Player Matchup

Chaac
Chaac
BukoSpook0
Chaac
Level 29
God Stats
14W - 18L
1,551 SR
Queue Stats
187W - 192L
1,486 Elo+
Solo
Merlin
Merlin
Friamro
Merlin
Level 78
God Stats
1W - 2L
1,667 SR
Queue Stats
45W - 33L
1,628 Elo+
Party 2
Susano
Susano
kugelblitz104
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 37
1,573 SR
1,538 Elo+

VS

Team Averages
Level 62
1,543 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Anvakaol
Gilgamesh
Level 23
God Stats
6W - 4L
1,471 SR
Queue Stats
21W - 28L
1,402 Elo+
Party 1
Ullr
Ullr
Noobis12345
Ullr
Level 146
God Stats
2W - 0L
1,700 SR
Queue Stats
25W - 11L
1,782 Elo+
Party 1
Hades
Hades
baneslayer99
Hades
Level 17
God Stats
4W - 3L
1,457 SR
Queue Stats
4W - 5L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 5 / 1
8,569
571
7,519
11,229
9,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Friamro
Merlin
12
1 / 6 / 1
8,473
565
10,308
9,088
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 12 / 2
8,016
534
3,500
18,290
5,454
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anvakaol
Gilgamesh
14
3 / 1 / 12
10,064
671
6,719
7,847
4,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
13 / 0 / 9
12,372
825
20,656
13,845
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 14
11,362
757
7,450
8,473
3,771
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
23
23
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anvakaol
Gilgamesh
3
1
12
9
L
Chaac
1
5
1
0.3
L
Merlin
Friamro
Merlin
1
6
1
0.25
W
13
0
9
17.5
W
7
1
14
14
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
34,825
38,607
Taken
30,165
17,510
Mitigated
13,440
3,916
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anvakaol
Gilgamesh
6,719
1,777
0
448
7,847
4,356
245
2,758
4,901
1,184
22,586
L
Chaac
7,519
1,377
252
3,332
11,229
9,353
0
3,022
8,207
305
27,904
L
Merlin
Friamro
Merlin
10,308
437
0
332
9,088
2,703
0
1,171
7,917
42,455
0
W
20,656
11,915
0
5,149
13,845
5,313
1,951
6,212
7,362
0
88,037
W
7,450
819
863
2,216
8,473
3,771
454
2,777
5,594
23,317
0
L
3,500
577
0
0
18,290
5,454
0
3,553
14,737
0
10,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
33,798
155
Minions Killed
214
3
Camps Cleared
12
727,206
Distance Traveled
836,203
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,064
671
23
2
2
284,998
3
L
Chaac
8,569
571
56
4
2
246,052
4
L
Merlin
8,473
565
80
5
0
247,163
5
W
Ullr
12,372
825
151
10
9
306,431
1
W
Hades
11,362
757
40
3
1
244,774
3
L
Susano
8,016
534
19
1
1
233,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role