Player Matchup

Anhur
Anhur
AntiDramatic
Anhur
Level 105
God Stats
1W - 1L
1,237 SR
Queue Stats
715W - 746L
1,505 Elo+
Party 1
Artio
Artio
BAkhris69
Artio
Level 66
God Stats
4W - 4L
1,575 SR
Queue Stats
94W - 106L
1,471 Elo+
Solo
Osiris
Osiris
Daslothman93
Osiris
Level 125
God Stats
25W - 20L
1,585 SR
Queue Stats
605W - 625L
1,553 Elo+
Party 1
Artemis
Artemis
Tuca Mote6153
Artemis
Level 144
God Stats
14W - 13L
1,529 SR
Queue Stats
955W - 955L
1,596 Elo+
Solo
Agni
Agni
sergioss21
Agni
Level 50
God Stats
8W - 11L
1,483 SR
Queue Stats
148W - 172L
1,526 Elo+
Solo
Team Averages
Level 98
1,482 SR
1,530 Elo+

VS

Team Averages
Level 115
1,585 SR
1,522 Elo+
Thanatos
Thanatos
ConnorJoCFuss
Thanatos
Level 128
God Stats
32W - 14L
1,685 SR
Queue Stats
270W - 263L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Mezi rG
Sylvanus
Level 107
God Stats
2W - 3L
1,493 SR
Queue Stats
30W - 28L
1,512 Elo+
Party 2
Ra
Ra
Mohwwww
Ra
Level 116
God Stats
9W - 8L
1,611 SR
Queue Stats
113W - 94L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Myppinu
Ah Muzen Cab
Level 79
God Stats
6W - 2L
1,500 SR
Queue Stats
79W - 46L
1,525 Elo+
Party 2
Bacchus
Bacchus
Straightshot0103
Bacchus
Level 143
God Stats
1W - 3L
1,637 SR
Queue Stats
90W - 88L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 6
13,501
563
9,150
16,342
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
BAkhris69
Artio
19
3 / 6 / 13
12,630
526
10,028
25,491
22,470
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
20
14 / 2 / 8
15,348
640
19,022
19,074
11,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
18
5 / 6 / 7
12,310
513
16,811
20,547
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 5 / 10
13,243
552
12,618
15,392
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ConnorJoCFuss
Thanatos
17
6 / 10 / 3
11,457
477
12,602
20,760
8,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Mezi rG
Sylvanus
9
0 / 3 / 3
7,500
313
3,787
13,014
9,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 8 / 3
12,462
519
14,892
18,408
7,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Myppinu
Ah Muzen Cab
18
3 / 3 / 0
11,254
469
10,281
12,983
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 6
11,541
481
19,249
23,424
30,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
28
Kills
21
21
Deaths
28
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Artio
BAkhris69
Artio
3
6
13
1.58
L
Thanatos
ConnorJoCFuss
Thanatos
6
10
3
0.75
W
Osiris
14
2
8
9
L
Sylvanus
Mezi rG
Sylvanus
0
3
3
0.5
L
5
8
3
0.81
L
Ah Muzen Cab
Myppinu
Ah Muzen Cab
3
3
0
1
L
7
4
6
2.5
W
Artemis
5
6
7
1.42
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,629
Damage
60,811
96,846
Taken
88,589
52,750
Mitigated
59,617
35,735
Healing
28,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,150
4,343
0
4,876
16,342
6,501
1,139
5,409
10,833
0
90,945
W
Artio
BAkhris69
Artio
10,028
1,041
964
9,647
25,491
22,470
1,484
11,950
12,907
60,896
0
L
Thanatos
ConnorJoCFuss
Thanatos
12,602
2,793
0
11,332
20,760
8,103
0
4,804
15,696
0
73,654
W
Osiris
19,022
6,914
0
7,124
19,074
11,447
3,732
8,502
10,273
0
123,153
L
Sylvanus
Mezi rG
Sylvanus
3,787
1,007
609
2,452
13,014
9,013
0
2,142
10,786
12,894
0
L
14,892
627
1,442
6,186
18,408
7,434
0
4,777
13,289
109,349
0
L
Ah Muzen Cab
Myppinu
Ah Muzen Cab
10,281
4,139
0
4,532
12,983
4,217
1,590
1,945
10,956
0
81,471
L
19,249
2,030
0
2,240
23,424
30,850
0
8,035
15,216
68,215
0
W
Artemis
16,811
7,459
0
6,788
20,547
7,381
4,601
7,483
12,778
0
77,342
W
12,618
734
231
6,105
15,392
4,951
1,370
5,291
9,810
90,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,032
Gold Earned
54,214
744
Minions Killed
537
0
Camps Cleared
0
2,228,138
Distance Traveled
1,837,255
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,501
563
187
8
0
452,419
0
W
Artio
12,630
526
105
4
0
448,967
4
L
Thanatos
11,457
477
102
4
0
417,383
3
W
Osiris
15,348
640
179
7
0
520,790
3
L
Sylvanus
7,500
313
12
1
0
257,608
4
L
Ra
12,462
519
188
8
0
412,448
3
L
Ah Muzen Cab
11,254
469
140
6
0
362,864
0
L
Bacchus
11,541
481
95
4
0
386,952
5
W
Artemis
12,310
513
111
5
0
371,242
2
W
Agni
13,243
552
162
7
0
434,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role