Player Matchup

Achilles
Achilles
Soda_Can1
Achilles
Level 108
God Stats
3W - 4L
1,322 SR
Queue Stats
229W - 267L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
THEG1RTHQUAKE
Cthulhu
Level 65
God Stats
8W - 5L
1,503 SR
Queue Stats
260W - 247L
1,532 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TTerr34
Ah Muzen Cab
Level 65
God Stats
2W - 0L
1,686 SR
Queue Stats
226W - 287L
1,396 Elo+
Solo
Mulan
Mulan
samantha-thegood
Mulan
Level 98
God Stats
8W - 9L
1,424 SR
Queue Stats
209W - 236L
1,475 Elo+
Party 3
Agni
Agni
soberklk
Agni
Level 29
God Stats
3W - 2L
1,403 SR
Queue Stats
56W - 61L
1,490 Elo+
Party 3
Team Averages
Level 73
1,468 SR
1,484 Elo+

VS

Team Averages
Level 70
1,471 SR
1,420 Elo+
Janus
Janus
HGPhantamos
Janus
Level 128
God Stats
12W - 7L
1,382 SR
Queue Stats
112W - 105L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
IntoTheWind
Amaterasu
Level 115
God Stats
2W - 1L
1,494 SR
Queue Stats
50W - 44L
1,385 Elo+
Party 1
Ymir
Ymir
TheRealLogi
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Trent is Fun
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
devil dante1271
Loki
Level 31
God Stats
2W - 7L
1,478 SR
Queue Stats
16W - 34L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Soda_Can1
Achilles
12
5 / 1 / 2
7,497
577
5,191
7,652
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
2 / 1 / 3
6,177
475
6,281
9,295
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
TTerr34
Ah Muzen Cab
12
5 / 0 / 1
7,236
557
2,932
3,976
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 2
8,257
635
5,309
8,085
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
11
1 / 0 / 4
6,994
538
1,765
5,020
1,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,510
501
2,695
5,049
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
IntoTheWind
Amaterasu
12
1 / 5 / 0
6,874
529
4,002
10,333
7,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 4 / 1
5,812
447
1,446
6,952
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Trent is Fun
Xbalanque
9
1 / 3 / 1
5,588
430
3,892
6,549
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 3
5,482
422
1,361
5,368
1,697
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
3
3
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Amaterasu
IntoTheWind
Amaterasu
1
5
0
0.2
W
Achilles
Soda_Can1
Achilles
5
1
2
6
W
Cthulhu
2
1
3
3.5
W
Ah Muzen Cab
TTerr34
Ah Muzen Cab
5
0
1
5.5
L
1
4
1
0.38
L
Xbalanque
Trent is Fun
Xbalanque
1
3
1
0.5
L
0
3
3
0.5
W
4
1
2
5
W
Agni
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
13,396
34,028
Taken
34,251
17,070
Mitigated
15,895
12,688
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,695
116
0
1,110
5,049
1,137
0
1,006
4,004
41,631
0
L
Amaterasu
IntoTheWind
Amaterasu
4,002
1,493
0
1,412
10,333
7,359
0
0
9,827
11,144
26,601
W
Achilles
Soda_Can1
Achilles
5,191
1,662
0
2,870
7,652
2,753
0
1,432
6,164
0
37,814
W
Cthulhu
6,281
467
0
1,482
9,295
5,856
0
1,859
7,296
16,776
0
W
Ah Muzen Cab
TTerr34
Ah Muzen Cab
2,932
573
0
2,334
3,976
1,266
880
502
3,432
0
40,434
L
1,446
324
0
683
6,952
3,531
0
2,727
3,815
9,427
0
L
Xbalanque
Trent is Fun
Xbalanque
3,892
1,398
0
416
6,549
2,171
0
2,544
3,705
0
23,846
L
1,361
327
0
375
5,368
1,697
0
944
4,274
0
15,681
W
5,309
1,166
0
3,976
8,085
5,476
0
894
7,191
0
40,353
W
Agni
1,765
165
0
2,026
5,020
1,719
776
322
4,656
34,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
30,266
340
Minions Killed
272
0
Camps Cleared
0
1,355,742
Distance Traveled
1,200,091
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,510
501
104
8
0
265,124
0
L
Amaterasu
6,874
529
72
6
0
239,004
1
W
Achilles
7,497
577
80
6
0
297,426
2
W
Cthulhu
6,177
475
23
2
0
294,336
2
W
Ah Muzen Cab
7,236
557
81
6
0
262,641
5
L
Ymir
5,812
447
18
1
0
225,156
0
L
Xbalanque
5,588
430
41
3
0
220,396
2
L
Loki
5,482
422
37
3
0
250,411
1
W
Mulan
8,257
635
86
7
0
244,788
1
W
Agni
6,994
538
70
5
0
256,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role