Player Matchup

Geb
Geb
FiremanAgn1
Geb
Level 28
God Stats
8W - 3L
1,671 SR
Queue Stats
94W - 87L
1,545 Elo+
Solo
Bastet
Bastet
Gutterer
Bastet
Level 27
God Stats
57W - 40L
1,772 SR
Queue Stats
144W - 141L
1,635 Elo+
Solo
Janus
Janus
Iceχ
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,806 Elo+
Solo
Izanami
Izanami
TarikDemiR
Izanami
Level 16
God Stats
6W - 9L
1,481 SR
Queue Stats
106W - 108L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
schmoschmos47
Gilgamesh
Level 28
God Stats
6W - 5L
1,513 SR
Queue Stats
73W - 54L
1,576 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,629 Elo+

VS

Team Averages
Level 19
1,653 SR
1,579 Elo+
Chiron
Chiron
Nek0o
Chiron
Level 28
God Stats
2W - 2L
1,681 SR
Queue Stats
74W - 46L
1,633 Elo+
Solo
Sol
Sol
PoowRT
Sol
Level 15
God Stats
3W - 1L
1,833 SR
Queue Stats
18W - 10L
1,607 Elo+
Solo
Aphrodite
Aphrodite
Vnjrx
Aphrodite
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 48L
1,598 Elo+
Solo
Sobek
Sobek
soicygod
Sobek
Level 25
God Stats
4W - 4L
1,752 SR
Queue Stats
358W - 342L
1,579 Elo+
Solo
Loki
Loki
torndahl123
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
7,880
493
3,084
10,181
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Gutterer
Bastet
14
4 / 2 / 6
8,775
548
9,180
10,514
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Iceχ
Janus
17
4 / 1 / 4
10,368
648
7,016
6,185
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TarikDemiR
Izanami
14
3 / 4 / 2
8,507
532
7,318
9,887
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
schmoschmos47
Gilgamesh
16
3 / 1 / 2
9,581
599
6,895
11,751
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nek0o
Chiron
15
3 / 2 / 2
9,167
573
11,720
10,294
3,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
PoowRT
Sol
16
1 / 2 / 0
9,262
579
4,264
7,927
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Vnjrx
Aphrodite
13
1 / 3 / 0
7,832
490
4,273
10,416
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
soicygod
Sobek
9
0 / 2 / 0
5,854
366
1,161
9,633
6,873
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 5 / 0
7,871
492
6,645
11,836
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
8
8
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Bastet
Gutterer
Bastet
4
2
6
3.5
W
Janus
Iceχ
Janus
4
1
4
6
L
Chiron
Nek0o
Chiron
3
2
2
2
L
Sol
PoowRT
Sol
1
2
0
0.5
W
Izanami
TarikDemiR
Izanami
3
4
2
1
L
Aphrodite
Vnjrx
Aphrodite
1
3
0
0.33
W
Gilgamesh
schmoschmos47
Gilgamesh
3
1
2
4
L
Sobek
soicygod
Sobek
0
2
0
0
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,493
Damage
28,063
48,518
Taken
50,106
26,033
Mitigated
23,807
14,033
Healing
20,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,084
333
0
2,276
10,181
7,378
0
1,696
8,373
22,661
0
W
Bastet
Gutterer
Bastet
9,180
2,677
0
4,947
10,514
4,633
0
1,004
9,444
0
48,864
W
Janus
Iceχ
Janus
7,016
823
0
772
6,185
1,985
0
869
5,214
85,935
0
L
Chiron
Nek0o
Chiron
11,720
4,829
263
5,713
10,294
3,819
122
2,169
8,051
0
68,785
L
Sol
PoowRT
Sol
4,264
1,597
0
3,931
7,927
5,019
583
246
7,285
61,564
6,372
W
Izanami
TarikDemiR
Izanami
7,318
3,890
0
2,163
9,887
3,078
3,134
959
8,888
0
56,342
L
Aphrodite
Vnjrx
Aphrodite
4,273
342
283
5,667
10,416
4,115
0
3,980
6,202
42,796
0
W
Gilgamesh
schmoschmos47
Gilgamesh
6,895
1,251
0
3,875
11,751
8,959
0
4,519
7,198
0
70,918
L
Sobek
soicygod
Sobek
1,161
165
0
1,497
9,633
6,873
0
2,012
7,488
12,761
0
L
6,645
1,665
0
3,277
11,836
3,981
0
1,401
10,212
0
48,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,111
Gold Earned
39,986
549
Minions Killed
489
0
Camps Cleared
0
1,636,704
Distance Traveled
1,468,727
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,880
493
33
2
0
325,025
6
W
Bastet
8,775
548
84
5
0
353,033
1
W
Janus
10,368
648
171
11
0
323,483
6
L
Chiron
9,167
573
136
9
0
304,813
6
L
Sol
9,262
579
136
9
0
297,026
4
W
Izanami
8,507
532
112
7
0
298,165
5
L
Aphrodite
7,832
490
105
7
0
277,829
2
W
Gilgamesh
9,581
599
149
9
0
336,998
3
L
Sobek
5,854
366
22
1
0
264,231
5
L
Loki
7,871
492
90
6
0
324,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role