Player Matchup

King Arthur
King Arthur
ASMalachite
King Arthur
Level 126
God Stats
1W - 3L
1,293 SR
Queue Stats
218W - 203L
1,533 Elo+
Party 1
Awilix
Awilix
ChiiVii
Awilix
Level 157
God Stats
0W - 1L
1,378 SR
Queue Stats
204W - 202L
1,555 Elo+
Party 1
Ra
Ra
CodeBreaker45
Ra
Level 125
God Stats
1W - 3L
1,468 SR
Queue Stats
155W - 159L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
DixelDagel10
Ne Zha
Level 129
God Stats
0W - 1L
1,787 SR
Queue Stats
219W - 217L
1,515 Elo+
Party 1
Neith
Neith
Nenny1901
Neith
Level 34
God Stats
12W - 13L
1,554 SR
Queue Stats
18W - 19L
1,487 Elo+
Party 1
Team Averages
Level 114
1,496 SR
1,518 Elo+

VS

Team Averages
Level 101
1,549 SR
1,516 Elo+
Hachiman
Hachiman
Dmayo313
Hachiman
Level 128
God Stats
31W - 19L
1,582 SR
Queue Stats
146W - 183L
1,512 Elo+
Party 2
Ra
Ra
IngloriousGrey
Ra
Level 49
God Stats
2W - 4L
1,459 SR
Queue Stats
202W - 219L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
PlainWhite
Cthulhu
Level 106
God Stats
11W - 8L
1,681 SR
Queue Stats
140W - 166L
1,542 Elo+
Party 2
Awilix
Awilix
Richylol
Awilix
Level 125
God Stats
10W - 14L
1,522 SR
Queue Stats
319W - 346L
1,554 Elo+
Party 2
Nike
Nike
kenshinRoku
Nike
Level 98
God Stats
17W - 20L
1,503 SR
Queue Stats
282W - 328L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASMalachite
King Arthur
18
8 / 10 / 3
11,884
495
20,561
26,344
21,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
ChiiVii
Awilix
1
0 / 0 / 0
4,404
184
0
0
0
16
2 / 9 / 4
9,932
414
11,922
14,451
6,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
18
3 / 6 / 3
11,542
481
13,757
28,423
25,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Nenny1901
Neith
16
1 / 5 / 2
9,033
376
4,404
12,481
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dmayo313
Hachiman
19
7 / 4 / 6
13,537
564
7,236
17,830
7,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 2 / 14
15,655
652
20,736
16,790
13,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
PlainWhite
Cthulhu
20
5 / 3 / 14
14,509
605
13,435
24,031
29,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Richylol
Awilix
20
9 / 2 / 3
15,209
634
11,688
16,839
7,310
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 6
14,091
587
11,326
18,795
16,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
14
Kills
30
30
Deaths
14
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASMalachite
King Arthur
8
10
3
0.95
L
Awilix
ChiiVii
Awilix
0
0
0
0
L
2
9
4
0.44
L
Ne Zha
3
6
3
0.75
W
Hachiman
Dmayo313
Hachiman
7
4
6
2.5
W
6
2
14
6.5
L
Neith
Nenny1901
Neith
1
5
2
0.4
W
Cthulhu
PlainWhite
Cthulhu
5
3
14
4
W
Awilix
Richylol
Awilix
9
2
3
5.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,644
Damage
64,421
81,699
Taken
94,285
57,332
Mitigated
74,100
15,787
Healing
43,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASMalachite
King Arthur
20,561
3,378
0
250
26,344
21,225
0
12,324
13,919
0
73,720
L
Awilix
ChiiVii
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
11,922
1,424
882
1,860
14,451
6,531
0
8,693
5,758
60,755
0
L
Ne Zha
13,757
3,650
0
9,953
28,423
25,014
0
8,429
18,727
12,292
65,991
W
Hachiman
Dmayo313
Hachiman
7,236
5,537
0
6,289
17,830
7,253
1,355
3,396
14,197
0
81,928
W
20,736
1,881
5,658
10,420
16,790
13,814
5,682
3,318
13,243
141,150
0
L
Neith
Nenny1901
Neith
4,404
2,034
0
2,842
12,481
4,562
0
6,532
5,949
0
44,851
W
Cthulhu
PlainWhite
Cthulhu
13,435
779
1,108
6,742
24,031
29,065
658
3,464
20,001
56,867
0
W
Awilix
Richylol
Awilix
11,688
4,964
0
7,151
16,839
7,310
3,407
2,663
13,846
0
120,000
W
11,326
2,229
0
6,289
18,795
16,658
3,382
3,548
14,261
10,347
72,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
73,001
449
Minions Killed
739
0
Camps Cleared
0
1,585,183
Distance Traveled
2,372,910
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,884
495
104
4
0
406,933
2
L
Awilix
4,404
184
0
0
0
0
0
L
Ra
9,932
414
111
5
0
377,184
2
L
Ne Zha
11,542
481
148
6
0
414,694
3
W
Hachiman
13,537
564
111
5
0
440,494
0
W
Ra
15,655
652
223
9
0
461,762
10
L
Neith
9,033
376
86
4
0
386,372
0
W
Cthulhu
14,509
605
97
4
0
478,320
5
W
Awilix
15,209
634
172
7
0
573,034
3
W
Nike
14,091
587
136
6
0
419,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role