Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Gecko2526
Merlin
Level 67
God Stats
9W - 5L
1,500 SR
Queue Stats
62W - 54L
1,445 Elo+
Party 1
Ares
Ares
TackyFool81562
Ares
Level 29
God Stats
4W - 2L
1,707 SR
Queue Stats
24W - 15L
1,632 Elo+
Party 2
Artemis
Artemis
jaygcapps
Artemis
Level 145
God Stats
1W - 2L
1,198 SR
Queue Stats
77W - 83L
1,505 Elo+
Party 1
Mulan
Mulan
oTGFo xSTRIKERx
Mulan
Level 107
God Stats
4W - 8L
1,365 SR
Queue Stats
226W - 206L
1,555 Elo+
Party 1
Team Averages
Level 95
1,454 SR
1,528 Elo+

VS

Team Averages
Level 79
1,449 SR
1,400 Elo+
Ullr
Ullr
BeastOfBoys
Ullr
Level 51
God Stats
4W - 11L
1,248 SR
Queue Stats
157W - 169L
1,320 Elo+
Party 4
Zeus
Zeus
TheInsaneSoldier
Zeus
Level 124
God Stats
51W - 37L
1,575 SR
Queue Stats
293W - 253L
1,448 Elo+
Party 3
Loki
Loki
Vantoris
Loki
Level 127
God Stats
51W - 48L
1,602 SR
Queue Stats
213W - 188L
1,564 Elo+
Party 3
Athena
Athena
ig_Dev-
Athena
Level 18
God Stats
3W - 10L
1,228 SR
Queue Stats
12W - 29L
1,216 Elo+
Party 4
Sun Wukong
Sun Wukong
zerite
Sun Wukong
Level 77
God Stats
3W - 3L
1,593 SR
Queue Stats
200W - 197L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 5 / 1
9,876
581
8,408
13,436
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Gecko2526
Merlin
15
3 / 8 / 4
9,706
571
6,496
12,337
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 7
7,658
450
4,322
13,416
13,338
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
jaygcapps
Artemis
16
6 / 3 / 5
9,846
579
14,048
13,147
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 2
9,799
576
9,072
16,276
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,341
432
6,366
10,345
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 3
10,302
606
17,217
12,536
4,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
12 / 5 / 4
10,660
627
17,358
14,094
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
ig_Dev-
Athena
12
1 / 5 / 1
7,742
455
3,483
14,871
9,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
zerite
Sun Wukong
14
1 / 4 / 3
8,664
510
3,968
12,563
6,401
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
20
Kills
22
22
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
5
1
1.1
L
0
4
1
0.13
W
Merlin
Gecko2526
Merlin
3
8
4
0.63
W
2
2
7
2.75
L
8
2
3
4.75
L
Loki
12
5
4
2.8
L
Athena
ig_Dev-
Athena
1
5
1
0.3
W
Artemis
jaygcapps
Artemis
6
3
5
2.83
W
4
4
2
1.25
L
Sun Wukong
zerite
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,346
Damage
48,392
68,612
Taken
64,409
40,300
Mitigated
28,385
17,685
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,408
5,388
0
3,338
13,436
5,846
1,010
4,282
9,154
0
46,399
L
6,366
2,624
0
1,928
10,345
2,739
785
569
9,589
0
49,418
W
Merlin
Gecko2526
Merlin
6,496
131
0
494
12,337
4,240
0
5,664
6,673
42,512
0
W
4,322
400
207
1,294
13,416
13,338
113
4,643
8,773
15,817
0
L
17,217
3,669
0
7,603
12,536
4,247
446
3,320
7,883
78,027
0
L
Loki
17,358
6,585
0
3,634
14,094
5,022
0
3,243
10,171
0
67,761
L
Athena
ig_Dev-
Athena
3,483
690
1,866
2,626
14,871
9,976
327
3,042
11,689
16,741
0
W
Artemis
jaygcapps
Artemis
14,048
6,732
0
5,463
13,147
4,730
863
2,461
10,686
0
75,086
W
9,072
1,347
0
6,889
16,276
12,146
234
3,650
12,626
6,093
60,900
L
Sun Wukong
zerite
Sun Wukong
3,968
1,190
0
2,463
12,563
6,401
129
959
10,878
0
40,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,885
Gold Earned
44,709
444
Minions Killed
451
0
Camps Cleared
0
1,640,509
Distance Traveled
1,634,727
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,876
581
85
5
0
384,241
0
L
Ullr
7,341
432
103
6
0
289,214
4
W
Merlin
9,706
571
86
5
0
291,718
0
W
Ares
7,658
450
29
2
0
341,226
0
L
Zeus
10,302
606
142
8
0
319,128
9
L
Loki
10,660
627
100
6
0
322,518
4
L
Athena
7,742
455
19
1
0
340,804
0
W
Artemis
9,846
579
109
6
0
295,054
1
W
Mulan
9,799
576
135
8
0
328,270
1
L
Sun Wukong
8,664
510
87
5
0
363,063
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role