Player Matchup

Discordia
Discordia
DeathBlooms55
Discordia
Level 144
God Stats
14W - 27L
1,511 SR
Queue Stats
126W - 124L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
Skrillberries
Sun Wukong
Level 125
God Stats
11W - 9L
1,642 SR
Queue Stats
752W - 765L
1,674 Elo+
Party 2
Cthulhu
Cthulhu
Wasteful Mercy
Cthulhu
Level 102
God Stats
28W - 20L
1,608 SR
Queue Stats
709W - 508L
1,639 Elo+
Party 2
Team Averages
Level 124
1,587 SR
1,628 Elo+

VS

Team Averages
Level 105
1,438 SR
1,520 Elo+
Gilgamesh
Gilgamesh
BeastofCarthage
Gilgamesh
Level 102
God Stats
26W - 25L
1,583 SR
Queue Stats
519W - 450L
1,553 Elo+
Party 1
Zeus
Zeus
EnderofLives
Zeus
Level 54
God Stats
4W - 6L
1,445 SR
Queue Stats
154W - 136L
1,567 Elo+
Party 1
Geb
Geb
WrongFerret2281
Geb
Level 159
God Stats
14W - 21L
1,286 SR
Queue Stats
282W - 326L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeathBlooms55
Discordia
12
0 / 8 / 2
8,654
541
7,114
12,517
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Skrillberries
Sun Wukong
13
1 / 4 / 1
9,218
576
13,585
19,259
17,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
1 / 4 / 1
9,056
566
10,748
20,992
23,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeastofCarthage
Gilgamesh
16
7 / 0 / 9
10,997
687
18,653
17,930
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 2 / 7
10,861
679
19,764
9,350
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 12
10,128
633
8,681
17,465
16,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeastofCarthage
Gilgamesh
7
0
9
11.5
L
Discordia
DeathBlooms55
Discordia
0
8
2
0.13
W
7
2
7
5.25
L
Sun Wukong
Skrillberries
Sun Wukong
1
4
1
0.38
L
1
4
1
0.38
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
47,098
52,768
Taken
44,745
45,753
Mitigated
35,611
8,512
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeastofCarthage
Gilgamesh
18,653
4,325
676
7,549
17,930
15,691
802
6,698
10,194
6,302
44,919
L
Discordia
DeathBlooms55
Discordia
7,114
442
1,309
1,715
12,517
4,777
0
7,845
4,427
27,698
0
W
19,764
1,227
1,233
3,282
9,350
3,557
317
4,542
4,372
43,007
0
L
Sun Wukong
Skrillberries
Sun Wukong
13,585
2,737
0
2,962
19,259
17,590
0
10,533
8,236
588
38,213
L
10,748
559
218
2,308
20,992
23,386
0
12,123
8,286
20,164
0
W
8,681
928
0
6,266
17,465
16,363
239
6,405
9,973
36,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,928
Gold Earned
31,986
125
Minions Killed
181
4
Camps Cleared
10
872,893
Distance Traveled
943,478
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,997
687
60
4
3
317,403
3
L
Discordia
8,654
541
41
3
2
262,284
6
W
Zeus
10,861
679
67
4
3
278,192
5
L
Sun Wukong
9,218
576
60
4
1
298,852
4
L
Cthulhu
9,056
566
24
2
1
311,757
0
W
Geb
10,128
633
54
3
4
347,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role