Player Matchup

Cerberus
Cerberus
AfroNinjaX8
Cerberus
Level 125
God Stats
12W - 14L
1,573 SR
Queue Stats
352W - 331L
1,472 Elo+
Party 1
Bellona
Bellona
EnragedSquirrel
Bellona
Level 123
God Stats
4W - 2L
1,591 SR
Queue Stats
134W - 142L
1,458 Elo+
Party 1
Zeus
Zeus
GuardianMjolnir
Zeus
Level 126
God Stats
14W - 14L
1,507 SR
Queue Stats
246W - 257L
1,461 Elo+
Party 1
Ravana
Ravana
IDontTakeShots
Ravana
Level 96
God Stats
4W - 0L
1,889 SR
Queue Stats
122W - 117L
1,538 Elo+
Party 2
Rama
Rama
crabby0420
Rama
Level 128
God Stats
21W - 28L
1,413 SR
Queue Stats
1,086W - 1,034L
1,486 Elo+
Party 2
Team Averages
Level 120
1,595 SR
1,483 Elo+

VS

Team Averages
Level 110
1,491 SR
1,522 Elo+
Tiamat
Tiamat
Gecko2526
Tiamat
Level 67
God Stats
0W - 3L
1,267 SR
Queue Stats
62W - 54L
1,455 Elo+
Party 3
Cliodhna
Cliodhna
Kawii Pugs
Cliodhna
Level 101
God Stats
4W - 2L
1,587 SR
Queue Stats
182W - 162L
1,559 Elo+
Party 3
Chronos
Chronos
The Rave King6
Chronos
Level 154
God Stats
2W - 2L
1,464 SR
Queue Stats
118W - 123L
1,514 Elo+
Solo
Khepri
Khepri
Ulisest28
Khepri
Level 123
God Stats
1W - 4L
1,449 SR
Queue Stats
151W - 156L
1,513 Elo+
Solo
Skadi
Skadi
oTGFo xSTRIKERx
Skadi
Level 107
God Stats
10W - 4L
1,689 SR
Queue Stats
226W - 206L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AfroNinjaX8
Cerberus
9
2 / 2 / 8
5,951
496
4,988
8,422
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 2
7,300
608
5,652
9,130
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 1
7,321
610
7,433
4,107
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 4
7,464
622
5,327
4,906
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 6
7,185
599
3,210
7,360
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gecko2526
Tiamat
9
0 / 5 / 0
5,403
450
2,161
9,027
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Kawii Pugs
Cliodhna
10
0 / 2 / 2
5,961
497
3,529
7,357
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 0
6,828
569
4,653
4,757
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
Ulisest28
Khepri
9
0 / 4 / 2
5,779
482
3,035
9,070
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 0
7,484
624
6,483
6,739
1,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
5
5
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AfroNinjaX8
Cerberus
2
2
8
3
W
2
3
2
1
L
Tiamat
Gecko2526
Tiamat
0
5
0
0
W
5
0
1
5.5
W
5
0
4
7
L
Cliodhna
Kawii Pugs
Cliodhna
0
2
2
0.5
L
2
1
0
2
L
Khepri
Ulisest28
Khepri
0
4
2
0.25
W
0
0
6
3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
19,861
33,925
Taken
36,950
16,249
Mitigated
13,251
15,527
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AfroNinjaX8
Cerberus
4,988
551
109
2,175
8,422
4,975
0
3,248
5,134
15,284
0
W
5,652
1,534
0
3,495
9,130
6,418
0
193
8,885
0
40,672
L
Tiamat
Gecko2526
Tiamat
2,161
371
0
1,701
9,027
3,609
0
3,964
4,958
21,939
0
W
7,433
708
39
1,699
4,107
1,035
1,252
1,411
2,534
44,146
0
W
5,327
1,200
0
3,326
4,906
1,553
0
965
3,799
0
53,711
L
Cliodhna
Kawii Pugs
Cliodhna
3,529
136
0
2,598
7,357
2,372
0
2,517
4,739
0
33,752
L
4,653
1,269
0
2,697
4,757
1,554
1,206
1,635
3,050
42,068
4,444
L
Khepri
Ulisest28
Khepri
3,035
567
0
1,535
9,070
4,046
0
3,787
5,043
19,180
0
W
3,210
2,573
0
4,684
7,360
2,268
77
3,213
4,147
0
49,298
L
6,483
1,685
0
1,931
6,739
1,670
616
0
6,739
0
45,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
31,455
397
Minions Killed
355
0
Camps Cleared
0
1,237,632
Distance Traveled
1,236,611
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,951
496
27
2
0
245,586
2
W
Bellona
7,300
608
85
7
0
231,846
0
L
Tiamat
5,403
450
49
4
0
230,208
4
W
Zeus
7,321
610
91
8
0
237,669
2
W
Ravana
7,464
622
93
8
0
301,483
4
L
Cliodhna
5,961
497
73
6
0
275,652
2
L
Chronos
6,828
569
97
8
0
234,321
4
L
Khepri
5,779
482
35
3
0
254,408
3
W
Rama
7,185
599
101
8
0
221,048
3
L
Skadi
7,484
624
101
8
0
242,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role