Player Matchup

Hercules
Hercules
BlocBoy AT
Hercules
Level 107
God Stats
6W - 8L
1,589 SR
Queue Stats
229W - 222L
1,586 Elo+
Party 2
Serqet
Serqet
Coolio357
Serqet
Level 121
God Stats
21W - 27L
1,433 SR
Queue Stats
660W - 633L
1,575 Elo+
Party 2
Ra
Ra
HoodieHanz
Ra
Level 4
God Stats
0W - 3L
1,306 SR
Queue Stats
8W - 11L
1,276 Elo+
Party 2
Jormungandr
Jormungandr
NICKSTER 1999
Jormungandr
Level 24
God Stats
15W - 14L
1,485 SR
Queue Stats
39W - 40L
1,401 Elo+
Party 2
Jing Wei
Jing Wei
SanzettiHD
Jing Wei
Level 47
God Stats
0W - 3L
1,463 SR
Queue Stats
212W - 211L
1,506 Elo+
Solo
Team Averages
Level 61
1,455 SR
1,469 Elo+

VS

Team Averages
Level 89
1,494 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cavs Hiding
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 108L
1,518 Elo+
Party 1
Skadi
Skadi
ClappinCheeks3
Skadi
Level 97
God Stats
18W - 12L
1,506 SR
Queue Stats
182W - 163L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
HardMonkMonk
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 147L
1,520 Elo+
Party 1
Ratatoskr
Ratatoskr
Jwuq
Ratatoskr
Level 99
God Stats
8W - 6L
1,463 SR
Queue Stats
305W - 274L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlocBoy AT
Hercules
12
1 / 3 / 0
6,797
486
5,021
11,130
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Coolio357
Serqet
12
3 / 4 / 1
7,539
539
5,297
9,489
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 2
5,988
428
487
6,639
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
NICKSTER 1999
Jormungandr
8
0 / 6 / 0
5,351
382
1,074
7,856
4,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
SanzettiHD
Jing Wei
11
2 / 6 / 2
7,236
517
5,841
10,546
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 1 / 7
8,197
586
7,271
8,831
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Cavs Hiding
Sun Wukong
14
3 / 0 / 3
8,688
621
8,205
9,184
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
7 / 2 / 3
8,292
592
6,437
5,786
1,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 2 / 3
9,015
644
7,144
4,851
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Jwuq
Ratatoskr
13
3 / 1 / 3
7,891
564
3,982
7,255
1,978
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
25
25
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
7
6.5
L
Hercules
BlocBoy AT
Hercules
1
3
0
0.33
W
Sun Wukong
Cavs Hiding
Sun Wukong
3
0
3
4.5
W
7
2
3
4.25
L
Serqet
Coolio357
Serqet
3
4
1
0.88
W
9
2
3
5.25
L
0
6
2
0.17
W
Ratatoskr
Jwuq
Ratatoskr
3
1
3
4.5
L
Jormungandr
NICKSTER 1999
Jormungandr
0
6
0
0
L
Jing Wei
SanzettiHD
Jing Wei
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
33,039
45,660
Taken
35,907
19,952
Mitigated
15,390
7,515
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,271
2,261
286
2,744
8,831
3,328
114
347
8,148
45,297
0
L
Hercules
BlocBoy AT
Hercules
5,021
1,706
0
3,654
11,130
8,241
0
3,160
7,227
0
38,020
W
Sun Wukong
Cavs Hiding
Sun Wukong
8,205
1,387
0
3,782
9,184
7,043
100
0
8,547
4,458
46,621
W
6,437
3,422
0
200
5,786
1,723
2,427
516
5,270
0
52,526
L
Serqet
Coolio357
Serqet
5,297
1,377
0
2,440
9,489
3,004
0
2,670
6,588
0
39,809
W
7,144
1,690
0
1,107
4,851
1,318
452
273
4,540
55,986
0
L
487
360
10
70
6,639
1,775
435
2,824
3,779
24,112
0
W
Ratatoskr
Jwuq
Ratatoskr
3,982
1,409
0
3,874
7,255
1,978
215
387
6,660
0
44,284
L
Jormungandr
NICKSTER 1999
Jormungandr
1,074
162
0
0
7,856
4,149
123
3,288
4,388
20,830
0
L
Jing Wei
SanzettiHD
Jing Wei
5,841
4,735
0
1,341
10,546
2,783
520
3,095
7,249
0
32,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
42,083
311
Minions Killed
456
0
Camps Cleared
0
1,331,484
Distance Traveled
1,355,183
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,197
586
94
7
0
245,474
4
L
Hercules
6,797
486
83
6
0
233,522
5
W
Sun Wukong
8,688
621
113
8
0
290,334
1
W
Skadi
8,292
592
79
6
0
232,450
0
L
Serqet
7,539
539
84
6
0
316,777
1
W
Nu Wa
9,015
644
88
6
0
251,014
1
L
Ra
5,988
428
51
4
0
256,168
0
W
Ratatoskr
7,891
564
82
6
0
335,911
3
L
Jormungandr
5,351
382
44
3
0
266,793
0
L
Jing Wei
7,236
517
49
4
0
258,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role