Player Matchup

He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DzPrydee
Tyr
Level 84
God Stats
3W - 3L
1,521 SR
Queue Stats
40W - 17L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
KindaFarAway
Cthulhu
Level 9
God Stats
27W - 8L
1,940 SR
Queue Stats
43W - 31L
1,754 Elo+
Party 1
Izanami
Izanami
imJuicetin
Izanami
Level 17
God Stats
18W - 6L
2,026 SR
Queue Stats
37W - 19L
1,730 Elo+
Party 1
Thoth
Thoth
ricelover978
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,945 Elo+
Party 1
Team Averages
Level 41
1,698 SR
1,730 Elo+

VS

Team Averages
Level 23
1,538 SR
1,609 Elo+
Sylvanus
Sylvanus
IzuMasumoto
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 15L
1,801 Elo+
Solo
Cliodhna
Cliodhna
PlatypusButt89
Cliodhna
Level 21
God Stats
4W - 2L
1,766 SR
Queue Stats
104W - 99L
1,614 Elo+
Solo
Charybdis
Charybdis
RedSmxke
Charybdis
Level 27
God Stats
13W - 14L
1,468 SR
Queue Stats
144W - 110L
1,544 Elo+
Party 2
Hel
Hel
nickoliss
Hel
Level 16
God Stats
5W - 6L
1,458 SR
Queue Stats
23W - 22L
1,511 Elo+
Solo
Mulan
Mulan
zFozzew
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 123L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
7 / 2 / 18
11,270
1,127
19,987
7,135
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
6 / 3 / 18
10,931
1,093
10,442
14,835
18,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
KindaFarAway
Cthulhu
17
5 / 1 / 21
11,116
1,112
18,530
17,783
20,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
imJuicetin
Izanami
17
4 / 4 / 17
10,496
1,050
18,791
9,067
2,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 2 / 13
11,521
1,152
25,332
8,656
2,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

273

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IzuMasumoto
Sylvanus
16
1 / 3 / 7
10,292
1,029
5,435
23,251
26,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
15
1 / 8 / 7
9,155
916
8,762
14,908
5,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
RedSmxke
Charybdis
15
4 / 5 / 5
9,954
995
14,606
19,653
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 8 / 10
9,864
986
11,116
24,077
10,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
zFozzew
Mulan
15
5 / 5 / 5
10,148
1,015
8,298
19,219
9,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
46
29
Kills
12
12
Deaths
29
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
2
18
8
W
6
3
18
5
L
Sylvanus
IzuMasumoto
Sylvanus
1
3
7
1.5
W
Cthulhu
KindaFarAway
Cthulhu
5
1
21
15.5
L
Cliodhna
1
8
7
0.56
L
Charybdis
RedSmxke
Charybdis
4
5
5
1.3
W
Izanami
imJuicetin
Izanami
4
4
17
3.13
L
1
8
10
0.75
W
7
2
13
6.75
L
Mulan
zFozzew
Mulan
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,082
Damage
48,217
57,476
Taken
101,108
46,878
Mitigated
58,047
12,890
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
19,987
1,207
591
240
7,135
2,107
0
1,349
5,786
33,068
0
W
10,442
1,854
0
5,657
14,835
18,305
0
3,641
11,194
0
18,976
L
Sylvanus
IzuMasumoto
Sylvanus
5,435
1,889
3,056
3,446
23,251
26,233
0
13,561
9,113
18,205
0
W
Cthulhu
KindaFarAway
Cthulhu
18,530
2,240
314
4,684
17,783
20,916
0
8,362
9,421
28,528
0
L
Cliodhna
8,762
670
0
1,821
14,908
5,105
0
7,963
6,682
0
20,143
L
Charybdis
RedSmxke
Charybdis
14,606
5,367
0
1,096
19,653
6,489
0
14,550
4,924
0
32,946
W
Izanami
imJuicetin
Izanami
18,791
13,337
0
40
9,067
2,612
0
1,901
7,166
0
48,283
L
11,116
135
6,848
5,516
24,077
10,770
0
13,125
10,569
31,726
0
W
25,332
462
0
1,364
8,656
2,938
0
1,298
7,358
42,502
0
L
Mulan
zFozzew
Mulan
8,298
2,383
0
692
19,219
9,450
0
13,025
5,971
0
16,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,334
Gold Earned
49,413
192
Minions Killed
152
7
Camps Cleared
1
1,019,221
Distance Traveled
859,833
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,270
1,127
33
3
2
213,724
1
W
Tyr
10,931
1,093
11
1
1
220,262
3
L
Sylvanus
10,292
1,029
17
2
0
176,339
0
W
Cthulhu
11,116
1,112
20
2
0
207,478
0
L
Cliodhna
9,155
916
17
2
0
132,004
0
L
Charybdis
9,954
995
51
5
0
167,228
0
W
Izanami
10,496
1,050
79
8
0
169,010
2
L
Hel
9,864
986
51
5
0
217,139
0
W
Thoth
11,521
1,152
49
5
4
208,747
2
L
Mulan
10,148
1,015
16
2
1
167,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role