Player Matchup

Gilgamesh
Gilgamesh
Dinkz13
Gilgamesh
Level 125
God Stats
3W - 5L
1,676 SR
Queue Stats
50W - 37L
1,613 Elo+
Party 1
Nemesis
Nemesis
Games222
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,633 Elo+
Party 1
Bacchus
Bacchus
SNURKE
Bacchus
Level 89
God Stats
1W - 2L
1,706 SR
Queue Stats
29W - 17L
1,742 Elo+
Party 1
Hades
Hades
VonMuir
Hades
Level 159
God Stats
2W - 1L
1,679 SR
Queue Stats
97W - 77L
1,628 Elo+
Party 1
Team Averages
Level 105
1,640 SR
1,654 Elo+

VS

Team Averages
Level 128
1,582 SR
1,300 Elo+
Nox
Nox
Apathy3478
Nox
Level 148
God Stats
1W - 0L
1,611 SR
Queue Stats
7W - 9L
1,228 Elo+
Party 2
Gilgamesh
Gilgamesh
II Tony559 II
Gilgamesh
Level 128
God Stats
1W - 0L
1,511 SR
Queue Stats
2W - 5L
1,228 Elo+
Party 2
Izanami
Izanami
KGalik
Izanami
Level 129
God Stats
3W - 2L
1,693 SR
Queue Stats
10W - 9L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
travis559
Cthulhu
Level 108
God Stats
2W - 0L
1,515 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dinkz13
Gilgamesh
18
4 / 3 / 4
12,432
777
12,381
21,487
17,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Games222
Nemesis
17
4 / 6 / 3
11,264
704
11,051
16,691
7,945
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SNURKE
Bacchus
16
1 / 4 / 7
11,210
701
10,232
18,618
25,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
VonMuir
Hades
17
2 / 3 / 4
11,373
711
11,652
14,080
7,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 11
12,261
766
12,767
12,629
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
II Tony559 II
Gilgamesh
17
4 / 2 / 10
11,951
747
13,271
16,353
15,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
KGalik
Izanami
19
5 / 2 / 8
12,698
794
12,294
12,861
5,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
travis559
Cthulhu
17
4 / 4 / 6
11,762
735
15,608
18,771
16,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
16
16
Deaths
12
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
Gilgamesh
Dinkz13
Gilgamesh
4
3
4
2
L
Nemesis
Games222
Nemesis
4
6
3
0.92
W
Gilgamesh
II Tony559 II
Gilgamesh
4
2
10
4.5
W
Izanami
KGalik
Izanami
5
2
8
4.5
L
Bacchus
SNURKE
Bacchus
1
4
7
1.13
L
Hades
VonMuir
Hades
2
3
4
1.33
W
Cthulhu
travis559
Cthulhu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,316
Damage
53,940
70,876
Taken
60,614
58,429
Mitigated
42,767
18,680
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,767
848
88
3,885
12,629
5,489
2,014
6,210
6,419
42,377
0
L
Gilgamesh
Dinkz13
Gilgamesh
12,381
1,637
1,826
7,356
21,487
17,821
921
7,019
14,192
10,796
37,185
L
Nemesis
Games222
Nemesis
11,051
4,326
269
1,073
16,691
7,945
546
9,070
7,382
0
32,472
W
Gilgamesh
II Tony559 II
Gilgamesh
13,271
2,691
685
4,602
16,353
15,168
1,672
5,538
10,815
0
40,780
W
Izanami
KGalik
Izanami
12,294
7,774
0
4,695
12,861
5,184
4,074
7,486
5,375
0
63,911
L
Bacchus
SNURKE
Bacchus
10,232
1,275
0
761
18,618
25,053
596
6,720
11,489
22,122
0
L
Hades
VonMuir
Hades
11,652
1,104
650
6,745
14,080
7,610
1,071
6,235
7,627
52,340
0
W
Cthulhu
travis559
Cthulhu
15,608
1,135
969
833
18,771
16,926
773
6,673
12,098
32,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
48,672
252
Minions Killed
246
16
Camps Cleared
6
1,237,978
Distance Traveled
1,227,101
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,261
766
66
4
3
283,497
1
L
Gilgamesh
12,432
777
76
5
5
318,369
3
L
Nemesis
11,264
704
51
3
5
316,259
0
W
Gilgamesh
11,951
747
46
3
2
331,223
2
W
Izanami
12,698
794
102
6
0
314,264
3
L
Bacchus
11,210
701
19
1
0
307,369
6
L
Hades
11,373
711
106
7
6
295,981
5
W
Cthulhu
11,762
735
32
2
1
298,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role