Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ALynxyOne
Anubis
Level 10
God Stats
1W - 3L
1,247 SR
Queue Stats
2W - 4L
1,205 Elo+
Party 1
Loki
Loki
MasCrouix
Loki
Level 7
God Stats
7W - 5L
1,533 SR
Queue Stats
10W - 10L
1,208 Elo+
Solo
Bellona
Bellona
kecam12
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
shiikashii
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 68L
1,256 Elo+
Party 1
Team Averages
Level 15
1,456 SR
1,334 Elo+

VS

Team Averages
Level 11
1,517 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
KillaReckless
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Merlin
Merlin
Liby69
Merlin
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
Praxees
Ymir
Level 46
God Stats
183W - 166L
1,587 SR
Queue Stats
204W - 202L
1,574 Elo+
Party 2
Anubis
Anubis
foxshiro
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 2 / 3
4,669
519
3,415
3,239
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ALynxyOne
Anubis
9
0 / 2 / 1
5,047
561
995
4,744
1,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
9
2 / 2 / 2
5,292
588
2,802
5,671
1,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
kecam12
Bellona
10
5 / 1 / 0
5,984
665
3,387
5,591
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
shiikashii
Apollo
9
4 / 3 / 1
5,345
594
2,407
5,897
1,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 1
4,893
544
1,432
3,961
1,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 0
5,240
582
909
4,881
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Liby69
Merlin
11
3 / 1 / 2
6,028
670
5,748
4,145
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Praxees
Ymir
8
2 / 4 / 1
5,183
576
1,607
7,950
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
foxshiro
Anubis
5
0 / 3 / 1
4,389
488
1,840
3,311
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
11
Kills
8
10
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Izanami
 
Izanami
1
1
1
1.5
W
Anubis
ALynxyOne
Anubis
0
2
1
0.25
L
2
2
0
1
L
Merlin
Liby69
Merlin
3
1
2
4
W
Loki
2
2
2
1.5
L
Ymir
Praxees
Ymir
2
4
1
0.63
L
Anubis
foxshiro
Anubis
0
3
1
0.17
W
Bellona
kecam12
Bellona
5
1
0
5
W
Apollo
shiikashii
Apollo
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,006
Damage
11,536
25,142
Taken
24,248
8,960
Mitigated
8,391
6,216
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,415
951
0
250
3,239
831
0
1,605
1,512
16,783
0
L
Izanami
 
Izanami
1,432
1,411
0
237
3,961
1,036
575
784
3,116
0
23,626
W
Anubis
ALynxyOne
Anubis
995
0
0
1,586
4,744
1,739
909
1,653
2,867
22,769
0
L
909
193
0
1,652
4,881
1,326
620
244
4,580
0
16,550
L
Merlin
Liby69
Merlin
5,748
59
0
653
4,145
1,233
0
1,533
2,540
29,756
0
W
Loki
2,802
945
0
1,000
5,671
1,412
0
841
4,804
0
25,494
L
Ymir
Praxees
Ymir
1,607
722
0
796
7,950
3,829
0
1,725
6,065
14,786
0
L
Anubis
foxshiro
Anubis
1,840
441
0
394
3,311
967
232
90
3,190
10,882
0
W
Bellona
kecam12
Bellona
3,387
574
0
2,397
5,591
3,346
137
2,612
2,923
3,728
18,766
W
Apollo
shiikashii
Apollo
2,407
1,071
0
983
5,897
1,632
0
1,984
3,841
0
20,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
25,733
234
Minions Killed
221
0
Camps Cleared
0
848,293
Distance Traveled
744,907
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,669
519
41
5
0
153,629
1
L
Izanami
4,893
544
61
7
0
163,480
0
W
Anubis
5,047
561
52
6
0
168,906
0
L
Thor
5,240
582
39
4
0
150,246
1
L
Merlin
6,028
670
66
7
0
169,353
3
W
Loki
5,292
588
53
6
0
151,943
1
L
Ymir
5,183
576
29
3
0
166,275
2
L
Anubis
4,389
488
26
3
0
95,553
1
W
Bellona
5,984
665
56
6
0
194,257
2
W
Apollo
5,345
594
32
4
0
179,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role