Player Matchup

Danzaburou
Danzaburou
Dschilll
Danzaburou
Level 29
God Stats
40W - 27L
1,599 SR
Queue Stats
198W - 187L
1,510 Elo+
Solo
Cthulhu
Cthulhu
LeGiT_ShoT39
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,458 Elo+
Party 2
Fenrir
Fenrir
NachoPGz478
Fenrir
Level 28
God Stats
25W - 25L
1,522 SR
Queue Stats
103W - 113L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Tijonski22
Kukulkan
Level 14
God Stats
18W - 14L
1,485 SR
Queue Stats
37W - 51L
1,382 Elo+
Solo
Susano
Susano
xicanil00
Susano
Level 29
God Stats
2W - 0L
1,740 SR
Queue Stats
66W - 51L
1,492 Elo+
Party 2
Team Averages
Level 23
1,569 SR
1,462 Elo+

VS

Team Averages
Level 22
1,638 SR
1,459 Elo+
Cthulhu
Cthulhu
Big Browno
Cthulhu
Level 22
God Stats
13W - 13L
1,557 SR
Queue Stats
42W - 39L
1,526 Elo+
Solo
Ra
Ra
Donatello samu
Ra
Level 24
God Stats
6W - 3L
1,751 SR
Queue Stats
77W - 98L
1,432 Elo+
Party 1
Anubis
Anubis
SanctaeAlbum
Anubis
Level 30
God Stats
9W - 13L
1,594 SR
Queue Stats
242W - 256L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
SpaceScrewdriver
Kukulkan
Level 28
God Stats
41W - 28L
1,598 SR
Queue Stats
85W - 78L
1,478 Elo+
Solo
Ymir
Ymir
departed_stone2
Ymir
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dschilll
Danzaburou
20
9 / 4 / 13
14,832
1,141
28,300
20,368
18,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
LeGiT_ShoT39
Cthulhu
20
4 / 3 / 16
12,870
990
13,836
34,997
31,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
6 / 1 / 13
13,632
1,049
14,077
17,598
8,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Tijonski22
Kukulkan
20
2 / 1 / 19
12,771
982
13,879
12,095
7,143
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
xicanil00
Susano
20
11 / 8 / 10
14,200
1,092
22,792
18,063
7,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

166

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big Browno
Cthulhu
19
6 / 7 / 9
13,555
1,043
30,384
30,705
46,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 9 / 9
12,339
949
15,518
17,906
7,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
19
6 / 7 / 8
13,255
1,020
16,098
23,153
10,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 8 / 8
13,174
1,013
26,614
19,611
8,669
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 0
9,908
762
271
6,101
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
32
Kills
17
17
Deaths
32
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Big Browno
Cthulhu
6
7
9
1.5
L
3
9
9
0.83
W
Danzaburou
Dschilll
Danzaburou
9
4
13
3.88
W
Cthulhu
LeGiT_ShoT39
Cthulhu
4
3
16
4
W
Fenrir
6
1
13
12.5
L
Anubis
6
7
8
1.43
L
2
8
8
0.75
W
Kukulkan
Tijonski22
Kukulkan
2
1
19
11.5
L
0
1
0
0
W
Susano
xicanil00
Susano
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,884
Damage
88,885
103,121
Taken
97,476
71,631
Mitigated
77,429
17,435
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Big Browno
Cthulhu
30,384
2,003
0
1,888
30,705
46,207
0
7,752
22,368
43,735
0
L
15,518
1,367
1,977
1,965
17,906
7,177
0
5,804
11,931
29,684
0
W
Danzaburou
Dschilll
Danzaburou
28,300
18,268
334
4,615
20,368
18,011
0
17,559
2,111
0
56,130
W
Cthulhu
LeGiT_ShoT39
Cthulhu
13,836
2,051
258
6,381
34,997
31,204
0
29,804
4,698
37,188
0
W
Fenrir
14,077
3,228
0
2,386
17,598
8,095
0
15,036
2,123
0
28,757
L
Anubis
16,098
360
0
4,644
23,153
10,771
0
6,424
16,314
34,911
0
L
26,614
4,417
0
0
19,611
8,669
0
4,301
15,228
78,122
0
W
Kukulkan
Tijonski22
Kukulkan
13,879
1,983
293
2,899
12,095
7,143
0
10,060
1,770
33,897
0
L
271
22
0
180
6,101
4,605
0
2,060
3,920
518
0
W
Susano
xicanil00
Susano
22,792
4,018
0
269
18,063
7,178
0
14,066
3,534
0
48,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,305
Gold Earned
62,231
240
Minions Killed
231
13
Camps Cleared
4
1,265,878
Distance Traveled
1,031,510
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,555
1,043
38
3
1
272,457
1
L
Ra
12,339
949
32
2
2
229,247
0
W
Danzaburou
14,832
1,141
57
4
6
236,671
0
W
Cthulhu
12,870
990
48
4
0
240,892
0
W
Fenrir
13,632
1,049
29
2
5
292,866
1
L
Anubis
13,255
1,020
43
3
1
214,053
0
L
Kukulkan
13,174
1,013
118
9
0
203,448
0
W
Kukulkan
12,771
982
45
3
1
241,498
0
L
Ymir
9,908
762
0
0
0
112,305
0
W
Susano
14,200
1,092
61
5
1
253,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role