Player Matchup

Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
AlphaKennyGuy
Eset
Level 63
God Stats
1W - 0L
1,566 SR
Queue Stats
5W - 11L
1,208 Elo+
Party 2
Zeus
Zeus
areyouabaka
Zeus
Level 45
God Stats
2W - 0L
1,661 SR
Queue Stats
40W - 42L
1,490 Elo+
Party 2
Thoth
Thoth
mjb627
Thoth
Level 66
God Stats
2W - 0L
1,676 SR
Queue Stats
16W - 21L
1,405 Elo+
Party 2
Team Averages
Level 61
1,581 SR
1,420 Elo+

VS

Team Averages
Level 103
1,451 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
CallMeMel0Yel0
Ah Muzen Cab
Level 125
God Stats
0W - 4L
1,137 SR
Queue Stats
227W - 236L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
DizzyCrib7540
Erlang Shen
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,490 Elo+
Party 1
Hera
Hera
HonkitsLizzie
Hera
Level 89
God Stats
0W - 6L
1,080 SR
Queue Stats
332W - 337L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Slaughter19
Danzaburou
Level 49
God Stats
6W - 2L
1,840 SR
Queue Stats
378W - 404L
1,458 Elo+
Solo
Cernunnos
Cernunnos
XeXLoud v9
Cernunnos
Level 136
God Stats
0W - 2L
1,698 SR
Queue Stats
58W - 48L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 6 / 14
13,009
723
17,044
23,235
10,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
 
Merlin
18
2 / 6 / 16
11,809
656
10,675
14,304
5,706
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 5 / 17
12,688
705
12,952
15,617
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 16
13,223
735
18,583
17,038
12,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
mjb627
Thoth
20
12 / 5 / 14
15,804
878
25,266
17,620
11,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CallMeMel0Yel0
Ah Muzen Cab
20
9 / 3 / 15
13,457
748
26,860
15,188
6,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
DizzyCrib7540
Erlang Shen
19
8 / 8 / 12
13,468
748
11,005
34,318
25,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
2 / 4 / 16
12,673
704
19,123
14,096
9,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Slaughter19
Danzaburou
16
2 / 9 / 10
11,344
630
5,851
17,215
7,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
XeXLoud v9
Cernunnos
19
7 / 7 / 14
12,702
706
15,641
18,451
7,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
95
30
Kills
28
28
Deaths
31
77
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
6
14
2.33
W
Merlin
 
Merlin
2
6
16
1.67
W
4
5
17
2.5
L
Ah Muzen Cab
CallMeMel0Yel0
Ah Muzen Cab
9
3
15
5.5
L
Erlang Shen
DizzyCrib7540
Erlang Shen
8
8
12
1.75
L
2
4
16
2.5
L
Danzaburou
Slaughter19
Danzaburou
2
9
10
0.78
L
Cernunnos
XeXLoud v9
Cernunnos
7
7
14
2
W
5
6
16
2.17
W
Thoth
mjb627
Thoth
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,520
Damage
78,480
87,814
Taken
99,268
46,584
Mitigated
55,357
33,605
Healing
36,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,044
5,591
3,189
4,645
23,235
10,357
2,043
3,642
19,593
0
38,312
W
Merlin
 
Merlin
10,675
661
1,897
1,083
14,304
5,706
541
3,620
10,684
27,649
0
W
12,952
808
6,287
3,119
15,617
6,907
962
4,786
10,831
24,775
0
L
Ah Muzen Cab
CallMeMel0Yel0
Ah Muzen Cab
26,860
2,495
2,277
5,901
15,188
6,087
1,880
11,425
3,763
0
51,459
L
Erlang Shen
DizzyCrib7540
Erlang Shen
11,005
2,555
4,171
12,604
34,318
25,186
416
21,476
12,842
104
19,081
L
19,123
3,334
1,801
3,673
14,096
9,822
815
9,283
4,813
42,128
0
L
Danzaburou
Slaughter19
Danzaburou
5,851
1,831
970
2,068
17,215
7,256
694
13,899
3,316
0
20,949
L
Cernunnos
XeXLoud v9
Cernunnos
15,641
6,551
866
2,105
18,451
7,006
1,594
11,393
7,058
0
36,161
W
18,583
2,774
4,060
3,412
17,038
12,521
753
3,390
13,648
57,887
0
W
Thoth
mjb627
Thoth
25,266
300
2,376
3,537
17,620
11,093
1,541
3,734
13,886
59,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,533
Gold Earned
63,644
255
Minions Killed
190
0
Camps Cleared
0
1,641,182
Distance Traveled
1,627,940
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,009
723
39
2
0
330,163
0
W
Merlin
11,809
656
32
2
0
299,398
1
W
Eset
12,688
705
22
1
0
341,612
1
L
Ah Muzen Cab
13,457
748
57
3
0
390,666
3
L
Erlang Shen
13,468
748
7
0
0
327,464
0
L
Hera
12,673
704
51
3
0
359,489
4
L
Danzaburou
11,344
630
30
2
0
253,839
3
L
Cernunnos
12,702
706
45
3
0
296,482
0
W
Zeus
13,223
735
86
5
0
319,137
3
W
Thoth
15,804
878
76
4
0
350,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role