Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Boizinho
Geb
Level 40
God Stats
3W - 4L
1,532 SR
Queue Stats
89W - 98L
1,450 Elo+
Solo
Loki
Loki
Familiafelix_35
Loki
Level 60
God Stats
3W - 2L
1,475 SR
Queue Stats
68W - 69L
1,471 Elo+
Solo
Serqet
Serqet
gustavogambit
Serqet
Level 148
God Stats
2W - 1L
1,805 SR
Queue Stats
275W - 276L
1,482 Elo+
Solo
Team Averages
Level 87
1,562 SR
1,481 Elo+

VS

Team Averages
Level 81
1,691 SR
1,532 Elo+
Cliodhna
Cliodhna
Agustinn__5
Cliodhna
Level 88
God Stats
12W - 11L
1,796 SR
Queue Stats
280W - 309L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Auzyss
Danzaburou
Level 44
God Stats
38W - 6L
1,887 SR
Queue Stats
401W - 122L
1,762 Elo+
Party 1
Xing Tian
Xing Tian
FafiaesM
Xing Tian
Level 157
God Stats
3W - 3L
1,592 SR
Queue Stats
267W - 138L
1,742 Elo+
Party 1
Tyr
Tyr
Lucas__sv__
Tyr
Level 79
God Stats
7W - 2L
1,672 SR
Queue Stats
309W - 376L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mahou666shoujo
Morgan Le Fay
Level 35
God Stats
5W - 4L
1,507 SR
Queue Stats
44W - 58L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 4
6,866
490
7,597
5,930
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
 
Neith
11
0 / 5 / 0
6,429
459
2,214
7,527
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 2
5,900
421
1,636
10,746
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 4 / 2
6,760
483
4,042
10,244
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 0
7,382
527
6,514
9,483
5,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Agustinn__5
Cliodhna
14
4 / 0 / 2
8,231
588
8,491
6,945
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Auzyss
Danzaburou
16
12 / 0 / 2
10,436
745
12,340
6,955
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
FafiaesM
Xing Tian
12
2 / 0 / 12
8,448
603
4,418
7,961
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 1 / 1
7,991
571
3,664
9,346
5,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
mahou666shoujo
Morgan Le Fay
11
0 / 5 / 3
6,576
470
4,370
7,022
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
18
18
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
4
3
L
Neith
 
Neith
0
5
0
0
W
Cliodhna
Agustinn__5
Cliodhna
4
0
2
5
W
Danzaburou
Auzyss
Danzaburou
12
0
2
13
L
1
6
2
0.33
W
Xing Tian
FafiaesM
Xing Tian
2
0
12
8
L
3
4
2
1
W
0
1
1
0.5
L
1
2
0
0.5
W
Morgan Le Fay
mahou666shoujo
Morgan Le Fay
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,003
Damage
33,283
43,930
Taken
38,229
18,524
Mitigated
22,279
9,189
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,597
325
0
2,551
5,930
2,918
0
1,849
3,761
41,977
0
L
Neith
 
Neith
2,214
1,184
0
1,413
7,527
1,809
0
1,258
6,261
0
33,856
W
Cliodhna
Agustinn__5
Cliodhna
8,491
582
0
4,640
6,945
2,471
0
2,288
4,517
0
55,064
W
Danzaburou
Auzyss
Danzaburou
12,340
6,078
0
4,797
6,955
2,858
3,796
1,247
5,654
0
84,073
L
1,636
268
380
1,391
10,746
6,062
0
3,313
7,287
12,760
0
W
Xing Tian
FafiaesM
Xing Tian
4,418
750
0
1,465
7,961
8,866
28
1,885
5,926
20,929
0
L
4,042
743
0
2,548
10,244
2,315
0
1,850
8,350
0
37,869
W
3,664
261
0
3,327
9,346
5,530
0
808
7,622
8,344
38,387
L
6,514
871
0
906
9,483
5,420
0
1,018
8,465
7,807
32,098
W
Morgan Le Fay
mahou666shoujo
Morgan Le Fay
4,370
249
0
542
7,022
2,554
144
3,389
3,313
18,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
41,682
353
Minions Killed
439
0
Camps Cleared
0
1,353,836
Distance Traveled
1,477,860
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,866
490
86
6
0
278,159
9
L
Neith
6,429
459
77
6
0
255,895
0
W
Cliodhna
8,231
588
112
8
0
335,240
3
W
Danzaburou
10,436
745
152
11
0
274,411
4
L
Geb
5,900
421
13
1
0
258,666
4
W
Xing Tian
8,448
603
33
2
0
295,983
4
L
Loki
6,760
483
75
5
0
289,464
5
W
Tyr
7,991
571
100
7
0
304,365
4
L
Serqet
7,382
527
102
7
0
271,652
5
W
Morgan Le Fay
6,576
470
42
3
0
267,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role