Player Matchup

Chaac
Chaac
Dillonkelly78
Chaac
Level 29
God Stats
10W - 14L
1,495 SR
Queue Stats
124W - 129L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
Jero1112
Baron Samedi
Level 29
God Stats
2W - 1L
1,576 SR
Queue Stats
15W - 12L
1,442 Elo+
Solo
Khepri
Khepri
Ninrod1288
Khepri
Level 18
God Stats
16W - 8L
1,636 SR
Queue Stats
51W - 58L
1,356 Elo+
Solo
Sol
Sol
nicmze
Sol
Level 15
God Stats
2W - 0L
1,701 SR
Queue Stats
2W - 3L
1,299 Elo+
Solo
Skadi
Skadi
xxcriticfate4xx
Skadi
Level 28
God Stats
19W - 12L
1,600 SR
Queue Stats
29W - 26L
1,467 Elo+
Solo
Team Averages
Level 24
1,602 SR
1,375 Elo+

VS

Team Averages
Level 16
1,525 SR
1,393 Elo+
Cernunnos
Cernunnos
King x EL3M3NtZ
Cernunnos
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 51L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
Xiylah
Erlang Shen
Level 1
God Stats
6W - 3L
1,500 SR
Queue Stats
53W - 39L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
andersand13
Baron Samedi
Level 17
God Stats
5W - 4L
1,626 SR
Queue Stats
8W - 11L
1,304 Elo+
Solo
Yemoja
Yemoja
dutiful-plastic9
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Horus
Horus
iijjccbb
Horus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 147L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 8
14,357
574
27,560
26,234
28,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Jero1112
Baron Samedi
16
9 / 8 / 10
12,497
500
22,719
18,936
9,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Ninrod1288
Khepri
15
5 / 5 / 15
12,680
507
9,329
21,737
33,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sol
nicmze
Sol
17
2 / 13 / 5
12,563
503
11,222
17,416
5,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 3 / 4
13,388
536
23,859
19,506
7,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
King x EL3M3NtZ
Cernunnos
16
3 / 10 / 6
10,969
439
12,847
24,773
9,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Xiylah
Erlang Shen
19
13 / 5 / 8
12,819
513
22,747
31,036
17,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
andersand13
Baron Samedi
20
13 / 5 / 6
14,128
565
29,028
25,378
11,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 12 / 9
9,827
393
4,913
25,729
30,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
iijjccbb
Horus
17
1 / 8 / 8
11,046
442
6,886
19,106
18,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
68
39
Kills
31
31
Deaths
40
42
Assists
37
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
Baron Samedi
Jero1112
Baron Samedi
9
8
10
1.75
L
Cernunnos
King x EL3M3NtZ
Cernunnos
3
10
6
0.6
W
Khepri
Ninrod1288
Khepri
5
5
15
2.5
L
Erlang Shen
Xiylah
Erlang Shen
13
5
8
3.4
L
Baron Samedi
andersand13
Baron Samedi
13
5
6
3.2
L
1
12
9
0.46
L
Horus
iijjccbb
Horus
1
8
8
0.63
W
Sol
nicmze
Sol
2
13
5
0.35
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,689
Damage
76,421
103,829
Taken
126,022
84,952
Mitigated
87,103
27,662
Healing
35,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,560
3,487
0
12,725
26,234
28,570
1,538
5,228
21,006
10,592
81,537
W
Baron Samedi
Jero1112
Baron Samedi
22,719
4,054
2,251
5,182
18,936
9,890
1,842
7,749
11,187
55,397
0
L
Cernunnos
King x EL3M3NtZ
Cernunnos
12,847
7,592
0
5,970
24,773
9,284
16
9,272
14,998
0
72,261
W
Khepri
Ninrod1288
Khepri
9,329
857
0
1,365
21,737
33,809
568
6,465
15,272
24,686
0
L
Erlang Shen
Xiylah
Erlang Shen
22,747
14,089
0
13,715
31,036
17,505
0
11,086
19,673
0
81,708
L
Baron Samedi
andersand13
Baron Samedi
29,028
1,992
3,872
7,826
25,378
11,456
630
12,838
12,125
89,281
0
L
4,913
1,390
1,303
1,122
25,729
30,779
0
10,225
15,002
22,282
0
L
Horus
iijjccbb
Horus
6,886
2,860
348
1,302
19,106
18,079
822
1,936
17,139
0
49,027
W
Sol
nicmze
Sol
11,222
2,932
0
1,943
17,416
5,104
4,666
8,146
9,270
64,455
0
W
23,859
12,528
0
4,196
19,506
7,579
5,207
6,353
13,153
0
104,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,485
Gold Earned
58,789
467
Minions Killed
416
0
Camps Cleared
0
2,153,584
Distance Traveled
2,122,754
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,357
574
147
6
0
458,776
0
W
Baron Samedi
12,497
500
59
2
0
367,217
2
L
Cernunnos
10,969
439
99
4
0
401,297
0
W
Khepri
12,680
507
25
1
0
458,169
1
L
Erlang Shen
12,819
513
102
4
0
521,154
2
L
Baron Samedi
14,128
565
109
4
0
440,268
1
L
Yemoja
9,827
393
17
1
0
350,549
3
L
Horus
11,046
442
89
4
0
409,486
0
W
Sol
12,563
503
116
5
0
385,277
3
W
Skadi
13,388
536
120
5
0
484,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role