Player Matchup

Bacchus
Bacchus
IG0TJUKEZ
Bacchus
Level 146
God Stats
0W - 1L
1,287 SR
Queue Stats
162W - 134L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
KurapikaxHunter
Ne Zha
Level 59
God Stats
22W - 26L
1,446 SR
Queue Stats
240W - 271L
1,428 Elo+
Party 1
Zhong Kui
Zhong Kui
PURE_RAGE_v2
Zhong Kui
Level 48
God Stats
5W - 19L
1,285 SR
Queue Stats
175W - 171L
1,479 Elo+
Party 1
Chiron
Chiron
Slickzy1461
Chiron
Level 58
God Stats
5W - 6L
1,364 SR
Queue Stats
87W - 88L
1,424 Elo+
Party 3
Persephone
Persephone
TheGainTrainer
Persephone
Level 66
God Stats
34W - 28L
1,570 SR
Queue Stats
307W - 344L
1,429 Elo+
Party 1
Team Averages
Level 75
1,390 SR
1,452 Elo+

VS

Team Averages
Level 112
1,653 SR
1,467 Elo+
Zhong Kui
Zhong Kui
BunkyFlut
Zhong Kui
Level 81
God Stats
14W - 12L
1,547 SR
Queue Stats
72W - 62L
1,507 Elo+
Party 2
Nike
Nike
CoolestButton67
Nike
Level 147
God Stats
5W - 2L
1,780 SR
Queue Stats
114W - 111L
1,472 Elo+
Party 2
Charybdis
Charybdis
D Gray 2001
Charybdis
Level 128
God Stats
1W - 0L
1,767 SR
Queue Stats
35W - 41L
1,444 Elo+
Party 2
Ymir
Ymir
FarmHeroGirl
Ymir
Level 67
God Stats
13W - 10L
1,548 SR
Queue Stats
182W - 211L
1,458 Elo+
Solo
Susano
Susano
Oddn00bhnt3r
Susano
Level 139
God Stats
4W - 3L
1,624 SR
Queue Stats
144W - 138L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IG0TJUKEZ
Bacchus
9
0 / 2 / 0
5,538
462
5,050
9,599
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 8 / 0
5,595
466
2,358
11,146
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
PURE_RAGE_v2
Zhong Kui
10
1 / 4 / 0
5,777
481
5,295
9,863
6,182
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
11
1 / 0 / 0
5,743
479
4,170
4,351
1,391
Persephone
TheGainTrainer
Persephone
12
2 / 2 / 0
7,555
630
4,206
4,067
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BunkyFlut
Zhong Kui
12
5 / 0 / 4
7,430
619
7,229
9,435
6,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 2 / 1
6,466
539
1,568
8,749
5,212
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
D Gray 2001
Charybdis
10
0 / 0 / 3
5,789
482
3,275
3,862
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 2
6,098
508
3,541
11,491
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
12
8 / 1 / 5
7,390
616
9,372
6,535
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
4
Kills
16
16
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BunkyFlut
Zhong Kui
5
0
4
7
W
2
2
1
1.25
W
Charybdis
D Gray 2001
Charybdis
0
0
3
1.5
W
1
1
2
2
L
Bacchus
IG0TJUKEZ
Bacchus
0
2
0
0
L
0
8
0
0
W
Susano
8
1
5
10.5
L
Zhong Kui
PURE_RAGE_v2
Zhong Kui
1
4
0
0.25
L
Chiron
1
0
0
1
L
Persephone
TheGainTrainer
Persephone
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,079
Damage
24,985
39,026
Taken
40,072
17,325
Mitigated
23,321
11,424
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BunkyFlut
Zhong Kui
7,229
1,670
0
5,369
9,435
6,696
2,016
4,818
4,617
45,509
0
W
1,568
167
0
1,470
8,749
5,212
244
3,237
5,512
0
28,874
W
Charybdis
D Gray 2001
Charybdis
3,275
1,394
0
1,430
3,862
1,249
0
1,647
2,215
0
30,614
W
3,541
386
0
2,829
11,491
7,641
0
2,725
8,766
27,542
0
L
Bacchus
IG0TJUKEZ
Bacchus
5,050
583
254
2,335
9,599
6,037
0
2,082
7,517
21,197
0
L
2,358
1,475
0
2,496
11,146
2,822
0
2,852
8,294
0
27,763
W
Susano
9,372
3,646
134
1,591
6,535
2,523
46
2,329
4,206
0
39,667
L
Zhong Kui
PURE_RAGE_v2
Zhong Kui
5,295
507
0
2,714
9,863
6,182
0
4,388
5,475
32,605
0
L
Chiron
4,170
1,602
492
2,465
4,351
1,391
0
1,328
3,023
0
34,513
L
Persephone
TheGainTrainer
Persephone
4,206
82
0
668
4,067
893
446
119
3,946
37,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
33,173
309
Minions Killed
327
0
Camps Cleared
0
1,066,191
Distance Traveled
1,030,254
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,430
619
87
7
0
196,139
0
W
Nike
6,466
539
64
5
0
209,980
0
W
Charybdis
5,789
482
65
5
0
200,985
2
W
Ymir
6,098
508
38
3
0
193,560
3
L
Bacchus
5,538
462
29
2
0
215,768
1
L
Ne Zha
5,595
466
73
6
0
221,717
1
W
Susano
7,390
616
73
6
0
229,590
0
L
Zhong Kui
5,777
481
60
5
0
202,389
0
L
Chiron
5,743
479
71
6
0
222,333
0
L
Persephone
7,555
630
76
6
0
203,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role