Player Matchup

Thor
Thor
Diamond IV
Evermolt
Thor
Diamond IV
Level 155
God Stats
1W - 0L
1,789 SR
Queue Stats
28W - 2L
2,459 MMR
Party 2
Ra
Ra
Diamond IV
N33vy
Ra
Diamond IV
Level 160
God Stats
1W - 0L
1,447 SR
Queue Stats
38W - 5L
2,477 MMR
Party 2
Khepri
Khepri
Diamond I
milanbobbygizmo
Khepri
Diamond I
Level 159
God Stats
38W - 3L
1,813 SR
Queue Stats
90W - 25L
2,647 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,683 SR
2,528 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,801 SR
2,302 MMR
Baron Samedi
Baron Samedi
Diamond II
NoshDog
Baron Samedi
Diamond II
Level 151
God Stats
34W - 15L
1,842 SR
Queue Stats
207W - 93L
2,253 MMR
Party 1
Horus
Horus
Diamond III
Susαnοο
Horus
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
2,259 MMR
Party 1
Chiron
Chiron
Masters
mi74chael
Chiron
Masters
Level 160
God Stats
6W - 1L
2,062 SR
Queue Stats
495W - 138L
2,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
6 / 0 / 8
11,872
660
23,107
17,662
11,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
6 / 1 / 8
12,037
669
22,510
11,638
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 11
12,286
683
5,909
16,960
24,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AresThothAchillesOdinGeb

VS

Bans
GilgameshAphroditeFenrirOlorunNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NoshDog
Baron Samedi
14
3 / 6 / 0
10,579
588
13,535
21,899
10,384
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
0 / 2 / 2
10,494
583
5,825
23,549
32,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
mi74chael
Chiron
14
0 / 6 / 3
9,900
550
15,095
14,735
7,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
6
0
8
10
W
Ra
6
1
8
10
L
Baron Samedi
NoshDog
Baron Samedi
3
6
0
0.5
L
Horus
0
2
2
0.5
L
Chiron
mi74chael
Chiron
0
6
3
0.25
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,526
Damage
34,455
46,260
Taken
60,183
41,223
Mitigated
50,097
20,166
Healing
19,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
23,107
5,755
0
3,978
17,662
11,081
2,165
4,869
12,793
0
55,560
W
Ra
22,510
3,284
8,003
5,034
11,638
5,561
1,496
5,113
6,525
89,510
0
L
Baron Samedi
NoshDog
Baron Samedi
13,535
885
885
4,546
21,899
10,384
248
10,340
11,559
45,856
0
L
Horus
5,825
2,611
2,803
8,075
23,549
32,262
27
11,242
12,307
0
16,423
L
Chiron
mi74chael
Chiron
15,095
6,679
702
2,488
14,735
7,451
1,229
7,104
7,631
0
61,388
W
5,909
564
0
3,151
16,960
24,581
16
3,635
13,325
12,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
30,973
207
Minions Killed
189
11
Camps Cleared
4
946,174
Distance Traveled
943,222
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,872
660
60
3
1
298,939
5
W
Ra
12,037
669
139
8
7
312,945
3
L
Baron Samedi
10,579
588
79
4
2
289,390
0
L
Horus
10,494
583
10
1
1
376,001
3
L
Chiron
9,900
550
100
6
1
277,831
3
W
Khepri
12,286
683
8
0
3
334,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role