Player Matchup

Chang'e
Chang'e
AguaDcoco
Chang'e
Level 120
God Stats
2W - 2L
1,655 SR
Queue Stats
285W - 249L
1,650 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BigDaddyMikeTTV
Kumbhakarna
Level 107
God Stats
4W - 0L
1,901 SR
Queue Stats
215W - 195L
1,628 Elo+
Solo
Nemesis
Nemesis
MayKali
Nemesis
Level 158
God Stats
5W - 4L
1,781 SR
Queue Stats
398W - 350L
1,654 Elo+
Solo
Xbalanque
Xbalanque
PhelixFanel
Xbalanque
Level 160
God Stats
10W - 8L
1,557 SR
Queue Stats
553W - 581L
1,494 Elo+
Solo
Hera
Hera
Wreih
Hera
Level 142
God Stats
3W - 4L
1,658 SR
Queue Stats
269W - 222L
1,633 Elo+
Party 1
Team Averages
Level 137
1,710 SR
1,612 Elo+

VS

Team Averages
Level 148
1,461 SR
1,602 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Balrog23
Sylvanus
Level 145
God Stats
0W - 3L
1,602 SR
Queue Stats
48W - 40L
1,581 Elo+
Solo
Cliodhna
Cliodhna
CarpeTempore1
Cliodhna
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
283W - 271L
1,626 Elo+
Solo
Janus
Janus
JWelch
Janus
Level 160
God Stats
0W - 3L
1,431 SR
Queue Stats
373W - 268L
1,684 Elo+
Party 2
Anubis
Anubis
Wxsaki
Anubis
Level 117
God Stats
1W - 2L
1,274 SR
Queue Stats
100W - 101L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AguaDcoco
Chang'e
20
5 / 5 / 14
12,645
666
17,050
20,618
18,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
BigDaddyMikeTTV
Kumbhakarna
19
1 / 3 / 18
11,560
608
6,415
26,321
32,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
MayKali
Nemesis
20
7 / 2 / 14
12,570
662
18,683
23,879
23,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
PhelixFanel
Xbalanque
20
9 / 10 / 9
13,660
719
30,787
21,049
9,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Wreih
Hera
20
5 / 6 / 16
14,628
770
23,047
14,896
7,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
4 / 5 / 17
12,050
634
9,704
28,197
33,298
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Balrog23
Sylvanus
18
1 / 6 / 15
10,931
575
9,130
23,663
25,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
CarpeTempore1
Cliodhna
20
8 / 5 / 14
12,922
680
26,156
20,068
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
JWelch
Janus
20
7 / 5 / 17
14,206
748
26,994
19,661
7,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Wxsaki
Anubis
20
6 / 6 / 15
13,358
703
15,880
18,926
10,138
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
104
27
Kills
26
26
Deaths
27
71
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
17
2.5
W
Chang'e
AguaDcoco
Chang'e
5
5
14
2.4
L
Sylvanus
Balrog23
Sylvanus
1
6
15
1.42
W
Kumbhakarna
BigDaddyMikeTTV
Kumbhakarna
1
3
18
3.33
L
Cliodhna
CarpeTempore1
Cliodhna
8
5
14
3
L
Janus
JWelch
Janus
7
5
17
3.1
W
Nemesis
MayKali
Nemesis
7
2
14
7
W
Xbalanque
PhelixFanel
Xbalanque
9
10
9
1.35
W
Hera
Wreih
Hera
5
6
16
2.17
L
Anubis
Wxsaki
Anubis
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,982
Damage
87,864
106,763
Taken
110,515
89,860
Mitigated
88,639
39,599
Healing
52,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,704
1,259
4,438
5,300
28,197
33,298
592
12,064
15,687
0
22,380
W
Chang'e
AguaDcoco
Chang'e
17,050
1,394
12,689
7,433
20,618
18,074
1,134
10,031
9,656
38,854
0
L
Sylvanus
Balrog23
Sylvanus
9,130
1,420
12,962
6,894
23,663
25,942
449
8,823
14,532
11,532
0
W
Kumbhakarna
BigDaddyMikeTTV
Kumbhakarna
6,415
288
2,765
3,377
26,321
32,006
556
10,597
14,320
12,965
0
L
Cliodhna
CarpeTempore1
Cliodhna
26,156
2,898
1,859
3,369
20,068
11,381
2,102
8,814
10,817
0
38,557
L
Janus
JWelch
Janus
26,994
1,040
4,109
5,783
19,661
7,880
1,364
7,296
12,016
65,190
0
W
Nemesis
MayKali
Nemesis
18,683
3,785
1,527
6,138
23,879
23,528
1,481
13,653
9,301
0
24,866
W
Xbalanque
PhelixFanel
Xbalanque
30,787
7,046
1,416
1,828
21,049
9,195
1,940
8,687
11,653
0
56,307
W
Hera
Wreih
Hera
23,047
3,954
1,588
838
14,896
7,057
1,100
7,762
6,759
61,889
0
L
Anubis
Wxsaki
Anubis
15,880
826
2,629
5,248
18,926
10,138
1,278
9,515
9,160
44,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,063
Gold Earned
63,467
206
Minions Killed
189
0
Camps Cleared
0
1,685,691
Distance Traveled
1,622,564
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,050
634
23
1
0
346,719
0
W
Chang'e
12,645
666
36
2
0
315,769
1
L
Sylvanus
10,931
575
2
0
0
282,492
0
W
Kumbhakarna
11,560
608
9
0
0
366,432
4
L
Cliodhna
12,922
680
23
1
0
338,905
0
L
Janus
14,206
748
88
5
0
365,992
0
W
Nemesis
12,570
662
15
1
0
394,993
0
W
Xbalanque
13,660
719
66
3
0
269,336
4
W
Hera
14,628
770
80
4
0
339,161
1
L
Anubis
13,358
703
53
3
0
288,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role