Player Matchup

Hachiman
Hachiman
Azjar
Hachiman
Level 58
God Stats
1W - 2L
1,234 SR
Queue Stats
84W - 88L
1,507 Elo+
Party 3
Discordia
Discordia
DARKTOND
Discordia
Level 98
God Stats
3W - 1L
1,862 SR
Queue Stats
238W - 246L
1,477 Elo+
Solo
Zeus
Zeus
JukongWukes
Zeus
Level 54
God Stats
3W - 2L
1,675 SR
Queue Stats
122W - 158L
1,473 Elo+
Party 3
Hun Batz
Hun Batz
NYFlores
Hun Batz
Level 62
God Stats
22W - 27L
1,500 SR
Queue Stats
436W - 437L
1,545 Elo+
Party 2
Cerberus
Cerberus
TayoLaFlare
Cerberus
Level 107
God Stats
1W - 3L
1,434 SR
Queue Stats
188W - 193L
1,610 Elo+
Party 2
Team Averages
Level 76
1,541 SR
1,522 Elo+

VS

Team Averages
Level 123
1,642 SR
1,537 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Loastic37
Sol
Level 108
God Stats
5W - 1L
1,570 SR
Queue Stats
238W - 221L
1,538 Elo+
Party 1
Thoth
Thoth
RogueFox1209
Thoth
Level 155
God Stats
3W - 0L
1,596 SR
Queue Stats
145W - 111L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
Skinthinner
Cthulhu
Level 88
God Stats
4W - 2L
1,871 SR
Queue Stats
401W - 415L
1,521 Elo+
Solo
Heimdallr
Heimdallr
lordliritm
Heimdallr
Level 140
God Stats
1W - 3L
1,671 SR
Queue Stats
40W - 36L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azjar
Hachiman
17
3 / 7 / 10
10,558
1,056
11,544
16,664
4,933
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
DARKTOND
Discordia
16
1 / 3 / 9
9,862
986
9,848
10,851
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 4
11,015
1,102
16,042
13,562
3,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
NYFlores
Hun Batz
16
3 / 8 / 6
10,061
1,006
9,896
15,674
4,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
TayoLaFlare
Cerberus
16
1 / 4 / 9
9,440
944
7,892
20,986
22,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

124

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
7 / 4 / 12
11,495
1,150
11,417
15,512
19,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 3 / 10
11,408
1,141
19,132
10,031
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 1 / 13
11,424
1,142
17,602
7,926
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Skinthinner
Cthulhu
18
3 / 2 / 15
10,762
1,076
13,945
13,794
14,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
lordliritm
Heimdallr
18
6 / 4 / 9
11,335
1,134
12,904
13,190
5,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
86
14
Kills
27
27
Deaths
14
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
4
12
3.25
L
Hachiman
Azjar
Hachiman
3
7
10
1.14
L
Discordia
DARKTOND
Discordia
1
3
9
1.83
L
6
5
4
1.6
W
6
3
10
3.67
L
Hun Batz
NYFlores
Hun Batz
3
8
6
0.75
W
5
1
13
11.5
W
Cthulhu
Skinthinner
Cthulhu
3
2
15
5.25
L
Cerberus
TayoLaFlare
Cerberus
1
4
9
1.38
W
Heimdallr
lordliritm
Heimdallr
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,222
Damage
75,000
77,737
Taken
60,453
39,961
Mitigated
45,624
3,454
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,417
1,809
922
1,909
15,512
19,495
0
6,223
9,289
0
21,291
L
Hachiman
Azjar
Hachiman
11,544
8,528
0
554
16,664
4,933
0
11,496
4,578
0
24,304
L
Discordia
DARKTOND
Discordia
9,848
436
0
0
10,851
3,169
0
6,763
3,618
37,915
0
L
16,042
3,411
0
632
13,562
3,980
0
9,820
3,521
38,395
0
W
19,132
6,729
0
2,952
10,031
3,890
0
5,594
4,437
36,306
3,536
L
Hun Batz
NYFlores
Hun Batz
9,896
2,201
0
0
15,674
4,953
0
7,489
7,737
0
24,781
W
17,602
0
0
1,450
7,926
2,454
0
4,988
2,938
41,855
0
W
Cthulhu
Skinthinner
Cthulhu
13,945
824
282
962
13,794
14,752
0
9,442
4,352
23,019
0
L
Cerberus
TayoLaFlare
Cerberus
7,892
464
0
2,268
20,986
22,926
0
12,261
8,302
15,708
0
W
Heimdallr
lordliritm
Heimdallr
12,904
7,113
0
2,115
13,190
5,033
0
7,535
5,655
0
37,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,936
Gold Earned
56,424
195
Minions Killed
211
5
Camps Cleared
11
1,036,931
Distance Traveled
1,032,303
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,495
1,150
16
2
2
211,104
3
L
Hachiman
10,558
1,056
15
2
1
191,445
0
L
Discordia
9,862
986
52
5
0
211,473
1
L
Zeus
11,015
1,102
55
6
3
214,942
1
W
Sol
11,408
1,141
46
5
4
211,229
0
L
Hun Batz
10,061
1,006
50
5
0
206,450
2
W
Thoth
11,424
1,142
72
7
1
214,069
0
W
Cthulhu
10,762
1,076
21
2
1
206,943
0
L
Cerberus
9,440
944
23
2
1
212,621
0
W
Heimdallr
11,335
1,134
56
6
3
188,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role