Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BrianCardinal
Hachiman
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
106W - 80L
1,583 Elo+
Solo
Bastet
Bastet
MalfestedApril
Bastet
Level 32
God Stats
0W - 1L
1,739 SR
Queue Stats
6W - 6L
1,526 Elo+
Party 2
Bellona
Bellona
RATELBRUTE
Bellona
Level 17
God Stats
1W - 3L
1,567 SR
Queue Stats
10W - 16L
1,520 Elo+
Solo
Nemesis
Nemesis
xbrightshadowsx
Nemesis
Level 25
God Stats
3W - 4L
1,748 SR
Queue Stats
81W - 46L
1,640 Elo+
Party 2
Team Averages
Level 23
1,611 SR
1,554 Elo+

VS

Team Averages
Level 21
1,480 SR
1,652 Elo+
Ullr
Ullr
Bakugo55489
Ullr
Level 14
God Stats
1W - 3L
1,258 SR
Queue Stats
36W - 19L
1,698 Elo+
Party 1
Athena
Athena
Moulton
Athena
Level 27
God Stats
1W - 1L
1,301 SR
Queue Stats
44W - 48L
1,452 Elo+
Solo
Zeus
Zeus
PicaCoom
Zeus
Level 17
God Stats
7W - 2L
1,691 SR
Queue Stats
69W - 54L
1,681 Elo+
Party 1
Sun Wukong
Sun Wukong
StraightStick
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 15L
1,834 Elo+
Solo
Ra
Ra
TacticalBad
Ra
Level 30
God Stats
4W - 9L
1,650 SR
Queue Stats
210W - 212L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 0
5,822
582
3,311
5,003
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hachiman
BrianCardinal
Hachiman
8
0 / 2 / 1
5,064
506
2,905
6,182
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 1
4,114
411
2,330
4,189
1,233
Bellona
RATELBRUTE
Bellona
9
0 / 4 / 0
5,047
505
4,212
7,850
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

9
1 / 3 / 2
5,417
542
2,541
6,486
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,115
612
2,752
6,048
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Moulton
Athena
9
0 / 0 / 6
5,750
575
2,450
3,895
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
10
5 / 1 / 1
6,116
612
6,433
5,421
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
StraightStick
Sun Wukong
12
4 / 0 / 1
7,216
722
6,153
6,779
4,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
0 / 2 / 1
6,217
622
1,256
4,220
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
12
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
W
3
0
1
3.5
L
Hachiman
BrianCardinal
Hachiman
0
2
1
0.25
L
0
1
1
0.5
W
Athena
Moulton
Athena
0
0
6
3
W
Zeus
5
1
1
5.5
L
Bellona
RATELBRUTE
Bellona
0
4
0
0
W
Sun Wukong
StraightStick
Sun Wukong
4
0
1
4.5
W
0
2
1
0.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
19,044
29,710
Taken
26,363
11,608
Mitigated
10,317
8,413
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,311
333
0
815
5,003
1,584
0
1,015
3,954
31,598
0
W
2,752
964
0
970
6,048
1,757
0
1,465
4,503
0
37,061
L
Hachiman
BrianCardinal
Hachiman
2,905
835
0
2,151
6,182
1,657
0
3,681
2,501
0
32,072
L
2,330
591
0
1,191
4,189
1,233
0
3,234
955
0
6,134
W
Athena
Moulton
Athena
2,450
519
0
1,362
3,895
2,044
0
156
3,717
13,176
0
W
Zeus
6,433
570
0
3,098
5,421
955
0
0
5,421
35,138
0
L
Bellona
RATELBRUTE
Bellona
4,212
1,649
0
2,138
7,850
5,266
0
286
7,005
0
27,347
W
Sun Wukong
StraightStick
Sun Wukong
6,153
2,028
0
4,316
6,779
4,378
0
206
6,551
1,012
39,725
W
1,256
233
106
1,798
4,220
1,183
0
1,216
2,860
38,411
0
L
2,541
1,037
0
2,118
6,486
1,868
0
2,283
4,167
0
23,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
31,414
270
Minions Killed
368
0
Camps Cleared
0
977,314
Distance Traveled
1,033,056
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,822
582
67
7
0
184,808
5
W
Ullr
6,115
612
76
8
0
196,002
3
L
Hachiman
5,064
506
76
8
0
175,673
3
L
Bastet
4,114
411
12
1
0
206,962
6
W
Athena
5,750
575
24
2
0
214,134
3
W
Zeus
6,116
612
73
7
0
185,012
5
L
Bellona
5,047
505
60
6
0
192,351
1
W
Sun Wukong
7,216
722
99
10
0
231,919
3
W
Ra
6,217
622
96
10
0
205,989
2
L
Nemesis
5,417
542
55
6
0
217,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role