Player Matchup

Merlin
Merlin
StonedUrMom
Merlin
Level 12
God Stats
10W - 2L
1,773 SR
Queue Stats
10W - 2L
1,750 Elo+
Party 2
Chaac
Chaac
UnboundSlayerz
Chaac
Level 45
God Stats
8W - 1L
1,500 SR
Queue Stats
203W - 58L
1,821 Elo+
Party 2
Hou Yi
Hou Yi
xiCosmix
Hou Yi
Level 29
God Stats
23W - 4L
1,968 SR
Queue Stats
193W - 49L
1,812 Elo+
Party 2
Team Averages
Level 29
1,747 SR
1,794 Elo+

VS

Team Averages
Level 80
1,540 SR
1,382 Elo+
Sun Wukong
Sun Wukong
DaniHomi-ERSK
Sun Wukong
Level 59
God Stats
8W - 7L
1,584 SR
Queue Stats
165W - 208L
1,366 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gomezkook
Ah Muzen Cab
Level 106
God Stats
28W - 18L
1,661 SR
Queue Stats
299W - 365L
1,411 Elo+
Party 1
Agni
Agni
alleluya_mylord
Agni
Level 75
God Stats
8W - 11L
1,374 SR
Queue Stats
83W - 116L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 3 / 7
14,242
619
9,146
9,055
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 2 / 6
15,232
662
22,538
28,335
25,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
xiCosmix
Hou Yi
18
6 / 6 / 7
15,103
657
18,215
18,539
6,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaniHomi-ERSK
Sun Wukong
17
7 / 3 / 3
14,586
634
12,588
21,579
22,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Gomezkook
Ah Muzen Cab
15
4 / 5 / 4
13,140
571
23,182
16,829
5,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 6
12,423
540
9,774
15,953
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
15
Kills
11
11
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaniHomi-ERSK
Sun Wukong
7
3
3
2.83
L
Ah Muzen Cab
Gomezkook
Ah Muzen Cab
4
5
4
1.2
W
Merlin
2
3
7
1.83
W
7
2
6
5
L
0
7
6
0.43
W
Hou Yi
xiCosmix
Hou Yi
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,899
Damage
45,544
55,929
Taken
54,361
35,321
Mitigated
33,072
22,426
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaniHomi-ERSK
Sun Wukong
12,588
1,886
0
2,628
21,579
22,981
351
5,609
14,892
0
40,555
L
Ah Muzen Cab
Gomezkook
Ah Muzen Cab
23,182
5,616
0
1,742
16,829
5,573
378
2,195
13,958
0
48,386
W
Merlin
9,146
957
0
2,177
9,055
3,040
691
1,128
7,740
39,448
0
W
22,538
2,477
0
16,986
28,335
25,932
402
6,092
20,819
4,544
59,284
L
9,774
569
462
2,616
15,953
4,518
0
2,191
12,975
45,838
0
W
Hou Yi
xiCosmix
Hou Yi
18,215
7,355
0
3,263
18,539
6,349
1,839
2,256
15,620
0
94,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
40,149
329
Minions Killed
201
16
Camps Cleared
5
1,240,578
Distance Traveled
1,119,203
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,586
634
68
3
0
331,168
7
L
Ah Muzen Cab
13,140
571
56
2
3
416,740
4
W
Merlin
14,242
619
75
3
3
396,157
0
W
Chaac
15,232
662
121
5
4
441,971
2
L
Agni
12,423
540
77
3
2
371,295
7
W
Hou Yi
15,103
657
133
6
9
402,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role