
3,853
2,175
0
920
2,431
495
0
273
2,158
0
12,588
L
Osiris
1,658
830
0
1,581
4,070
2,291
0
1,616
2,282
0
10,746
L
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,890
Gold Earned
17,824
97
Minions Killed
145
0
Camps Cleared
0
344,279
Distance Traveled
458,647
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,568
714
41
8
0
66,677
1
W
Baron Samedi
3,116
623
9
2
0
81,243
0
W
Thor
3,383
677
36
7
0
112,211
1
W
Cabrakan
4,010
802
39
8
0
86,185
0
L
Kumbhakarna
2,954
591
7
1
0
96,588
1
W
Ra
3,590
718
38
8
0
91,037
1
L
Hachiman
3,271
654
28
6
0
88,112
2
W
Medusa
3,725
745
23
5
0
87,971
0
L
Osiris
3,688
738
21
4
0
92,892
0
L
Apollo
2,409
482
0
0
0
10
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role