Player Matchup

Geb
Geb
 
Geb
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DeathBeDivine
Apollo
Level 154
God Stats
1W - 7L
1,263 SR
Queue Stats
523W - 537L
1,540 Elo+
Solo
Kukulkan
Kukulkan
RegularTater
Kukulkan
Level 159
God Stats
9W - 5L
1,627 SR
Queue Stats
607W - 500L
1,606 Elo+
Solo
Skadi
Skadi
Xeroct
Skadi
Level 81
God Stats
3W - 5L
1,557 SR
Queue Stats
113W - 112L
1,494 Elo+
Solo
Vulcan
Vulcan
philloptimus
Vulcan
Level 98
God Stats
0W - 4L
1,205 SR
Queue Stats
79W - 77L
1,459 Elo+
Solo
Team Averages
Level 117
1,430 SR
1,520 Elo+

VS

Team Averages
Level 113
1,535 SR
1,547 Elo+
Danzaburou
Danzaburou
AlexRain96
Danzaburou
Level 109
God Stats
13W - 13L
1,512 SR
Queue Stats
609W - 614L
1,522 Elo+
Solo
Freya
Freya
FidelisLegend
Freya
Level 109
God Stats
3W - 3L
1,389 SR
Queue Stats
195W - 169L
1,506 Elo+
Solo
Scylla
Scylla
KevinTheMilkman
Scylla
Level 143
God Stats
7W - 3L
1,583 SR
Queue Stats
458W - 417L
1,624 Elo+
Solo
Nemesis
Nemesis
ReasoningRuby5
Nemesis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 171L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Rev_0veR
Nu Wa
Level 45
God Stats
3W - 1L
1,688 SR
Queue Stats
78W - 78L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 6 / 11
8,946
639
11,169
17,314
17,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 7 / 10
10,841
774
7,934
13,944
5,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RegularTater
Kukulkan
17
6 / 5 / 8
10,602
757
14,545
10,173
4,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Xeroct
Skadi
16
5 / 8 / 6
9,590
685
7,742
13,651
4,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
16
2 / 6 / 5
9,206
658
6,860
10,462
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexRain96
Danzaburou
20
7 / 4 / 14
12,032
859
19,557
14,267
6,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 6 / 11
9,830
702
4,215
12,053
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 5 / 17
12,260
876
16,708
12,214
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
11 / 1 / 16
12,154
868
8,980
11,548
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Rev_0veR
Nu Wa
17
3 / 4 / 13
10,791
771
9,842
8,665
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
20
Kills
32
32
Deaths
20
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
11
1.08
W
Danzaburou
AlexRain96
Danzaburou
7
4
14
3.5
L
6
7
10
1.57
W
2
6
11
1.25
W
9
5
17
3.5
W
11
1
16
19
L
Kukulkan
RegularTater
Kukulkan
6
5
8
2
W
Nu Wa
Rev_0veR
Nu Wa
3
4
13
2.38
L
Skadi
Xeroct
Skadi
5
8
6
1
L
Vulcan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,250
Damage
59,302
65,544
Taken
58,747
36,076
Mitigated
29,508
13,872
Healing
24,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,169
285
985
2,722
17,314
17,001
0
8,820
8,077
30,844
0
W
Danzaburou
AlexRain96
Danzaburou
19,557
2,577
1,351
3,657
14,267
6,998
2,485
7,566
6,621
0
45,828
L
7,934
1,928
1,812
1,882
13,944
5,999
48
5,596
8,021
0
17,808
W
4,215
1,499
487
2,487
12,053
4,065
364
5,831
6,210
16,231
0
W
16,708
712
1,744
2,443
12,214
4,722
833
8,016
4,174
39,087
0
W
8,980
2,104
3,055
6,691
11,548
10,553
666
5,566
5,784
0
12,461
L
Kukulkan
RegularTater
Kukulkan
14,545
1,011
1,772
1,778
10,173
4,089
0
4,570
5,360
33,649
0
W
Nu Wa
Rev_0veR
Nu Wa
9,842
2,020
185
1,999
8,665
3,170
1,145
5,249
3,384
24,178
0
L
Skadi
Xeroct
Skadi
7,742
2,747
1,592
713
13,651
4,851
233
6,337
7,171
0
16,398
L
Vulcan
6,860
2,824
270
346
10,462
4,136
87
5,442
4,984
28,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
57,067
187
Minions Killed
168
0
Camps Cleared
0
1,137,196
Distance Traveled
1,307,582
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,946
639
13
1
0
257,455
0
W
Danzaburou
12,032
859
41
3
0
268,754
3
L
Apollo
10,841
774
34
2
0
203,129
4
W
Freya
9,830
702
27
2
0
252,031
0
W
Scylla
12,260
876
57
4
0
250,290
2
W
Nemesis
12,154
868
8
1
0
318,165
0
L
Kukulkan
10,602
757
65
5
0
240,066
0
W
Nu Wa
10,791
771
35
3
0
218,342
0
L
Skadi
9,590
685
29
2
0
195,927
2
L
Vulcan
9,206
658
46
3
0
240,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role