Player Matchup

Izanami
Izanami
Digiomegamon
Izanami
Level 158
God Stats
1W - 0L
1,357 SR
Queue Stats
13W - 6L
1,784 Elo+
Party 1
Merlin
Merlin
GWINKYME
Merlin
Level 65
God Stats
7W - 6L
1,437 SR
Queue Stats
36W - 49L
1,344 Elo+
Party 1
Bacchus
Bacchus
JESSABEAST
Bacchus
Level 147
God Stats
2W - 1L
1,661 SR
Queue Stats
16W - 30L
1,372 Elo+
Party 1
Team Averages
Level 123
1,485 SR
1,500 Elo+

VS

Team Averages
Level 94
1,554 SR
1,425 Elo+
Nemesis
Nemesis
champion790hinge
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
msb112__
Morgan Le Fay
Level 137
God Stats
7W - 9L
1,380 SR
Queue Stats
66W - 82L
1,411 Elo+
Party 2
Geb
Geb
snow_dragoon
Geb
Level 140
God Stats
0W - 1L
1,783 SR
Queue Stats
86W - 93L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Digiomegamon
Izanami
15
7 / 1 / 4
10,560
754
15,703
9,623
4,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
GWINKYME
Merlin
13
4 / 5 / 7
9,589
685
8,576
10,595
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
JESSABEAST
Bacchus
12
1 / 3 / 9
8,881
634
6,393
14,191
16,722
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
7,000
500
979
7,777
2,124
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
msb112__
Morgan Le Fay
14
6 / 5 / 3
9,957
711
14,828
14,181
5,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 4
9,720
694
8,492
15,295
15,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
9
9
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Digiomegamon
Izanami
7
1
4
9
W
Merlin
GWINKYME
Merlin
4
5
7
1.5
W
Bacchus
JESSABEAST
Bacchus
1
3
9
1.83
L
0
4
2
0.25
L
Morgan Le Fay
msb112__
Morgan Le Fay
6
5
3
1.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,672
Damage
24,299
34,409
Taken
37,253
25,536
Mitigated
23,271
12,324
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Digiomegamon
Izanami
15,703
9,383
1,286
3,307
9,623
4,377
1,622
8,084
1,539
0
56,041
W
Merlin
GWINKYME
Merlin
8,576
1,637
565
2,047
10,595
4,437
654
8,655
1,940
28,221
0
W
Bacchus
JESSABEAST
Bacchus
6,393
874
817
4,302
14,191
16,722
103
6,960
7,231
14,841
0
L
979
244
0
206
7,777
2,124
30
3,613
4,164
0
2,314
L
Morgan Le Fay
msb112__
Morgan Le Fay
14,828
906
79
2,121
14,181
5,271
201
4,881
9,300
46,475
0
L
8,492
1,039
705
2,121
15,295
15,876
126
6,585
8,710
23,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
26,677
148
Minions Killed
105
6
Camps Cleared
6
715,440
Distance Traveled
620,587
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,560
754
96
7
5
249,286
4
W
Merlin
9,589
685
43
3
0
211,876
3
W
Bacchus
8,881
634
9
1
1
254,278
1
L
Nemesis
7,000
500
5
0
0
109,787
0
L
Morgan Le Fay
9,957
711
68
5
4
228,240
1
L
Geb
9,720
694
32
2
2
282,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role