Player Matchup

Zhong Kui
Zhong Kui
StaticFigures
Zhong Kui
Level 125
God Stats
2W - 1L
1,816 SR
Queue Stats
205W - 175L
1,612 Elo+
Party 1
Ganesha
Ganesha
TheCreeperWolf
Ganesha
Level 117
God Stats
11W - 8L
1,678 SR
Queue Stats
108W - 80L
1,748 Elo+
Party 1
Xbalanque
Xbalanque
Toxicanthrax629
Xbalanque
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 213L
1,640 Elo+
Party 1
Team Averages
Level 122
1,665 SR
1,667 Elo+

VS

Team Averages
Level 104
1,602 SR
1,627 Elo+
King Arthur
King Arthur
D4rling Regim3
King Arthur
Level 140
God Stats
6W - 6L
1,542 SR
Queue Stats
121W - 130L
1,515 Elo+
Solo
Cerberus
Cerberus
Dinkz13
Cerberus
Level 125
God Stats
1W - 2L
1,335 SR
Queue Stats
103W - 67L
1,667 Elo+
Party 2
Olorun
Olorun
Games222
Olorun
Level 46
God Stats
0W - 1L
1,928 SR
Queue Stats
31W - 19L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
StaticFigures
Zhong Kui
16
11 / 7 / 8
13,038
767
18,096
18,335
10,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 20
12,395
729
10,096
20,374
24,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Toxicanthrax629
Xbalanque
17
10 / 4 / 10
13,031
767
27,248
14,670
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4rling Regim3
King Arthur
13
3 / 12 / 8
10,652
627
9,000
23,371
21,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Dinkz13
Cerberus
15
5 / 3 / 8
11,979
705
13,564
28,009
35,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Games222
Olorun
14
6 / 7 / 7
11,419
672
17,980
15,881
5,262
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
22
Kills
14
14
Deaths
22
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D4rling Regim3
King Arthur
3
12
8
0.58
L
Cerberus
Dinkz13
Cerberus
5
3
8
3
L
Olorun
Games222
Olorun
6
7
7
1.36
W
Zhong Kui
StaticFigures
Zhong Kui
11
7
8
2.14
W
1
3
20
3.67
W
Xbalanque
Toxicanthrax629
Xbalanque
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,440
Damage
40,544
53,379
Taken
67,261
41,511
Mitigated
61,682
16,388
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D4rling Regim3
King Arthur
9,000
1,570
0
1,947
23,371
21,071
0
5,656
17,015
0
28,426
L
Cerberus
Dinkz13
Cerberus
13,564
759
0
7,222
28,009
35,349
0
11,252
16,049
36,754
0
L
Olorun
Games222
Olorun
17,980
9,690
337
2,810
15,881
5,262
0
11,607
4,159
43,259
3,645
W
Zhong Kui
StaticFigures
Zhong Kui
18,096
1,607
645
6,863
18,335
10,266
755
10,051
8,284
54,377
0
W
10,096
1,642
1,088
5,797
20,374
24,980
153
11,821
8,553
32,671
0
W
Xbalanque
Toxicanthrax629
Xbalanque
27,248
13,895
0
1,995
14,670
6,265
1,672
8,158
6,512
0
65,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,464
Gold Earned
34,050
181
Minions Killed
163
10
Camps Cleared
5
883,015
Distance Traveled
807,073
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,652
627
29
2
1
249,606
2
L
Cerberus
11,979
705
54
3
1
319,995
4
L
Olorun
11,419
672
80
5
3
237,472
1
W
Zhong Kui
13,038
767
75
4
6
301,673
2
W
Ganesha
12,395
729
13
1
0
300,910
4
W
Xbalanque
13,031
767
93
5
4
280,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role