Player Matchup

Apollo
Apollo
Agusfornite7477
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Nike
Nike
Daddy-Monty-
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 90L
1,575 Elo+
Party 1
Hel
Hel
Demigod G
Hel
Level 5
God Stats
3W - 6L
1,649 SR
Queue Stats
17W - 9L
1,490 Elo+
Solo
Cerberus
Cerberus
Goodbye4321
Cerberus
Level 16
God Stats
0W - 1L
1,392 SR
Queue Stats
11W - 19L
1,178 Elo+
Solo
Kali
Kali
IvTigg
Kali
Level 28
God Stats
14W - 10L
1,658 SR
Queue Stats
70W - 87L
1,649 Elo+
Party 1
Team Averages
Level 16
1,540 SR
1,415 Elo+

VS

Team Averages
Level 22
1,501 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
FUZZYblueSPYDER
Tsukuyomi
Level 26
God Stats
16W - 18L
1,448 SR
Queue Stats
32W - 39L
1,340 Elo+
Solo
Neith
Neith
JaChrispy5
Neith
Level 29
God Stats
17W - 10L
1,633 SR
Queue Stats
98W - 95L
1,478 Elo+
Solo
Ravana
Ravana
Pulsart6658
Ravana
Level 18
God Stats
3W - 4L
1,394 SR
Queue Stats
65W - 71L
1,426 Elo+
Solo
Cthulhu
Cthulhu
SauceY-_-WoLf
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,575 Elo+
Solo
Hades
Hades
TuPtaMdreSmite
Hades
Level 20
God Stats
1W - 0L
1,531 SR
Queue Stats
11W - 7L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
6,505
407
2,577
9,184
2,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 6 / 7
7,602
475
10,097
9,973
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 6 / 1
8,452
528
11,926
14,285
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
Goodbye4321
Cerberus
9
1 / 6 / 5
6,461
404
2,767
15,072
14,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
IvTigg
Kali
14
10 / 3 / 4
9,808
613
11,600
13,614
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FUZZYblueSPYDER
Tsukuyomi
13
8 / 5 / 5
8,990
562
13,490
13,449
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
13
2 / 3 / 5
8,217
514
4,894
8,644
2,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
13
5 / 6 / 8
8,354
522
10,001
11,009
3,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
10 / 5 / 4
8,077
505
11,287
14,885
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 1
9,891
618
9,551
12,997
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
19
Kills
31
31
Deaths
20
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
4
6
7
1.25
L
4
6
1
0.75
W
Tsukuyomi
FUZZYblueSPYDER
Tsukuyomi
8
5
5
2.1
L
Cerberus
Goodbye4321
Cerberus
1
6
5
0.58
L
Kali
IvTigg
Kali
10
3
4
4
W
Neith
2
3
5
1.5
W
Ravana
5
6
8
1.5
W
Cthulhu
10
5
4
2.4
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,967
Damage
49,223
62,128
Taken
60,984
34,329
Mitigated
26,503
16,646
Healing
23,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,577
1,709
0
408
9,184
2,631
96
1,390
7,677
0
20,068
L
10,097
2,792
0
650
9,973
5,955
58
4,703
4,892
0
25,919
L
11,926
654
444
6,524
14,285
5,334
513
6,013
8,232
57,950
0
W
Tsukuyomi
FUZZYblueSPYDER
Tsukuyomi
13,490
5,003
310
4,927
13,449
4,494
398
4,697
8,615
0
41,161
L
Cerberus
Goodbye4321
Cerberus
2,767
331
0
1,870
15,072
14,496
0
2,579
12,335
15,267
0
L
Kali
IvTigg
Kali
11,600
5,520
0
6,750
13,614
5,913
0
5,222
8,154
0
44,844
W
Neith
4,894
2,130
0
2,695
8,644
2,649
2,103
470
8,135
0
54,129
W
Ravana
10,001
4,462
274
2,126
11,009
3,987
50
4,083
6,843
0
36,264
W
Cthulhu
11,287
1,645
539
2,916
14,885
9,118
410
1,801
12,579
25,744
0
W
9,551
406
194
9,235
12,997
6,255
1,325
3,642
9,355
65,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
43,529
304
Minions Killed
380
0
Camps Cleared
0
1,456,763
Distance Traveled
1,451,806
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,505
407
39
2
0
286,137
0
L
Nike
7,602
475
33
2
0
279,397
3
L
Hel
8,452
528
113
7
0
283,778
2
W
Tsukuyomi
8,990
562
58
4
0
327,009
5
L
Cerberus
6,461
404
47
3
0
289,078
1
L
Kali
9,808
613
72
5
0
318,373
2
W
Neith
8,217
514
98
6
0
231,435
2
W
Ravana
8,354
522
51
3
0
324,724
0
W
Cthulhu
8,077
505
32
2
0
294,891
1
W
Hades
9,891
618
141
9
0
273,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role