Player Matchup

Bastet
Bastet
CrimsonJDR
Bastet
Level 143
God Stats
16W - 10L
1,562 SR
Queue Stats
327W - 328L
1,403 Elo+
Solo
Tiamat
Tiamat
Logicly Logical
Tiamat
Level 87
God Stats
200W - 132L
1,610 SR
Queue Stats
408W - 372L
1,485 Elo+
Solo
Chiron
Chiron
Starkiller20210
Chiron
Level 97
God Stats
24W - 20L
1,548 SR
Queue Stats
315W - 292L
1,457 Elo+
Party 1
Osiris
Osiris
TOP 1O NWBD
Osiris
Level 124
God Stats
12W - 8L
1,407 SR
Queue Stats
239W - 232L
1,450 Elo+
Party 1
Bacchus
Bacchus
chimbo24
Bacchus
Level 159
God Stats
2W - 0L
1,824 SR
Queue Stats
252W - 268L
1,486 Elo+
Party 1
Team Averages
Level 122
1,590 SR
1,456 Elo+

VS

Team Averages
Level 119
1,506 SR
1,474 Elo+
Aphrodite
Aphrodite
Bjames106
Aphrodite
Level 160
God Stats
9W - 10L
1,571 SR
Queue Stats
324W - 311L
1,508 Elo+
Solo
Amaterasu
Amaterasu
XSplashDaddyX
Amaterasu
Level 129
God Stats
7W - 7L
1,393 SR
Queue Stats
592W - 539L
1,547 Elo+
Solo
Khepri
Khepri
aManNowDead
Khepri
Level 99
God Stats
2W - 1L
1,807 SR
Queue Stats
808W - 755L
1,457 Elo+
Solo
Izanami
Izanami
iN3dFland3rz
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,319 Elo+
Solo
Mercury
Mercury
osiel_alucard
Mercury
Level 137
God Stats
1W - 6L
1,258 SR
Queue Stats
190W - 172L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CrimsonJDR
Bastet
10
5 / 0 / 2
6,161
616
5,657
6,154
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 4
5,887
589
7,059
3,682
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 3
5,724
572
3,944
4,614
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
11
4 / 1 / 2
6,311
631
6,787
8,654
7,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
chimbo24
Bacchus
8
2 / 2 / 3
5,397
540
4,881
6,886
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bjames106
Aphrodite
8
1 / 2 / 0
4,970
497
3,712
7,939
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
XSplashDaddyX
Amaterasu
9
1 / 4 / 0
5,600
560
3,975
11,573
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
7
1 / 3 / 0
5,025
503
1,854
10,163
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
iN3dFland3rz
Izanami
10
0 / 0 / 1
5,765
577
3,669
5,594
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
7
0 / 3 / 0
4,682
468
1,557
6,347
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
3
3
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bjames106
Aphrodite
1
2
0
0.5
W
Bastet
CrimsonJDR
Bastet
5
0
2
6
W
0
0
4
2
W
1
0
3
2.5
W
Osiris
4
1
2
5
L
Amaterasu
XSplashDaddyX
Amaterasu
1
4
0
0.25
L
Khepri
1
3
0
0.33
W
Bacchus
chimbo24
Bacchus
2
2
3
1.75
L
Izanami
iN3dFland3rz
Izanami
0
0
1
0.5
L
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
14,767
29,990
Taken
41,616
16,081
Mitigated
14,797
13,073
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bjames106
Aphrodite
3,712
620
1,143
3,975
7,939
2,795
0
3,533
4,134
27,369
0
W
Bastet
CrimsonJDR
Bastet
5,657
1,107
0
3,401
6,154
1,772
8
1,034
5,120
0
28,037
W
7,059
584
0
1,657
3,682
1,890
0
1,296
2,386
39,983
0
W
3,944
1,660
348
3,033
4,614
812
375
305
4,309
0
29,186
W
Osiris
6,787
2,758
73
3,191
8,654
7,351
19
1,252
7,402
6,685
23,517
L
Amaterasu
XSplashDaddyX
Amaterasu
3,975
2,070
0
5,424
11,573
4,502
0
1,967
9,564
0
26,468
L
Khepri
1,854
545
798
2,450
10,163
4,249
0
4,442
5,587
11,415
0
W
Bacchus
chimbo24
Bacchus
4,881
982
0
1,370
6,886
4,256
0
1,679
5,207
13,193
0
L
Izanami
iN3dFland3rz
Izanami
3,669
2,488
0
1,647
5,594
1,623
0
1,563
4,015
0
41,772
L
Mercury
1,557
378
0
2,453
6,347
1,628
0
1,334
4,861
0
20,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,480
Gold Earned
26,042
288
Minions Killed
264
0
Camps Cleared
0
1,043,446
Distance Traveled
987,248
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,970
497
50
5
0
188,032
2
W
Bastet
6,161
616
56
6
0
246,338
6
W
Tiamat
5,887
589
85
9
0
192,929
1
W
Chiron
5,724
572
62
6
0
177,940
4
W
Osiris
6,311
631
63
6
0
208,398
0
L
Amaterasu
5,600
560
66
7
0
206,747
3
L
Khepri
5,025
503
15
2
0
188,381
3
W
Bacchus
5,397
540
22
2
0
217,841
2
L
Izanami
5,765
577
90
9
0
189,125
2
L
Mercury
4,682
468
43
4
0
214,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role