Player Matchup

King Arthur
King Arthur
CowboyRoy99
King Arthur
Level 48
God Stats
20W - 21L
1,525 SR
Queue Stats
39W - 46L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
weaponx078
Baron Samedi
Level 86
God Stats
10W - 10L
1,580 SR
Queue Stats
88W - 81L
1,578 Elo+
Party 2
Bastet
Bastet
wockglock9000
Bastet
Level 27
God Stats
1W - 1L
1,716 SR
Queue Stats
38W - 27L
1,554 Elo+
Party 2
Team Averages
Level 54
1,607 SR
1,555 Elo+

VS

Team Averages
Level 33
1,714 SR
1,561 Elo+
Mulan
Mulan
BeatsByDads
Mulan
Level 17
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
XeiXii
Discordia
Level 67
God Stats
11W - 4L
1,644 SR
Queue Stats
18W - 14L
1,531 Elo+
Party 1
Artemis
Artemis
imnotdaijoubu
Artemis
Level 15
God Stats
2W - 0L
1,744 SR
Queue Stats
11W - 6L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CowboyRoy99
King Arthur
14
1 / 6 / 13
10,067
671
3,994
15,272
13,674
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Baron Samedi
weaponx078
Baron Samedi
15
5 / 5 / 10
11,119
741
16,079
14,024
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
12 / 5 / 5
12,492
833
14,886
18,112
13,471
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 9
11,589
773
10,906
16,896
15,217
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
XeiXii
Discordia
14
2 / 3 / 10
10,022
668
10,261
9,161
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
15
8 / 9 / 5
11,388
759
16,195
16,452
4,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
18
Kills
16
16
Deaths
18
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
6
9
1.75
L
King Arthur
CowboyRoy99
King Arthur
1
6
13
1.25
W
Discordia
XeiXii
Discordia
2
3
10
2.33
W
Artemis
8
9
5
1.17
L
Baron Samedi
weaponx078
Baron Samedi
5
5
10
2
L
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
37,362
47,408
Taken
42,509
34,880
Mitigated
22,362
13,243
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,906
1,652
31
2,057
16,896
15,217
437
6,895
10,001
0
19,718
L
King Arthur
CowboyRoy99
King Arthur
3,994
297
133
2,500
15,272
13,674
54
2,773
12,499
0
23,705
W
Discordia
XeiXii
Discordia
10,261
444
0
1,060
9,161
2,329
861
3,034
6,127
39,313
0
W
Artemis
16,195
7,950
0
3,148
16,452
4,816
1,164
6,567
9,885
0
44,059
L
Baron Samedi
weaponx078
Baron Samedi
16,079
544
2,786
4,533
14,024
7,735
713
3,595
10,429
43,244
0
L
14,886
3,574
0
3,291
18,112
13,471
319
5,422
12,690
0
39,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
32,999
141
Minions Killed
152
7
Camps Cleared
5
792,092
Distance Traveled
812,358
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,589
773
25
2
0
271,414
0
L
King Arthur
10,067
671
38
3
2
263,722
1
W
Discordia
10,022
668
52
3
1
295,407
1
W
Artemis
11,388
759
75
5
4
245,537
1
L
Baron Samedi
11,119
741
61
4
1
253,902
2
L
Bastet
12,492
833
42
3
4
274,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role