Player Matchup

Fenrir
Fenrir
Lil Bitsssss
Fenrir
Level 21
God Stats
6W - 1L
1,954 SR
Queue Stats
17W - 11L
1,611 Elo+
Party 2
Khepri
Khepri
MrBean4REALZ
Khepri
Level 160
God Stats
5W - 2L
1,578 SR
Queue Stats
184W - 178L
1,690 Elo+
Party 2
Thoth
Thoth
emperorceegle631
Thoth
Level 29
God Stats
1W - 0L
1,234 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 70
1,589 SR
1,600 Elo+

VS

Team Averages
Level 37
1,587 SR
1,383 Elo+
Horus
Horus
Lordbillsx
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 227L
1,229 Elo+
Solo
Vulcan
Vulcan
MenoDaJefe
Vulcan
Level 75
God Stats
6W - 7L
1,449 SR
Queue Stats
77W - 75L
1,493 Elo+
Party 1
Izanami
Izanami
PlugTy
Izanami
Level 8
God Stats
2W - 2L
1,812 SR
Queue Stats
15W - 19L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 1 / 3
11,200
700
13,977
23,084
13,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
15
2 / 0 / 10
11,056
691
6,259
14,156
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 6
9,309
582
6,930
8,352
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 3 / 4
8,720
545
5,398
14,901
10,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
MenoDaJefe
Vulcan
14
2 / 5 / 1
9,402
588
21,138
10,023
3,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
PlugTy
Izanami
12
2 / 4 / 1
9,127
570
11,912
10,843
3,701
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
3
10.5
L
Horus
0
3
4
0.67
L
Vulcan
MenoDaJefe
Vulcan
2
5
1
0.5
W
Khepri
2
0
10
7
L
Izanami
PlugTy
Izanami
2
4
1
0.63
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,166
Damage
38,448
45,592
Taken
35,767
32,169
Mitigated
17,568
13,150
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,977
3,428
0
7,700
23,084
13,427
58
8,395
14,689
0
29,786
L
Horus
5,398
3,189
657
2,161
14,901
10,141
0
5,397
9,504
0
15,180
L
Vulcan
MenoDaJefe
Vulcan
21,138
11,355
65
798
10,023
3,726
0
4,401
5,622
52,396
0
W
Khepri
6,259
135
0
3,980
14,156
15,636
107
8,418
5,738
27,431
0
L
Izanami
PlugTy
Izanami
11,912
7,693
0
1,572
10,843
3,701
342
3,709
7,134
0
34,127
W
6,930
439
724
746
8,352
3,106
200
5,262
3,090
42,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
27,249
159
Minions Killed
151
6
Camps Cleared
7
890,757
Distance Traveled
825,083
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,200
700
43
3
1
310,934
2
L
Horus
8,720
545
15
1
0
263,451
0
L
Vulcan
9,402
588
68
4
3
288,964
0
W
Khepri
11,056
691
33
2
0
317,295
4
L
Izanami
9,127
570
68
4
4
272,668
1
W
Thoth
9,309
582
83
5
5
262,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role