Player Matchup

Artemis
Artemis
SakeDeloy
Artemis
Level 25
God Stats
4W - 6L
1,422 SR
Queue Stats
10W - 10L
1,498 Elo+
Party 1
Janus
Janus
StankPuh
Janus
Level 84
God Stats
3W - 3L
1,716 SR
Queue Stats
122W - 134L
1,434 Elo+
Party 1
Cerberus
Cerberus
WiiMotionPluss
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 175L
1,464 Elo+
Party 1
Team Averages
Level 64
1,546 SR
1,465 Elo+

VS

Team Averages
Level 86
1,509 SR
1,499 Elo+
Odin
Odin
ACIDMONKEYZ49
Odin
Level 103
God Stats
52W - 26L
1,682 SR
Queue Stats
509W - 451L
1,539 Elo+
Solo
Sol
Sol
Gadly121
Sol
Level 29
God Stats
1W - 1L
1,369 SR
Queue Stats
58W - 54L
1,491 Elo+
Solo
Da Ji
Da Ji
TattedRaven12
Da Ji
Level 126
God Stats
41W - 37L
1,477 SR
Queue Stats
521W - 533L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SakeDeloy
Artemis
8
0 / 10 / 1
5,621
562
2,946
9,958
2,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
StankPuh
Janus
8
0 / 11 / 2
5,987
599
3,672
10,481
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
8
1 / 8 / 1
6,552
655
3,558
12,569
10,073
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 14
8,984
898
11,366
7,642
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
5 / 0 / 19
8,131
813
7,718
4,063
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
12 / 1 / 14
8,721
872
11,180
8,821
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
76
1
Kills
29
29
Deaths
2
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
12
1
14
19
W
5
0
19
14.5
L
Artemis
SakeDeloy
Artemis
0
10
1
0.05
L
Janus
StankPuh
Janus
0
11
2
0.09
W
12
1
14
19
L
Cerberus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,176
Damage
30,264
33,008
Taken
20,526
14,892
Mitigated
12,525
1,547
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,366
849
0
1,739
7,642
6,658
195
2,564
5,078
0
24,244
W
7,718
1,993
942
1,542
4,063
1,340
718
2,323
1,740
26,732
0
L
Artemis
SakeDeloy
Artemis
2,946
1,184
0
109
9,958
2,550
0
1,255
8,357
0
9,541
L
Janus
StankPuh
Janus
3,672
184
0
159
10,481
2,269
0
1,380
8,361
16,769
0
W
11,180
2,870
0
1,986
8,821
4,527
0
3,011
5,810
0
25,677
L
Cerberus
3,558
531
0
1,279
12,569
10,073
0
5,083
6,874
7,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,160
Gold Earned
25,836
59
Minions Killed
117
0
Camps Cleared
8
390,368
Distance Traveled
550,181
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,984
898
42
4
2
196,903
1
W
Sol
8,131
813
49
5
2
177,758
2
L
Artemis
5,621
562
21
2
0
145,595
0
L
Janus
5,987
599
22
2
0
133,189
0
W
Da Ji
8,721
872
26
3
4
175,520
1
L
Cerberus
6,552
655
16
2
0
111,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role