Player Matchup

Achilles
Achilles
Sudusian
Achilles
Level 75
God Stats
1W - 1L
1,482 SR
Queue Stats
148W - 189L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
bewchakka
Kukulkan
Level 14
God Stats
6W - 2L
1,846 SR
Queue Stats
6W - 2L
1,791 Elo+
Party 2
Hou Yi
Hou Yi
deadgame200
Hou Yi
Level 50
God Stats
9W - 7L
1,500 SR
Queue Stats
90W - 103L
1,431 Elo+
Party 2
Team Averages
Level 46
1,609 SR
1,550 Elo+

VS

Team Averages
Level 91
1,657 SR
1,466 Elo+
Nu Wa
Nu Wa
CoolManCambam
Nu Wa
Level 25
God Stats
6W - 5L
1,539 SR
Queue Stats
51W - 65L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
HKAZ4100
Guan Yu
Level 106
God Stats
4W - 1L
1,739 SR
Queue Stats
185W - 121L
1,504 Elo+
Party 1
Da Ji
Da Ji
PutridGoose
Da Ji
Level 141
God Stats
1W - 0L
1,693 SR
Queue Stats
56W - 66L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sudusian
Achilles
12
0 / 8 / 1
8,246
550
5,459
18,195
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
bewchakka
Kukulkan
11
0 / 10 / 1
8,068
538
4,024
11,696
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
10
1 / 9 / 0
8,277
552
10,235
15,745
3,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 18
10,733
716
10,650
5,558
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
HKAZ4100
Guan Yu
14
4 / 1 / 20
10,690
713
10,259
17,077
19,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
18 / 0 / 8
12,339
823
21,098
11,118
6,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
73
1
Kills
27
27
Deaths
1
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
0
18
14
W
Guan Yu
HKAZ4100
Guan Yu
4
1
20
14
W
18
0
8
22
L
Achilles
Sudusian
Achilles
0
8
1
0.06
L
Kukulkan
bewchakka
Kukulkan
0
10
1
0.05
L
Hou Yi
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
42,007
45,636
Taken
33,753
15,550
Mitigated
27,735
3,842
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,650
2,436
36
1,384
5,558
1,663
1,889
945
4,549
36,470
0
W
Guan Yu
HKAZ4100
Guan Yu
10,259
499
1,577
8,980
17,077
19,544
28
2,479
14,168
0
32,737
W
21,098
3,288
0
1,556
11,118
6,528
455
1,554
9,356
0
40,781
L
Achilles
Sudusian
Achilles
5,459
1,528
85
2,906
18,195
10,080
0
5,488
11,771
0
28,623
L
Kukulkan
bewchakka
Kukulkan
4,024
376
0
20
11,696
2,387
0
1,531
9,761
22,316
0
L
Hou Yi
10,235
2,055
333
498
15,745
3,083
0
3,164
11,856
0
31,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
33,762
136
Minions Killed
137
3
Camps Cleared
10
712,897
Distance Traveled
878,690
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,733
716
43
3
1
266,676
3
W
Guan Yu
10,690
713
46
3
3
328,805
1
W
Da Ji
12,339
823
48
3
6
283,209
0
L
Achilles
8,246
550
47
3
1
263,231
0
L
Kukulkan
8,068
538
48
3
0
200,236
0
L
Hou Yi
8,277
552
41
3
2
249,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role