Player Matchup

Thanatos
Thanatos
Aizue
Thanatos
Level 127
God Stats
2W - 2L
1,678 SR
Queue Stats
108W - 101L
1,605 Elo+
Solo
Ymir
Ymir
CuIturalism
Ymir
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 47L
1,548 Elo+
Party 1
Ganesha
Ganesha
arnaldi-29
Ganesha
Level 63
God Stats
1W - 0L
1,695 SR
Queue Stats
98W - 86L
1,534 Elo+
Solo
Ravana
Ravana
monizzleee
Ravana
Level 105
God Stats
5W - 3L
1,480 SR
Queue Stats
693W - 700L
1,555 Elo+
Party 1
Ares
Ares
vashbat7
Ares
Level 144
God Stats
15W - 12L
1,526 SR
Queue Stats
840W - 866L
1,565 Elo+
Solo
Team Averages
Level 102
1,576 SR
1,562 Elo+

VS

Team Averages
Level 124
1,557 SR
1,543 Elo+
Danzaburou
Danzaburou
OperationSystem
Danzaburou
Level 49
God Stats
6W - 7L
1,571 SR
Queue Stats
320W - 314L
1,536 Elo+
Solo
He Bo
He Bo
Shperezaa
He Bo
Level 124
God Stats
1W - 4L
1,470 SR
Queue Stats
153W - 141L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
Squabenoffer
Kumbhakarna
Level 141
God Stats
1W - 3L
1,740 SR
Queue Stats
626W - 625L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
UberDusty
Tsukuyomi
Level 144
God Stats
8W - 7L
1,590 SR
Queue Stats
574W - 556L
1,547 Elo+
Solo
Medusa
Medusa
Zelborg
Medusa
Level 160
God Stats
2W - 4L
1,414 SR
Queue Stats
363W - 342L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aizue
Thanatos
16
9 / 3 / 15
10,540
878
14,118
13,764
9,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 4 / 16
9,666
806
7,344
19,284
23,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
arnaldi-29
Ganesha
16
0 / 1 / 25
10,311
859
8,707
16,726
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
monizzleee
Ravana
18
8 / 2 / 17
11,091
924
12,751
13,062
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
18
8 / 2 / 15
11,283
940
9,222
16,590
22,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OperationSystem
Danzaburou
15
2 / 3 / 3
8,748
729
13,130
6,388
2,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Shperezaa
He Bo
10
0 / 7 / 6
7,082
590
5,701
7,105
2,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Squabenoffer
Kumbhakarna
16
3 / 7 / 7
9,718
810
8,512
19,702
21,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
UberDusty
Tsukuyomi
16
4 / 8 / 5
9,521
793
16,705
12,829
5,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Zelborg
Medusa
16
3 / 5 / 4
9,357
780
15,868
10,025
5,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
37
30
Kills
12
12
Deaths
30
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aizue
Thanatos
9
3
15
5.5
W
5
4
16
3.25
L
Danzaburou
OperationSystem
Danzaburou
2
3
3
1.17
L
He Bo
Shperezaa
He Bo
0
7
6
0.43
L
Kumbhakarna
Squabenoffer
Kumbhakarna
3
7
7
0.93
L
Tsukuyomi
UberDusty
Tsukuyomi
4
8
5
0.81
L
Medusa
Zelborg
Medusa
3
5
4
1
W
Ganesha
arnaldi-29
Ganesha
0
1
25
12.5
W
Ravana
monizzleee
Ravana
8
2
17
8.25
W
Ares
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,142
Damage
59,916
79,426
Taken
56,049
88,171
Mitigated
36,680
32,324
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aizue
Thanatos
14,118
2,416
2,390
9,073
13,764
9,318
2,809
2,057
11,707
0
24,060
W
7,344
1,383
3,181
2,634
19,284
23,956
261
4,310
14,974
16,571
0
L
Danzaburou
OperationSystem
Danzaburou
13,130
2,373
580
1,345
6,388
2,278
0
2,578
3,671
0
24,524
L
He Bo
Shperezaa
He Bo
5,701
206
770
281
7,105
2,218
0
3,574
3,327
10,569
0
L
Kumbhakarna
Squabenoffer
Kumbhakarna
8,512
977
853
3,592
19,702
21,656
0
9,058
10,213
13,866
0
L
Tsukuyomi
UberDusty
Tsukuyomi
16,705
3,721
248
782
12,829
5,336
0
5,304
7,392
0
29,294
L
Medusa
Zelborg
Medusa
15,868
6,821
212
825
10,025
5,192
0
4,759
5,041
0
32,796
W
Ganesha
arnaldi-29
Ganesha
8,707
536
1,800
2,758
16,726
21,093
855
1,811
14,915
23,813
0
W
Ravana
monizzleee
Ravana
12,751
3,414
2,396
2,958
13,062
11,401
2,068
2,012
11,050
0
35,924
W
Ares
9,222
83
2,578
2,556
16,590
22,403
588
4,023
12,567
11,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,891
Gold Earned
44,426
118
Minions Killed
97
0
Camps Cleared
0
1,099,823
Distance Traveled
881,182
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,540
878
23
2
0
234,750
3
W
Ymir
9,666
806
12
1
0
204,720
0
L
Danzaburou
8,748
729
24
2
0
170,791
0
L
He Bo
7,082
590
16
1
0
98,809
0
L
Kumbhakarna
9,718
810
7
1
0
189,330
1
L
Tsukuyomi
9,521
793
9
1
0
211,597
0
L
Medusa
9,357
780
41
3
0
210,655
3
W
Ganesha
10,311
859
5
0
0
187,169
2
W
Ravana
11,091
924
65
5
0
241,871
0
W
Ares
11,283
940
13
1
0
231,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role