Player Matchup

Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
Just2Krazy19
Sol
Gold V
Level 125
God Stats
22W - 22L
1,537 SR
Queue Stats
64W - 75L
1,364 MMR
Solo
Chiron
Chiron
Gold IV
OutlawGus1107
Chiron
Gold IV
Level 148
God Stats
5W - 11L
1,372 SR
Queue Stats
492W - 616L
1,430 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,469 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,529 SR
1,069 MMR
Fenrir
Fenrir
Silver III
JhoN_vttr
Fenrir
Silver III
Level 151
God Stats
13W - 12L
1,457 SR
Queue Stats
133W - 172L
959 MMR
Solo
Cerberus
Cerberus
Silver III
SPETSNAZ JOZZ
Cerberus
Silver III
Level 123
God Stats
25W - 26L
1,503 SR
Queue Stats
248W - 319L
801 MMR
Solo
Zeus
Zeus
Gold V
ferrios360
Zeus
Gold V
Level 122
God Stats
15W - 12L
1,626 SR
Queue Stats
114W - 151L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 2 / 2
6,837
526
549
3,991
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 4 / 0
8,840
680
7,585
7,854
1,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 3 / 3
8,645
665
8,444
11,673
3,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayOdinKumbhakarnaGebCabrakan

VS

Bans
GilgameshAthenaChaacCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JhoN_vttr
Fenrir
13
6 / 5 / 3
9,881
760
7,988
11,450
6,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
SPETSNAZ JOZZ
Cerberus
13
0 / 1 / 8
9,278
714
3,519
11,417
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 4
9,167
705
9,669
7,223
2,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
9
9
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
2
0.5
W
Fenrir
JhoN_vttr
Fenrir
6
5
3
1.5
L
4
4
0
1
L
3
3
3
1.5
W
Cerberus
SPETSNAZ JOZZ
Cerberus
0
1
8
4
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
21,176
23,518
Taken
30,090
7,433
Mitigated
19,021
6,557
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
549
60
110
647
3,991
1,773
0
3,251
740
0
1,374
W
Fenrir
JhoN_vttr
Fenrir
7,988
1,117
0
2,039
11,450
6,026
0
3,293
7,866
0
32,586
L
7,585
1,255
0
2,410
7,854
1,909
0
4,086
3,768
27,319
0
L
8,444
3,296
218
3,172
11,673
3,751
0
6,101
5,572
0
32,685
W
Cerberus
SPETSNAZ JOZZ
Cerberus
3,519
124
0
4,842
11,417
10,114
326
2,724
8,693
22,002
0
W
9,669
499
0
3,532
7,223
2,881
1,456
2,303
4,920
46,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
28,326
118
Minions Killed
172
1
Camps Cleared
10
468,731
Distance Traveled
739,318
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,837
526
3
0
0
52,205
0
W
Fenrir
9,881
760
31
2
6
243,197
3
L
Sol
8,840
680
46
4
1
196,722
2
L
Chiron
8,645
665
69
5
0
219,804
1
W
Cerberus
9,278
714
46
4
1
259,811
5
W
Zeus
9,167
705
95
7
3
236,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role