Player Matchup

Medusa
Medusa
CRAZY KAY 1
Medusa
Level 16
God Stats
2W - 1L
1,355 SR
Queue Stats
8W - 6L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
Kimjongillest420
Cthulhu
Level 87
God Stats
9W - 4L
1,613 SR
Queue Stats
150W - 95L
1,646 Elo+
Party 1
Bastet
Bastet
Med10creAtBest
Bastet
Level 105
God Stats
1W - 3L
1,591 SR
Queue Stats
85W - 85L
1,513 Elo+
Party 1
Team Averages
Level 69
1,520 SR
1,553 Elo+

VS

Team Averages
Level 42
1,509 SR
1,393 Elo+
Heimdallr
Heimdallr
IlUsIvE45IsAAc
Heimdallr
Level 45
God Stats
3W - 6L
1,469 SR
Queue Stats
57W - 61L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
KRunCHCooper
Kukulkan
Level 17
God Stats
12W - 13L
1,438 SR
Queue Stats
35W - 39L
1,352 Elo+
Party 2
King Arthur
King Arthur
Yarricksrevenge
King Arthur
Level 65
God Stats
1W - 2L
1,620 SR
Queue Stats
28W - 37L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 2 / 13
10,225
682
9,295
9,566
3,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 16
11,203
747
15,697
20,229
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
14 / 3 / 7
11,725
782
15,501
12,056
4,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IlUsIvE45IsAAc
Heimdallr
12
1 / 8 / 5
9,443
630
9,332
15,155
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
KRunCHCooper
Kukulkan
12
2 / 7 / 2
9,668
645
8,803
12,633
4,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Yarricksrevenge
King Arthur
13
2 / 7 / 3
9,663
644
9,579
17,290
18,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
5
6
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
13
4.75
L
Heimdallr
IlUsIvE45IsAAc
Heimdallr
1
8
5
0.44
L
Kukulkan
KRunCHCooper
Kukulkan
2
7
2
0.43
W
4
1
16
12
W
14
3
7
5.83
L
King Arthur
Yarricksrevenge
King Arthur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,493
Damage
27,714
41,851
Taken
45,078
23,381
Mitigated
29,881
10,442
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,295
5,931
0
0
9,566
3,155
2,130
2,526
6,464
0
38,527
L
Heimdallr
IlUsIvE45IsAAc
Heimdallr
9,332
2,812
0
3,608
15,155
6,508
0
5,751
9,404
0
29,643
L
Kukulkan
KRunCHCooper
Kukulkan
8,803
875
249
1,404
12,633
4,517
0
6,567
6,066
29,339
1,452
W
15,697
878
331
7,649
20,229
15,927
299
3,847
15,334
40,145
0
W
15,501
3,381
0
2,462
12,056
4,299
0
2,305
9,196
0
29,620
L
King Arthur
Yarricksrevenge
King Arthur
9,579
368
325
1,645
17,290
18,856
0
3,590
13,700
0
18,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
28,774
155
Minions Killed
140
5
Camps Cleared
3
978,128
Distance Traveled
680,454
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,225
682
62
4
1
293,457
0
L
Heimdallr
9,443
630
53
4
2
228,899
4
L
Kukulkan
9,668
645
59
4
1
227,873
3
W
Cthulhu
11,203
747
53
4
0
359,900
3
W
Bastet
11,725
782
40
3
4
324,771
2
L
King Arthur
9,663
644
28
2
0
223,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role