Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Gamerdude116
Sylvanus
Level 36
God Stats
1W - 0L
1,670 SR
Queue Stats
33W - 10L
1,863 Elo+
Party 3
Zeus
Zeus
KenSteez
Zeus
Level 17
God Stats
13W - 4L
1,476 SR
Queue Stats
39W - 27L
1,485 Elo+
Party 1
Fenrir
Fenrir
TheSickImp
Fenrir
Level 22
God Stats
2W - 1L
1,631 SR
Queue Stats
19W - 17L
1,554 Elo+
Party 1
Neith
Neith
dtanner24
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 21
1,556 SR
1,580 Elo+

VS

Team Averages
Level 24
1,531 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MInokawa69
Charybdis
Level 20
God Stats
7W - 5L
1,649 SR
Queue Stats
69W - 95L
1,547 Elo+
Party 2
Cliodhna
Cliodhna
NotSorry16
Cliodhna
Level 24
God Stats
17W - 10L
1,708 SR
Queue Stats
49W - 37L
1,615 Elo+
Solo
Vamana
Vamana
RooftopTyler
Vamana
Level 12
God Stats
3W - 5L
1,392 SR
Queue Stats
11W - 17L
1,427 Elo+
Party 2
Janus
Janus
dillonski22
Janus
Level 60
God Stats
11W - 16L
1,409 SR
Queue Stats
218W - 239L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 3 / 4
10,402
578
8,535
19,172
16,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Gamerdude116
Sylvanus
14
4 / 1 / 13
9,615
534
8,233
16,895
21,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
17
10 / 1 / 4
11,007
612
14,083
9,086
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TheSickImp
Fenrir
14
3 / 5 / 6
8,797
489
5,548
13,405
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
dtanner24
Neith
13
4 / 6 / 1
9,042
502
6,321
10,623
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 4 / 4
7,022
390
6,786
7,248
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
MInokawa69
Charybdis
13
4 / 6 / 3
8,039
447
3,841
11,126
3,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
NotSorry16
Cliodhna
18
7 / 2 / 4
10,322
573
12,484
13,477
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
14
3 / 3 / 1
8,661
481
9,238
11,801
9,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 12 / 5
6,952
386
8,456
14,268
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
27
Kills
16
16
Deaths
27
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
4
2.67
L
Ra
 
Ra
2
4
4
1
W
Sylvanus
Gamerdude116
Sylvanus
4
1
13
10.5
W
Zeus
10
1
4
12
L
Charybdis
MInokawa69
Charybdis
4
6
3
0.92
L
Cliodhna
NotSorry16
Cliodhna
7
2
4
4.5
L
Vamana
3
3
1
1.17
W
Fenrir
TheSickImp
Fenrir
3
5
6
1.2
L
0
12
5
0.21
W
Neith
dtanner24
Neith
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,720
Damage
40,805
69,181
Taken
57,920
49,892
Mitigated
24,164
22,236
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,535
759
0
7,081
19,172
16,007
1,048
1,508
17,470
5,203
60,627
L
Ra
 
Ra
6,786
976
545
2,070
7,248
2,163
0
2,264
4,928
28,583
0
W
Sylvanus
Gamerdude116
Sylvanus
8,233
1,612
2,168
5,563
16,895
21,357
585
4,527
11,798
26,344
0
W
Zeus
14,083
2,035
381
2,386
9,086
3,501
1,356
2,668
6,194
71,570
0
L
Charybdis
MInokawa69
Charybdis
3,841
2,846
0
1,792
11,126
3,310
0
4,999
6,095
0
34,485
L
Cliodhna
NotSorry16
Cliodhna
12,484
2,921
0
5,056
13,477
5,160
0
4,932
8,427
0
83,053
L
Vamana
9,238
5,441
0
2,656
11,801
9,031
329
3,184
8,559
0
45,233
W
Fenrir
TheSickImp
Fenrir
5,548
850
0
4,128
13,405
5,099
275
1,611
11,644
0
55,629
L
8,456
269
0
917
14,268
4,500
0
7,897
6,073
30,293
0
W
Neith
dtanner24
Neith
6,321
4,507
0
529
10,623
3,928
712
3,477
6,833
0
47,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,863
Gold Earned
40,996
484
Minions Killed
401
0
Camps Cleared
0
1,643,865
Distance Traveled
1,638,838
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,402
578
146
8
0
316,367
0
L
Ra
7,022
390
57
3
0
263,121
1
W
Sylvanus
9,615
534
26
1
0
341,750
1
W
Zeus
11,007
612
134
7
0
358,058
3
L
Charybdis
8,039
447
60
3
0
303,137
0
L
Cliodhna
10,322
573
138
8
0
382,109
4
L
Vamana
8,661
481
87
5
0
365,022
3
W
Fenrir
8,797
489
82
5
0
360,097
2
L
Janus
6,952
386
59
3
0
325,449
2
W
Neith
9,042
502
96
5
0
267,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role